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How to replace models of certain parts in a mod?


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I would use a MM script to change the model used in the USI-LS cfg file to point to your own model. You could directly edit the USI-LS cfg file but then any USI-LS updates would wipe out your change and require re-implementing the change. If you use an MM script and keep it in a separate folder (GameData\MyMods\MM_patches for example) you can avoid this.

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