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Sound and Visuals for absolute immersion


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One of the things i missed most in KSP were realistic sounds in atmosphere that make you shiver.

One example of something like that is in the link below.

 

 

KSP didnt need that because you wouldnt just hear another aircraft passing you since there was no multiplayer. Imagine a helicopter flying above you. you hear that even miles and i think that is one of the things that make you appreciate the raw power those machines have. Rockets, Jets (especially when breaking the barrier of sound), rockets and helicopters come to mind...

another suggestion for engine sound would be screeching engines (think tie fighters).

example:

 

as far as i'm concerned this sound often indicates a pressure error but this would still be a nice addition

 

VISUALS

 

If you've ever flown in a plane you probably know what an incredible sight it is to fly above clouds and see the sun set while its storming below the clouds.  I don't know how far you will go with the weather and its effects on visibility but things like these really play a big factor in Immersion and fun. we play KSP for the fun of it but i always missed the visual sensation when not playing with dozens of mods. not the graphics alone make a game great, the visuals and sound design set the mood

 

750+ Above The Clouds Pictures [HD] | Download Free Images on UnsplashShutterstock

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agreed, Id love to hear that kind of stuff in game... who doesn't look out the window when a jet passes nearby.

the sunsets in kip weren't that bad, but a little beautification and clouds that are at least somewhat dense to have that effect like on those pictures would seal the deal

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2 hours ago, Thundy said:

Speaking of sound, I'd love to hear some metal noise such as creaking.
Example is First Man (2018) X15 scene:

 

yeah, elite dangerous does that too before landing on planets. it would make a lot of sense to have the creaking when entering an atmosphere or flying at very high speeds on planets with atmospheres. especially in first person perspective

Edited by proximacentauri
adding a point
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