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Quick Question about BDA Turret Creation


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Hey everyone, making a start on weapons for BDAc, have made a fixed weapon already, am now trying to move to articulating turrets but I've hit a bit of a brick wall on how to set up the model in Unity. Have searched around for documentation about its structure but haven't found anything unfortunately. If yo u have any pointers or maybe even a screenshot of the hierarchy window in Unity that would be greatly appreciated!

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