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The "Quick n' Painless" Contract

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Long time no see my fellow space agencies. But now is not the time to ask questions, we have another very important problem here at Victorian Exploration and need the help of free labor off the internet again!




          Our grand agency has finally cracked the code to low cost, efficient, faster than light warp speed, which will be our back bone to exploring the stars!

               HOWEVER! The idiots in our R&D decided it would be good to keep all our data on a single server, unencrypted, so we can, "get our data stored cheap and easy to get" as they said.

               Long story short, some guy on 4ckan brute forced their way into the server and leaked our Kerbin-shattering data for a quick buck to other agencies. So, the only way we came up with to keep our data profitab- I mean, keep it in the right hands is to simply shoot a missile at our enemies who bought the data, and no more enemy space agency! We are going to be too busy setting up our new data servers and torturing the people who set the last one up to design our missiles though, so that's where you great forum users come in. Oh, and don't worry about the law. Legal issues should not be a problem, especially after you fine, FINE rocket engineers helped us get rid of evidence the best way possible!

               HOWEVER!! Our enemies are aware of our... past tomfoolery... and have set up missile defense systems to protect themselves. So, we came up with the genius solution to make the missile too fast to hit! Not only will it make stopping it much, much harder. But it should also cause more damage! This idea is too stupid not to fail! Now to the point!





Fly a ship above 85km, and crash it into the R&D.

No using modded parts/mechanics. Stuff like Kerbal Engineer is fine.

The save file must be a Sandbox save set to Hard, although you are allowed to enable reverting and quicksaving of course. (And make sure "Plasma Blackout", "Require Signal for Control",  "Kerbal G-Force Limits", "Part G-Force Limits", and "Part Pressure Limits" are enabled too with the Kerbal G-Force Tolerence multiplier set to 1. idk if hard mode enables those but I'm too lazy to check right now.)

You only have to destroy 1 section of the R&D, not the whole thing. We can send multiple missiles once we do the real deal on our enemies

Single launch crafts only, no docking two separately launched crafts in suborbital space

No kraken drives or exploiting like that

No mining for fuel

Proof is needed

Don't cheat, play fair

No, I won't be setting up a score board, I'm too lazy to do that

Good luck and Have Fun!





Standard Contract: ... Hit the R&D with in 3 minutes after reentering the atmosphere

Bronze Badged Contract: ... Hit the R&D with in 1 minutes and 30 seconds after reentering the atmosphere

Silver Badged Contract: ... Hit the R&D with in 45 seconds after reentering the atmosphere

Gold Badged Contract: ... Show physics and heat whose boss and hit the R&D with in 25 second after reentering the atmosphere

Diamond Encrusted Badged Contract: ... Prove you have nothing better to do by going above and beyond by orbiting Kerbin 3 times, de-orbit, and hit the R&D with in 30 seconds after reentering the atmosphere

Classified Contract: ... Complete the Silver Badged Contract minimum while surprising me.





               We are once again putting the fate of our agency on your shoulders. For the love of God, don't let us down.



                                                                                                                                                                                                                                                                                                                                                                                                                                  -Victory Kerman






Edited by VictoryNeverFail
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