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COMPLETELY STOCK SSTOs AND ROCKETS (NO DLCs OR MODS PLEASE)


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Hi! This thread is for people who want to try other people's SSTOs and Rockets. Rules, Requirements, Guides, and Destinations are below. Enjoy!

 

Rules:
1. No DLCs or Mods that add parts.
2. Must fit requirements (see below)
3. Must be original (Modified versions of other spacecraft is allowed)

 

 

Requirements:
1. For Beginners.
2. Easy to Control.
3. Can reach at least one of the Destinations (see below) a Flyby is allowed.
4. Must be launchable from the Original Kerbal Space Center (KSC).

 

 

Destinations:
1. Orbit around Kerbin
2. Mun
3. Minmus
4. Duna

Guides:
Basic Rocket
Probe And Satellite 1
Basic Satellite 2
Rover
Plane Design 1
Spaceplane Basics
Plane Design 2

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9 hours ago, AtomicTech said:

3.Get-One.jpg

Some people don't want to buy the DLCs (like me for example).

Anyway, here's my submission for a long range SSTO. I'm not sure how truly "beginner" level it is, but it's very capable in the right hands.

https://drive.google.com/file/d/1AyCK1NlSaDLKO-1SKx2OEZ5JYnXQGj2T/view?usp=sharing

This craft can reach orbit of Kerbin and then land at the KSC eight times in a row without refueling. If you want to go farther, it can land on Laythe or Eeloo and go back to KSC, three times in a row. In other words, it has a lot of range.

The suggested ascent profile is as follows:
-Use the entire runway to accelerate
-At the end of the runway, pitch up to 5 degrees to maintain altitude
-Accelerate at sea level until 400 m/s, pitching down gradually to stay at sea level
-Lock prograde until nose is pointing up 15 degrees and stay at 15 degrees pitch until 10 km
-At 10 km, pitch down to 10 degrees, and keep gradually pitching down. You should be pointing horizontal at about 16 or 17 km.
-Accelerate on Rapier power until 1650-1670 m/s and turn on the Nerv; lock prograde again. You should be at about 21 or 22 km at this point.
-Cut engines once apoapsis breaks 70 km (or however long you want) and coast to apoapsis to circularize

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Both of these were built in 1.4, but they should still work. My more recent stuff tends to have a lot of mods.

This is a simple SSTO that can get to orbit and back... and that's about it.

https://kerbalx.com/sturmhauke/Dragonfly

SwL5VhX.jpg

 

This one is a little more advanced; it can carry passengers and dock with other craft in LKO.

https://kerbalx.com/sturmhauke/Kestrel

JfL1dv9.jpg

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