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Stock or RSS/RO?


ShuttlePilot

Stock or RSS/RO?  

13 members have voted

  1. 1. Which do you think fits better for you?

    • RSS/RO
    • Stock
    • Stock + DLC
    • Old stock (when the decouplers actually looked good)
      0

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  • Poll closes on 01/19/2038 at 02:59 AM

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What exactly are you asking?

Comparing stock KSP to RSS/RO/RP-1 is like comparing Mariokart to Gran Turismo- the basic principles (driving as fast as possible round a racing circuit) are the same, but one’s simplified to make it more accessible and fun whereas the other is dedicated to being as realistic as possible.

I’ve played stock KSP with and without the DLCs and RO/RP-1 (and also both Mariokart and Gran Turismo) and they’re very different in how you approach them: the stock game has a lot more leeway and margin for error and you can easily send a crewed mission out to Duna with forty Kerbals aboard and bring them back without really having to plan it in any great detail, but trying to design a crewed Mars ship has been a slow and laborious process even with a crew of just three or four.

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While I haven't played bone stock pretty much since I got the game, I do like the fact that it's easier, and allows for easy fun. Currently my "stock" install has a plethora of parts mods, and also OPM.

I only recently started RP1, and it's a different kind of fun. It's a gratifying challenge, and even getting to orbit is very difficult. I do like messing around in sandbox to learn the mechanics, and make funny rockets too.

Really you can't compare them, because they are designed with entirely different goals in mind.

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6 hours ago, jimmymcgoochie said:

What exactly are you asking?

Comparing stock KSP to RSS/RO/RP-1 is like comparing Mariokart to Gran Turismo- the basic principles (driving as fast as possible round a racing circuit) are the same, but one’s simplified to make it more accessible and fun whereas the other is dedicated to being as realistic as possible.

I’ve played stock KSP with and without the DLCs and RO/RP-1 (and also both Mariokart and Gran Turismo) and they’re very different in how you approach them: the stock game has a lot more leeway and margin for error and you can easily send a crewed mission out to Duna with forty Kerbals aboard and bring them back without really having to plan it in any great detail, but trying to design a crewed Mars ship has been a slow and laborious process even with a crew of just three or four.

Isn't it already exact what I ask? I'm asking for, which one suits you better (which one do you like more)

And also.

Never compare comparisons

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Stock + DLC here.  Because that's what I play.

I have a few QoL type mods, but would prefer similar fuctionality in stock.

I tried a 'HalfRSS' mod a while ago, and enjoyed the experience, but for 'just playing' the stock scale works well.

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