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KSP crashed at start,help!


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here're the logs: https://github.com/LYJ-Kerman/crash-log

Can anyone help me?

Mod list:

000_ClickThroughBlocker
000_FilterExtensions
000_FilterExtensions_Configs
000_USITools
001_ToolbarControl
999_KSP-Recall
AirplanePlus
ASET
AtmosphereAutopilot
B9PartSwitch
B9_Aerospace_ProdecuralWings-1-0-0
Benjee10_MMSEV
Benjee10_sharedAssets
BetterBurnTime
BetterTimeWarp
BonVoyage
Champagne
CommunityCategoryKit
CommunityResourcePack
CommunityTechTree
ConfigurableContainers
ContractPacks
CryoEngines
CryoEnginesNFAero
CryoEnginesNFLV
CryoTanks
DecouplerShroud
DeployableEngines
Diazo
DMagicOrbitalScience
DynamicBatteryStorage
EditorExtensionsRedux
EnvironmentalVisualEnhancements
ExtraplanetaryLaunchpads
FerramAerospaceResearch
Firespitter
FMRS
FShangarExtender
GU
HabTechProps
HeatControl
HideEmptyTechTreeNodes
ImprovedTreeEnginePlacement
InterstellarFuelSwitch
JSI
KAS
KerbalEngineer
KerbalInventoryForAll
KerbalizedDecals
KerbalizedFlagpack
KerbalReusabilityExpansion
KIS
Kopernicus
kOS
ksp-advanced-flybywire
KSPTOTConnect
LunaMultiplayer
MarkIVSystem
MechJeb2
Mk2Expansion-1.9
Mk3Expansion-1.6
Moar Flags!
ModularFlightIntegrator
ModuleManagerWatchDog
NearFutureAeronautics
NearFutureElectrical
NearFutureExploration
NearFutureProps
NearFuturePropulsion
NearFutureSolar
NearFutureSpacecraft
OPT
OPT_Legacy
OPT_Reconfig
Orion
OSSNTR
PersistentRotation
PersistentThrust
PhotonSail
PlanetaryBaseInc
RationalHydroDynamics
RATPack
RealChute
RealPlume
RealPlume-Stock
ReCoupler
RecoveryController
REPOSoftTech
RetractableLiftingSurface
SCANsat
ScienceAlert
SmartParts
SmokeScreen
SpaceTuxLibrary

StageRecovery
StationPartsExpansionRedux
StationScience
Trajectories
TweakScale
UmbraSpaceIndustries
UniversalStorage2
WarpPlugin
WildBlueIndustries
Workshop
666_ModuleManagerWatchDog.dll
999_Scale_Redist.dll
KSPModFileLocalizer.dll
KSPUpgradeScriptFix.dll
ModuleManager.4.1.4.dll
MultiStarSolarPanels.cfg

Edited by LYJ Kerman
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You’ve installed mods into the Steam copy of KSP. Don’t do that- Steam loves to meddle and has a habit of corrupting stuff when mods are installed, leading to game crashes. This might not be the cause here, but it never hurts to rule that out plus keeping modded copies of KSP separate from Steam means you can get game updates without breaking all your mods.

If you’re using CKAN to install your mods, which looking at the number of mod folders in that list I really hope you are (managing all that by hand will be a pain!), try this:

  1. Save your installed mods as a mod pack in CKAN, which will allow you to quickly reinstall them later, and save that somewhere e.g. desktop;
  2. Copy your save games from KSP/saves and keep those somewhere e.g. desktop;
  3. Clear all mods from your Steam copy of KSP;
  4. Using Steam, disable cloud saving for KSP, then verify the KSP game files (right click KSP > Properties > Local files > verify integrity of local files) which will check the game files and fix anything that’s not right;
  5. Run KSP and make sure it works with no mods;
  6. If it works, copy KSP entirely from steamapps/common and paste it somewhere else outside the Steam folders.
  7. Add the new copy to CKAN and reinstall your mods using that saved modpack, then add your saves back in and fire it up.

 

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