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tech tree I didn't want


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hey, does anyone know which mod is changing the techtree to a mess like this:

https://drive.google.com/file/d/1LgEayypdGVcD0NTNMrEhgTyZMxvO9ISW/view?usp=sharing

1LgEayypdGVcD0NTNMrEhgTyZMxvO9ISW?authus

I wanted to try a new mod mix and couldn't figure out which of these changes the techtree (except for the ctt, which is intended and the one I want).

 

 

this is my modlist:

Aircraft Carrier Accessories (AircraftCarrierAccessories 1:1.9.1)
AT Utils (AT-Utils v1.9.6)
B9 Part Switch (B9PartSwitch v2.18.0)
Background Resources (BackgroundResources 1:V0.17.0.0)
BARIS Bridge (BarisBridge v1.10)
Breaking Ground (BreakingGround-DLC 1.6.0)
Buffalo (Buffalo v2.10.2)
Buffalo CRP Play Mode (Buffalo-PlayMode-CRP v2.10.2)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
Civilian Population (CivilianPopulation 1:3.0.1.1)
ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.15)
CommNet Antennas Consumptor (CommNetAntennasConsumptor 3.0.3)
CommNet Antennas Extension (CommNetAntennasExtension 2.1.4)
CommNet Antennas Info (CommNetAntennasInfo 3.0.3)
CommNet Relays (ContractConfigurator-CommNetRelays v2.1.0)
Community Agencies Revival Project (CARP) (CommunityAgenciesRevivalProject 0.2)
Community Category Kit (CommunityCategoryKit v5.2.0.0)
Community Resource Pack (CommunityResourcePack 1.4.2)
Community Tech Tree (CommunityTechTree 1:3.4.3)
Community Trait Icons (CommunityTraitIcons v1.1.1)
Connected Living Space (ConnectedLivingSpace 2.0.0.6)
Contract Configurator (ContractConfigurator 1.30.5)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.2.4)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 2.0.1)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Corvus CF (Corvus125mTwoKerbalPod 2:1.3.6)
Craft Manager (CraftManager 1.2.0)
Crowd Sourced Flags (CrowdSourcedFlags 1.55.5)
Crowd Sourced Science (CrowdSourcedScience v6.0)
DeepFreeze Continued... (DeepFreeze V0.30.0.0)
Deployable Engines Plugin (DeployableEngines 1.3.0)
Dock Rotate (DockRotate v1.11.0.53)
Docking Port Sound FX (DockingPortSoundFX v2.1.12)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.2.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 2.2)
Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.2.1)
EVA Refueling (EVARefueling 0.1)
EvaFollower (EvaFollower 1:1.1.1.11)
Federal Productions Flags (FederalProductions-Flags 0.2)
Final Frontier (FinalFrontier 1.10.0-3485)
Firespitter Core (FirespitterCore v7.17)
Flag Pack (FlagPack v1.1.1)
GravityTurn Continued (GravityTurnContinued 3:1.8.1.4)
Hangar (Hangar 3.6.2)
Harmony 2 (Harmony2 2.0.4.0)
Heat Control (HeatControl 0.6.0)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.0)
IndicatorLights (IndicatorLights 1.7)
IndicatorLights Community Extensions (IndicatorLightsCommunityExtensions 1.6.2)
Interstellar Fuel Switch (InterstellarFuelSwitch 3.28)
Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 3.28)
Keep It Straight (KeepItStraight 1.3.0)
Kerbal Actuators (KerbalActuators v1.8.3)
Kerbal Attachment System (KAS 1.7)
Kerbal Changelog (KerbalChangelog v1.4.2)
Kerbal Construction Time (KerbalConstructionTime 1:1.4.9)
Kerbal GPS (KerbalGPSRevived 1.2.1.1)
Kerbal Inventory System (KIS 1.28)
Kerbal Inventory System - No Fun (KerbalInventorySystemNoFun v0.1.10)
Kerbal Krash System (KerbalKrashSystem 2:0.5.1)
Kerbal Space Transport System (KSTS 2.0.1.7)
Konstruction (Konstruction 1.4.0)
KRASH - Kerbal Ramification Artifical Simulation Hub (simulation mod for KSP) (KRASH 0.5.33.3)
KSP AVC (KSP-AVC 1.4.1.5)
KSP ExtendedAntennaProgression (ExtendedAntennaProgression v0.1.2)
KSP Recall (KSP-Recall v0.0.7.7)
KSPRC city lights (KSPRC-CityLights 0.7_PreRelease_3)
KXAPI (KXAPI 1.2.0)
LoreFriendly Serious Parody Flag Pack (LSPFlags v2.1)
MagiCore (MagiCore 1.3.2.3)
MechJeb 2 (MechJeb2 2.12.0.0)
Mini Airbrakes (MiniAirbrakes 1.1)
Mission Controller 2 (MissionController2 2:3.1.3.0)
Mk 33 (Mk-33 v1.0.1)
Mk1-Cabin-Hatch (Mk1CabinHatch 1.0.1)
Module Manager (ModuleManager 4.1.4)
Near Future Aeronautics (NearFutureAeronautics 2.1.0)
Near Future Construction (NearFutureConstruction 1.3.1)
Near Future Electrical (NearFutureElectrical 1.2.2)
Near Future Electrical - Decaying RTGs (NearFutureElectrical-DecayingRTGs 1.2.2)
Near Future Electrical Core (NearFutureElectrical-Core 1.2.2)
Near Future Exploration (NearFutureExploration 1.1.1)
Near Future IVA Props (NearFutureProps 1:0.6.4)
Near Future Launch Vehicles (NearFutureLaunchVehicles 2.1.3)
Near Future Propulsion (NearFuturePropulsion 1.3.2)
Near Future Solar (NearFutureSolar 1.3.1)
Near Future Solar Core (NearFutureSolar-Core 1.3.1)
Near Future Spacecraft (NearFutureSpacecraft 1.4.1)
Parking Brake (ParkingBrake 0.4.3)
Patch Manager (PatchManager 0.0.17.2)
Pathfinder (Pathfinder v1.37.0)
Pathfinder CRP Play Mode (Pathfinder-PlayMode-CRP v1.37.0)
Pay To Play (PayToPlay 1.5.6.4)
Portrait Stats (PortraitStats 18.0)
Progress Parser (ProgressParser 11.0)
Project Manager (ProjectManager v2.4)
RealChute Parachute Systems (RealChute v1.4.8.2)
RemoteTech Redev Antennas (RemoteTechRedevAntennas 0.1.1)
REPOSoftTech-Agencies (REPOSoftTech-Agencies V1.5.9.0)
ReStock (ReStock 1.3.1)
ReStock+ (ReStockPlus 1.3.1)
Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.1)
SCANsat (SCANsat v20.4)
SCANsat mission pack (ContractConfigurator-SCANsat 1.0.2)
Science Lab Info (and 6 Crew Lab) (ScienceLabInfo 2.0.1)
SETI-Greenhouse (SETI-Greenhouse 1.2.2.0)
Ship Manifest (ShipManifest 6.0.2.0)
Simple Adjustable Fairings - Plugin (SimpleAdjustableFairings v1.12.0)
SpaceTux Library (SpaceTuxLibrary 0.0.6)
StageRecovery (StageRecovery 1.9.5.1)
Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 1.4.0)
System Heat (SystemHeat 0.4.0)
System Heat - Nuclear Engine Configuration (SystemHeat-FissionEngines 0.4.0)
System Heat - Nuclear Reactor Configuration (SystemHeat-FissionReactors 0.4.0)
System Heat - Resource Converter Configuration (SystemHeat-Converters 0.4.0)
System Heat - Resource Harvester Configuration (SystemHeat-Harvesters 0.4.0)
TAC Life Support (TACLS) (TACLS 1:V0.17.0.0)
TextureReplacer (TextureReplacer v4.4)
Throttle Controlled Avionics (ThrottleControlledAvionics v3.7.2)
Toolbar (Toolbar 1:1.8.0.5)
Toolbar Controller (ToolbarController 1:0.1.9.4)
Tracking Lights (TrackingLights 1:0.0.2.1)
Trajectories (Trajectories v2.4.0)
TweakScale - Rescale Everything! (TweakScale v2.4.4.6)
UNDOCKINATOR (UNDOCKINATOR v1.1.1)
Universal Storage II (UniversalStorage2 1.9.1.2)
USI Tools (USITools 1.4.0)
Ventral Drill for Stock ISRU (VentralDrill 1.11.1)
VesselMover Continued (VesselMoverContinued v1.11.0)
Waypoint Manager (WaypointManager 2.8.2.7)
Who Am I? (WhoAmI 1.3.0)
Wild Blue Tools (WildBlueTools v1.82.1)
WildBlueIndustries CRP Play Mode (WildBlue-PlayMode-CRP v1.82.1)
Zero MiniAVC (ZeroMiniAVC 1:1.1.0.1)
 

Edited by ZaeRoe
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Have a look through the some of the CFG files for the mods.
Lok for nodes that add any tech tree parts.
Some of these mods I've never even heard of so I don't know What they do or how they effect the tech tree.
I would recommend reading (In detail) all the mod forum p[ages for the various mods and see which ones (if any) change the tree.
Alternatively you could just need a PC or KSP startup…
Hope it helps.

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what do you mean by PC or KSP startup?

Well, actually I did read through all of the ones I didn't know before and reread through my suspicions - even deleted some. but still I didn't find it - that's why I asked here

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Get yourself a code editor (VSCode is free and will do the job) and open up the GameData folder in that editor, then do a global search for one of the new node names to track down where it’s coming from.

Alternatively, copy your entire KSP install and start removing mods from the copy until the ugly tech tree goes away, that should narrow down what mods are involved- but judging by the unusually long list of mods, this will take quite some time. This process is much easier with CKAN as it will prevent you from deleting mod dependencies accidentally and you can save the installed mods and reinstall them with a few quick clicks when you’re done, then remove any culprits you find to be causing the issue.

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On 4/11/2021 at 1:33 AM, ZaeRoe said:

what do you mean by PC or KSP startup?

Sometimes the Game or PC's just doesn't start correctly.
Simply restarting the PC or game sometimes fixes issues.
Although this recommendation is more of an attempt at a fix.
Sometimes these things just aren't, right... and a restart may fix it.

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