Icaro.C 0 Posted March 5 Share Posted March 5 (edited) Hi, I have a unsolved problem which i couldn't handle, and i would like to somebody help me. After a several time spending to finding the "right" version and all bugs corrections to use Unity properly, all my internal files, when i load it, the Position / Rotation / Scales are messed up! I've recognized analyzing the files in ".cfg", the Part Tools is not reading the dots in the vectors. So, for example: 0.0345 turns in 345 when I load it in Unity, as you can see below in the link: https://imgur.com/a/bvojMDW My tools versions +configs: KSP 1.11 (Game Data with A.S.E.T + JSI + DE_IVAExtension + Squad + Expansions) Unity 2019.2.2f1 Part Tools 1.8.0 TM Pro 1.0.56 Texture Issues Fixed following these two topics Thanks for everything! Edited March 5 by Icaro.C Quote Link to post Share on other sites
Stone Blue 2,044 Posted March 19 Share Posted March 19 @Icaro.C do you happen to be on a non-English Windows PC? this sounds lie maybe that thing with international systems that use comma instead of period, for decimal numbers. Maybe these links might help?https://forum.unity.com/threads/unity-ignores-culture-settings.587452/ https://issuetracker.unity3d.com/issues/windows-editor-uses-os-locale-settings-i-dot-e-commas-instead-of-dots-in-float-inspector-fields-with-experimental-net-4-dot-6 Quote Link to post Share on other sites
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