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[1.9.x - 1.12.x] Precursors Planet Pack V1.4.2


wpetula
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Precursors
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Overview

The discovery of mysterious SSTV signals originating from Duna was a monumental leap in the search for intelligent life. Deciphering the signals revealed The Ignotum System, a previously undiscovered solar system 3 light years from Kerbin. Having recently mastered interstellar travel and hibernation technologies, the Kerbals were quick to launch an expedition to this new system. The trip ran smoothly, but upon arrival....

Alone among the stars, you are the future of the expedition. Rediscover ancient rocketry and flight technologies as you explore a vast, handcrafted solar system. Uncover the secrets behind the SSTV signals and the alien race that created them.

Precursors is a planet pack designed to provide a fresh and exciting experience to players. Stranded on a cold and barren world, traverse highly detailed celestial bodies and never-before-seen environments. Each planet and moon has a distinct challenge and appearance; hike across scalding volcanic mountains, maneuver through massive forests, and battle against relentless gravity on your journey across the Ignotum System.  Collect custom science reports and unearth extensive lore in this continuation of the KSP story.

Version: 1.4.2 -- LORE AND STORMS

Changelog 
(See SpaceDock)
Dependencies

  • KSP 1.9.x-1.12.x
  • Kopernicus Stable Branch 1.9.x-1.12.x (https://forum.kerbalspaceprogram.com/index.php?/topic/200143-181-1122-kopernicus-stable-branch-last-updated-august-13th-2021/)

Recommended mods

  • Scatterer (https://forum.kerbalspaceprogram.com/index.php?/topic/103963-wip19-112-scatterer-atmospheric-scattering-00772-18062021-test-version-for-multi-sun-support-inside/)

Mods included in download

  • Sigma LoadingScreens 

Unsupported Mods

  • BEWARE: THIS MOD IS A SYSTEM REPLACER, SO OTHER PLANET PACKS MAY NOT WORK AS INTENDED!
  • Strange New Worlds seems to have problems (1 report)

Download

SpaceDock: https://spacedock.info/mod/2869/Precursors Planet Pack?ga=<Game+3102+'Kerbal+Space+Program'>#info

Updates

Bug patches and new content will be added in the coming weeks. Precursors is a one-person project, so I do not know how frequently updates will arrive due to real-life obligations. See SpaceDock for all past releases!

Support

If you want to get support, please include a detailed description of the problem, your KSP logs, and—if applicable—screenshots. If you do not include these requirements, you will not receive support.

Known issues

  • Floating terrain scatters
  • Orbital issues when entering/escaping the influence of small moons
    • Whenever you leave the SOI of a small moon, timewarp until you are a significant distance away to avoid phantom acceleration and orbital instabilities
  • Occasional terrain bugs (see polar caps)

Screenshots

Spoiler

All the screenshots below are up to date with Version 1.4.2!

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System in-depth overview

Spoiler

The Ignotum System (as of Version 1.4.2)

  • Solus (main sequence star)
    • Fracture --> atmospheric
      • Intense (and occasionally uneven) atmosphere heat
      • Hazardous lava
      • Mountainous terrain
      • Intense heat, even heating while in orbit
      • MOONS
      • Char --> Vacuum
        • Very chaotic terrain
        • Low gravity
        • Minor heat from Solus and Fracture
    • Echo --> atmospheric
      • Large, gentle oceans
      • Lots of trees with collisions enabled
      • Tall atmosphere
      • MOONS
      • Vista --> vacuum
        • Equatorial ridge
        • Chaotic terrain
      • Maar --> vacuum
        • Lots of craters
        • Craters contain liquid
    • Windswept --> atmospheric
      • Massive canyons
      • Thin atmosphere
      • MOONS
      • Tension --> vacuum
        • Extremely fast rotation
        • Warped terrain
    • Scourge --> atmospheric
      • Not somewhere you want to swim (oceans will violently suck down and destroy your ship)
      • MOONS
      • Siren --> vacuum
        • Extremely battered with craters
      • Hydra --> vacuum
        • Massive plateaus and hills
        • Low gravity
      • Cetus --> vacuum
        • Cylindrical shape
    • Frontier --> atmospheric
      • Home world
      • High gravity
      • Thin but dense atmosphere
      • MOONS
      • Scar
        • Large ridge
    • Rage --> atmospheric
      • Gas giant
      • Bigger than Jool
      • MOONS
      • Abyss --> atmospheric
        • Significant atmosphere
        • Violent global ocean
        • Only land is extremely mountainous
      • Icebound --> vacuum
        • Large ice spikes
      • Silence --> atmospheric
        • Significant atmosphere
        • Trees with collision enabled
        • Large, calm oceans
      • Night --> ?
        • Pitch black
        • Very small/low gravity
        • Not sure if this thing is even a moon
    • Serenity --> atmospheric
      • Extreme gravity
      • Bottomless (?) ocean
    • Tranquility --> atmospheric
      • Has rocky land hiding underneath a layer of haze
      • Tall atmosphere

 

System poster

Spoiler

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License

Precursors Planet Pack is licensed under All Rights Reserved. That means you cannot...

  • Copy my work
  • Create derivatives of my work 
  • Use my work in other projects

When KSP 2 comes out, you cannot replicate or create derivatives of my work in-game. The license for Precursors applies to KSP 2 in addition to KSP 1.

If you have a question regarding the license, please send me a message through the forums. Thanks!

Proper credit has been given to mods and textures not created by me. These mods are exempt from Precursors’ All Rights Reserved license.

Thank you everyone for your continued support!

Edited by wpetula
Updated mod page
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Looks Really Good, but i have 3 critiques. 1: the scatterer configs are in a separate folder, when most mods have the configs inside the mod folder, separate from the scatter folder  and 2: the outer system looks pretty empty. it just terminates a bit outside the Habitable zone it would seem, and 3: a lot of planets and moons have shinier surfaces than would really make sense.

Edited by TRAPPIST-1E
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59 minutes ago, TRAPPIST-1E said:

Looks Really Good, but i have 3 critiques. 1: the scatterer configs are in a separate folder, when most mods have the configs inside the mod folder, separate from the scatter folder  and 2: the outer system looks pretty empty. it just terminates a bit outside the Habitable zone it would seem, and 3: a lot of planets and moons have shinier surfaces than would really make sense.

Thanks for the feedback! The Scatterer folders and celestial body surfaces will be fixed early this week. As for the outer solar system, I plan on adding more bodies in future updates.

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What mods / other planet packs do you have installed? I’ll take a look at the issue when I get home. I’m guessing it has to do with incompatibility. 

Has anyone else had this problem?

Edited by wpetula
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19 hours ago, Fletch4 said:

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I was able to reproduce this problem. It appears to be a problem solely located on Frontier. While I am working to fix this, a quick solution is to load a craft on another planet or moon and then return to the space center. The 1.0.2 version release will likely be tomorrow, fixing this and any problems mentioned in the comments above.

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I have noticed that neither Maar or Fracture have ocean scatterer configs and are both blue.

 

The heightmaps also could use some work as it feels kinda blocky on  and the poles on planets are not very good and it feels like this mod is half done, and considering you left the SCATTERER CONFIGTOOL in I think that might be the case. overall this mod has a lot of potential and just needs some polish  7/10 will change review if updates change anything significantly.

Just to clarify I am NOT hating on your mod, Im just expressing some problems I noticed, I couldn't have done better myself.

Ps Why does Fracture have an underground ocean that is nowhere on the surface?

Edited by bobjonesisthebest:D
Wanted to clarify and add PS
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11 hours ago, bobjonesisthebest:D said:

I have noticed that neither Maar or Fracture have ocean scatterer configs and are both blue.

The lack of a Scatterer config on these worlds is intentional to avoid creating some interesting effects (lava "water" and vacuum muck waves).

11 hours ago, bobjonesisthebest:D said:

The heightmaps also could use some work as it feels kinda blocky on  and the poles on planets are not very good and it feels like this mod is half done

You are correct, the mod is somewhat incomplete. I did my best to polish it before releasing it to the public, but obviously there are still be many problems (especially since this is my first planet pack and mod). The height maps and poles will be improved after some of the more game-breaking bugs are fixed. 

11 hours ago, bobjonesisthebest:D said:

Ps Why does Fracture have an underground ocean that is nowhere on the surface?

That's odd. Fracture's lava should not be hidden underground. Places that appear to have lava from space should have lava on the surface. Can you send me a series of screenshots / a video detailing the problem?

Thanks for the feedback! The 1.0.2 update will be released tonight (last night was busier than expected, sorry).

Edited by wpetula
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