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CPU/GPU usage while game paused



I've noticed that KSP still uses significant CPU (and more significant GPU) resources even when the game is paused. Anyone know what it is doing while it should be more or less doing nothing?

Just curious, mostly. Astronomer's Visual Pack is probably the most GPU-intensive mod, but it shouldn't have anything to do when the paused; other than that I have MechJeb and some parts and textures mods (Near Future, ReStock+), and System Heat.

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