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Oh, before we forget – we’ve been working on some proper clouds as well. Wait till you see how they look on Jool!



Special thanks to the cloud team:
Graphic Engineer - Zeng Rui
3D Environment Artist - Li Bo
Technical Artist - Wang Jiangtao
Art Director - Chan Cheekin
Technical Director - Shi Qiang
Technical Art Director - Akram Parvez
Producer - Huang Zhilin
Intercept Art Lead - Steve Suhy
 

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20 minutes ago, Dfthu said:

They look great!

Also, shiny mainsail and tanks?!

We're still getting our materials/reflection probes dialed in. Let's just say the rocket just came out of the car wash, and Jeb sprung for the full wax treatment?

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I was just commenting the other day that KSP 2 needs to look better than what you can achieve with modded KSP 1. And it looks like they are going to achieve it! This looks amazing!
 

(This is from the visuals built into the JNSQ Planet Pack from Team Galileo)

uPdoAOQ.png

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Certainly appreciate the good look at the new KSC, including 4 landing pads if my eyes do not deceive me.

Edited by prestja
grammars
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Oh. My. Kraken.

This sooooooo makes up for any delays! I’m speechless! Absolutely stunning! Great job!

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Wow! Will there be wind too?

18 minutes ago, RealKerbal3x said:

I can't wait to try and build Starship and crash repeatedly on them :happy:

Me too! Cant wait to slam a falcon booster into the ground!

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I'm pretty stoked to hear about this inclusion. I know features shouldn't be what really makes me excited about KSP2, moreso the handling of large part counts and the architectural improvements you can get from writing the game over again, but that's a really nice feature to have.

Edited by RyanRising
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Oh my g**!!! My mind has been blown. Quite literally. 

53 minutes ago, Nate Simpson said:

We're still getting our materials/reflection probes dialed in. Let's just say the rocket just came out of the car wash, and Jeb sprung for the full wax treatment?

I like this explanation.

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