linuxgurugamer Posted March 21, 2021 Author Share Posted March 21, 2021 6 hours ago, AccidentalDisassembly said: One thing I would find super useful personally - execute next maneuver node whether or not the craft is currently focused in the flight scene. And then execute the one after that, and then the one after that... So you could essentially queue up commands in a given vessel to happen at appropriate times, like on actual space missions (by creating and then queueing/assigning maneuver nodes as the 'commands'). That way, you could leave your mission to run without needing to switch to each vessel that needs to execute a maneuver at specific times, and then switching back to the flight scene you want to focus on, and then switching again... Of course, you can use KAC to set alarms for maneuver nodes now, but you still have to perform each maneuver on each craft every time something needs to happen, instead of abstracting some of the maneuvers and 'letting mission control take care of it', in a sense. It sounds like this is probably outside the scope of what you're interesting in doing, but thought I'd throw the idea out there as a potentially interesting one that would permit more strategic mission planning as opposed to micromanaging maneuvers. Way outside the scope of this, especially if you are thinking about unloaded vessels. Quote Link to comment Share on other sites More sharing options...
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