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1.25m Science Lab mod idea and habitation


planeticegaming
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I have an idea for a science lab mod and habitation

it is a Mk1 crew cabin but repurposed as a science lab.

it has a couple wires running around the outside and the interior has a laptop on the desk and a lab vitals. it also has another seat in the corner for another scientist.

edit: i found out this is in KNES

 

another part is a habitation moudle , its a crew cabin but instead of a table inside there is a bunk bed that can hold 2 kerbals. the exterior window also has the black outline around the outside like the science lab

i would do this myself but i have no idea how to code so im a bit stumped. haha

Edited by planeticegaming
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6 hours ago, planeticegaming said:

I have an idea for a science lab mod.

it is a Mk1 crew cabin but repurposed as a science lab.

it has a couple wires running around the outside and the interior has a laptop on the desk and a lab vitals. it also has another seat in the corner for another scientist.

i would do this myself but i have no idea how to code so im a bit stumped. haha

There is already a 1.25m lab in KNES:

Also there is one in MacLuky Space Solutions (no pic anymore in the thread).

 

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3 hours ago, Cheesecake said:

There is already a 1.25m lab in KNES:

Also there is one in MacLuky Space Solutions (no pic anymore in the thread).

 

I'll see if I can maybe grab the one from MacLuky and put it into Junkyards.

Or I can write a MM patch that adds science bay abilities to the MK1 crew thingy.

the MM patch sounds easier.

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3 minutes ago, planeticegaming said:

huh

 

that was exactly my idea

lol

Actually, I'm finishing adding a prototype Greenhouse my Junkyards mod based off of the old PSA Greenhouse mod.

Watch for the release here: https://github.com/JamesErvin-5/AtomicTech-Inc.-Junkyards/releases.

It'll be a pre-release version 0.16.2.

Note: It's partially unfunctional as its specific Light resource doesn't work but everything else should function properly.

Also the numbers'll need to be rebalanced but that'll come out with the 0.17.0 release.

Specifically the snack storage and the weights.

Crud. I forgot to add the science module...

Oh well, that's why we have 0.16.3.

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