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(Playstation) Question about construction/staging.


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I’m probably not good at explaining this but I’ll try my best. Okay so first, for example let’s say you wanted to attach 4 radial decouplers by using the radial symmetry 4 function on a ship and after putting them on it shows that decoupler/division symbol on your staging along with a little green 4. So basically that would obviously mean all 4 decouplers would decouple in whatever stage they’re in. But how are you suppose to “split” those decouplers in their stage? And what I mean by split is turn that one decoupler symbol with a green 4 on it into 4 symbols with 1,2,3, and 4. I don’t know what this is called and have no idea how to really do it on console. What do I have to do in order to “split” them?

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You're asking this question in the general forum instead of the dedicated console one, so you may not be getting the attention of the people that might have a more useful answer. I'll try, but I'm a PC player.

 

11 hours ago, TIMEFORSPACEPEOPLE said:

But how are you suppose to “split” those decouplers in their stage? And what I mean by split is turn that one decoupler symbol with a green 4 on it into 4 symbols with 1,2,3, and 4. I don’t know what this is called and have no idea how to really do it on console. What do I have to do in order to “split” them?

Expanding and 'splitting' a symmetric part group in the staging list, on PC:

  • Go to the decoupler icon with the '4', and left-click the icon. The icon  immediately expands into 4 individual icons numbered 1-4. All four icons have a green highlight now.
  • Now, left-click just one of those individual icons (same action/button again). The green highlight of just that one part disappears. What that means is, whatever you do next with the still-highlighted parts, the one without highlight will not be a part of.
  • Make a new empty stage by clicking one of the '+' signs.
  • So now left-click and hold one of the still-highlighted parts and pull them into the empty stage. Voila, you just left the not-highlighted part of the symmetry group behind all by itself in a stage... effectively 'splitting' it so you can stage it separately.

This is how it works with a PC and a mouse. I don't know how some of those actions are done on a console, with a controller.

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