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How do I turn shadows off?


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On 5/23/2021 at 12:02 AM, RuBisCO said:

Is there a way to de-active shadow casting without affecting any other settings?  Some script setting? I tried changing shadow setting to zero in the setting.cfg, did nothing. 

Sorry it's not a straight answer but this community fix improved a lot of my shadow problems, maybe it will help you, changes in settings.cfg:

SHADOWS_FLIGHT_PROJECTION = 0
SHADOWS_KSC_PROJECTION = 0
SHADOWS_TRACKING_PROJECTION = 0
SHADOWS_EDITORS_PROJECTION = 0
SHADOWS_MAIN_PROJECTION = 0
SHADOWS_DEFAULT_PROJECTION = 0

To:

SHADOWS_FLIGHT_PROJECTION = 1
SHADOWS_KSC_PROJECTION = 1
SHADOWS_TRACKING_PROJECTION = 1
SHADOWS_EDITORS_PROJECTION = 1
SHADOWS_MAIN_PROJECTION = 1
SHADOWS_DEFAULT_PROJECTION = 1

Edited by Serenity
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15 hours ago, Serenity said:

Sorry it's not a straight answer but this community fix improved a lot of my shadow problems, maybe it will help you, changes in settings.cfg:

SHADOWS_FLIGHT_PROJECTION = 0
SHADOWS_KSC_PROJECTION = 0
SHADOWS_TRACKING_PROJECTION = 0
SHADOWS_EDITORS_PROJECTION = 0
SHADOWS_MAIN_PROJECTION = 0
SHADOWS_DEFAULT_PROJECTION = 0

To:

SHADOWS_FLIGHT_PROJECTION = 1
SHADOWS_KSC_PROJECTION = 1
SHADOWS_TRACKING_PROJECTION = 1
SHADOWS_EDITORS_PROJECTION = 1
SHADOWS_MAIN_PROJECTION = 1
SHADOWS_DEFAULT_PROJECTION = 1

Yeah I tried that, did nothing visible, does not turn the shadows off. The problem I trying to solve is that on Eve (with Eve and on the planet Eve) the shadows of the clouds build up over light from the craft, such that even if you turn the headlights on those are muffled by the shadows, weirdly the flag decal is not. Ideally when under clouds there would be no more shadows from the sun, and it would be general defuse lighting.

Edited by RuBisCO
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4 hours ago, RuBisCO said:

Yeah I tried that, did nothing visible, does not turn the shadows off. The problem I trying to solve is that on Eve (with Eve and on the planet Eve) the shadows of the clouds build up over light from the craft, such that even if you turn the headlights on those are muffled by the shadows, weirdly the flag decal is not. Ideally when under clouds there would be no more shadows from the sun, and it would be general defuse lighting.

Maybe post in the mods thread i also found this but i have no idea what it is, i saw some cool Eve screenshots,

 

Edited by Serenity
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34 minutes ago, Serenity said:

Maybe post in the mods thread i also found this but i have no idea what it is, i saw some cool EvE screenshots,

 

Still did not fix the problem but thank you non the less for the mod improvment:

TCL2ba3.png

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15 minutes ago, RuBisCO said:

Still did not fix the problem but thank you non the less for the mod improvment:

If you play around with the ingame options for ambient light/brightness, you know ingame in settings, do you see any improvement?

Edited by Serenity
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21 minutes ago, Serenity said:

If you play around with the ingame options for ambient light/brightness, you know ingame in settings, do you see any improvement?

I did before, the best I can do is turn off "shadowmaterial" in the EVE settings, but this does not eliminate shadowing from sun light, just the shadows of the clouds. What is needed is to remove shadow casting altogether when below clouds from the sun, but keep it for headlights and lights. Instead shadows from the clouds are rendered on top of lights, when it should be the reverse and lights should render on top of shadows.  

hlYJiiO.png

Edited by RuBisCO
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