With Munlight and Kerbinlight bouncing between them, this celestial duo is looking better than ever. Mun courtesy of artist Brandon Orden.
From build to build, stuff that's under construction tends to come and go -- that's why we try to be up-front about all of this footage being in progress. That said, it's probably worth clarifying that for every celestial body in the game, there is a local space terrain and a scaled space mesh -- the former is the procedurally-generated, highly-detailed thing that you actually land on, while the latter is the simplified representation that is seen both from a distance and in the map view. There