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[BOUNTY COLLECTED] After 7 years, my save has stopped working...


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EDIT: Problem solved! Thanks guys!

 

Hey guys, it's a sad day for me here. I've been playing on one save (yes, I've been backing it semi regularly, but only when I make big changes) for many years, but after stepping away from the game for a few months, my save won't open. After a fresh reinstallation of the game and all my mods, I can get KSP to open, but my save file won't load. Clicking on the save does nothing but make the window close for one frame and reopen. According to my log, the main error seems to be "FormatException: Input string was not in a correct format.", which from my reading on the subject seems to be a very generic error.

I imagine debugging an old save like this is a painstaking process, which is why I'm offering $100 CAD to anyone who is able to get my save working again (preferably paid via Patreon or PayPal. If you happen to live in Canada, Interac eTransfer will do fine). To me, that's a small price to pay for getting back one of my all-time favourite games, so please don't worry about it! I don't expect anyone to pour through my game for free after all, for troubleshooting is hard work. I just want it to be worth your while!

Now for some info:

Running KSP 1.8.1.2694

My player.log: Here. (Google Drive)

My modlist:

Spoiler

*deep breath*

 

Installed via CKAN:

AECS_Motion_Suppressor (air brake, engine, & control surface) (AECS-Motion-Suppressor 1.3.3)
B9 Part Switch (B9PartSwitch v2.14.0)
Background Resources (BackgroundResources v0.14.0.0)
BatteryActivatorReactivated (BatteryActivatorReactivated 1.2.0)
Blast Awesomeness Modifier (BAM) (BAMCont 1.3.3.4)
Bluedog Design Bureau (BluedogDB v1.9.0)
BonVoyage (BonVoyage 1:1.0.1.1)
Breaking Ground (BreakingGround-DLC 1.3.1)
Canadian Flags (CanadianFlags 1.0)
Chatterer (Chatterer 0.9.99)
Chatterer Extended (ChattererExtended 0.6.2)
ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.15)
CollisionFX-ReUpdated (CollisionFXReUpdated 1.1.0)
CommNet Antennas Consumptor (CommNetAntennasConsumptor 3.5.3)
CommNet Antennas Extension (CommNetAntennasExtension 2.1.3)
CommNet Antennas Info (CommNetAntennasInfo 3.1.1)
Community Category Kit (CommunityCategoryKit v5.2.0.0)
Community Resource Pack (CommunityResourcePack 1.4.2)
Community Tech Tree (CommunityTechTree 1:3.4.4)
Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.4)
Connected Living Space (ConnectedLivingSpace v2.0.1.0)
Contract Configurator (ContractConfigurator 1.30.5)
Contract Pack: Bases and Stations Reborn (ContractConfigurator-KerbinSpaceStation 2:3.7.2.4)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.4)
Contract Pack: Exploration Plus (ContractConfigurator-ExplorationPlus 1.0.2)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.2)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.10)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.2)
Contract Parser (ContractParser 9.0)
Contracts Window + (ContractsWindowPlus 9.4)
Cryo Tanks (CryoTanks 1.6.3)
Cryo Tanks Core (CryoTanks-Core 1.6.3)
Cryogenic Engines (CryoEngines 1:1.1.3)
Cryogenic Engines - Near Future Aeronautics (CryoEngines-NFAero 1.1.3)
Danger Alerts Continued (DangerAlertsContinued 1.4.5.4)
DeepFreeze Continued... (DeepFreeze V0.27.0.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
Distant Object Enhancement /L (DistantObject v2.1.1.6)
Distant Object Enhancement /L default config (DistantObject-default v2.1.1.6)
DMagic Orbital Science (DMagicOrbitalScience 1.4.3)
DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.23)
Dock Rotate (DockRotate v1.8.1.52)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0)
Earn Your Stripes! (EarnYourStripes 3.0.1)
Easy Vessel Switch (EVS) (EasyVesselSwitch 2.1)
Engine Lighting Relit (EngineLightRelit 1.6.3)
Feline Utility Rovers (FelineUtilityRovers 1.2.11)
Ferram Aerospace Research Continued (FerramAerospaceResearchContinued 3:0.16.0.4)
Firespitter Core (FirespitterCore v7.17)
Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.9.2)
Flight Tracker (FlightTracker 3.0)
Heat Control (HeatControl 0.6.1)
Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.1.2)
Kerbal Actuators (KerbalActuators v1.8.3)
Kerbal Alarm Clock (KerbalAlarmClock v3.12.0.0)
Kerbal Atomics (KerbalAtomics 1:1.3.2)
Kerbal Attachment System (KAS 1.7)
Kerbal Changelog (KerbalChangelog v1.3.0)
Kerbal Hacks: Droptank "Wrapper" (KerbalHacksDroptankWrapper 1.0)
Kerbal Inventory System (KIS 1.26)
Kerbal Joint Reinforcement - Next (KerbalJointReinforcementNext v4.1.15)
Kerbal Planetary Base Systems (KerbalPlanetaryBaseSystems v1.6.12)
Kerbal Reusability Expansion (SpaceXLegs 2.9.2)
Konstruction (Konstruction 1.4.0)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.8.1-70)
Kronal Vessel Viewer Continued (KVVContinued 0.1.1)
Malemute Rover (MalemuteRover 1.4.0)
Mark IV Spaceplane System (MarkIVSpaceplaneSystem 3.2.0)
Mk2 Stockalike Expansion (Mk2Expansion 2:1.8.6.6)
Mk3 Stockalike Expansion (Mk3Expansion 1.4.8.6)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.7.0)
Module Manager (ModuleManager 4.2.1)
Near Future Aeronautics (NearFutureAeronautics 2.1.0)
Near Future Construction (NearFutureConstruction 1.3.1)
Near Future Electrical (NearFutureElectrical 1.2.3)
Near Future Electrical - Decaying RTGs (NearFutureElectrical-DecayingRTGs 1.2.3)
Near Future Electrical Core (NearFutureElectrical-Core 1.2.3)
Near Future Exploration (NearFutureExploration 1.1.2)
Near Future IVA Props (NearFutureProps 1:0.7.1)
Near Future Launch Vehicles (NearFutureLaunchVehicles 2.0.2)
Near Future Propulsion (NearFuturePropulsion 1.3.5)
Near Future Solar (NearFutureSolar 1.3.2)
Near Future Solar Core (NearFutureSolar-Core 1.3.2)
Near Future Spacecraft (NearFutureSpacecraft 1.4.3)
Outer Planets Mod (OuterPlanetsMod 2:2.2.9)
PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.6)
PicoPort (PicoPort 0.1.6.3)
Plane Mode (PlaneMode 1.4.5)
PlanetShine (PlanetShine 0.2.6.3)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.3)
Progress Parser (ProgressParser 11.0)
RasterPropMonitor (RasterPropMonitor 1:v0.31.5)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.5)
Real Plume (RealPlume 2:v13.3.2)
Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
ReCoupler (ReCoupler 1:1.3.4)
RecoveryController (RecoveryController 0.0.4)
Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1)
RemoteTech Redev Antennas (RemoteTechRedevAntennas 0.1.1)
REPOSoftTech-Agencies (REPOSoftTech-Agencies V1.5.9.0)
ReStock (ReStock 1.1.2)
ReStock+ (ReStockPlus 1.1.2)
SCANsat (SCANsat v20.4)
Science Relay (ScienceRelay 6.0)
Simple Adjustable Fairings - Plugin (SimpleAdjustableFairings v1.8.0)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
SpaceTux Library (SpaceTuxLibrary 0.0.8.4)
Stockalike Mining Extension (StockalikeMiningExtension 0.99.4)
Stockalike Station Parts Expansion Redux (StationPartsExpansionRedux 1.4.0)
Stockalike Station Parts Expansion Redux - Metal Surfaces (StationPartsExpansionRedux-Metal 1.4.0)
TAC Fuel Balancer (TacFuelBalancer v2.21.5.1)
TextureReplacer (TextureReplacer v4.5.2)
Textures Unlimited (TexturesUnlimited 1.5.9.24)
Toolbar (Toolbar 1:1.8.0.5)
Toolbar Controller (ToolbarController 1:0.1.9.4)
Trajectories (Trajectories v2.4.3)
Transfer Window Planner (TransferWindowPlanner v1.7.2.0)
TriggerAu Flags (TriggerAu-Flags v2.10.0.0)
Universal Storage II (UniversalStorage2 1.9.1.2)
USI Core (USI-Core 1.4.0)
USI Exploration Pack (USI-EXP 1.4.0)
USI Freight Transport Technologies (USI-FTT 1.4.0)
USI Kolonization Systems (MKS/OKS) (UKS 1:1.4.1)
USI Life Support (USI-LS 1.4.0)
USI Tools (USITools 1.4.0)
Waterfall Core (Waterfall 0.7.1)
Zero MiniAVC (ZeroMiniAVC 1:1.1.0.2)

Installed manually:

Astronomers Visual Pack (8K textures)
KS3P
scatterer
EVE
Planetshine
Transfer Window Planner
1 custom patch for reaction wheel nerfs
 

I know it's usually hopeless to try and repair saves, but I'm holding out for some kind of obvious issue that I'm too unsmart to notice. Anyone willing to devote some time to help me? I know with all my mods it's likely a tall order, but KSP is easily the most beloved game to me, and KSP2 seems too far off to wait to get my Kerbal on again. With all the recent buzz about space since the JWST launch, I'm willing to do anything to get this ship rolling flying again!

Thanks in advance guys!

Please let me know if there's anything else you need from me. I can send my entire KSP folder to you if you'd like to see the full install.

Edited by RyGuy_McFly
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Wow, umm.   That's a lot of mods!:o     Did you try any of the back-ups?      Even if you have to spend a couple hours redoing some work, it will proabably still be worth it if you are willing to give a reward.      You could also always use cheats to get something in orbit.   

 

 

For example if you have the craft file you can put in into orbit using Alt-F12.     Since you already got it there it is more like redoing work that you've already done.    If you don't have the craft file on that backup then you can just take it from the main bugged save.

 

 

 

 

 

 

 

 

 

P.S.   Have you tried turning your computer on and off again?     :wink:

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It's throwing that exception during a call to Int32.Parse from GameParameters+ParameterNode.Load:

FormatException: Input string was not in a correct format.
  at System.Number.StringToNumber (System.String str, System.Globalization.NumberStyles options, System.Number+NumberBuffer& number, System.Globalization.NumberFormatInfo info, System.Boolean parseDecimal) [0x00057] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 
  at System.Number.ParseInt32 (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00013] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 
  at System.Int32.Parse (System.String s) [0x00007] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 
  at GameParameters+ParameterNode.Load (ConfigNode node) [0x0023e] in <9d71e4043e394d78a6cf9193ad011698>:0 
  at GameParameters.LoadCustomNode (ConfigNode node) [0x000b4] in <9d71e4043e394d78a6cf9193ad011698>:0 
  at GameParameters.Load (ConfigNode node) [0x00278] in <9d71e4043e394d78a6cf9193ad011698>:0 
  at GameParameters..ctor (ConfigNode node) [0x00006] in <9d71e4043e394d78a6cf9193ad011698>:0 
  at Game..ctor (ConfigNode root) [0x00a81] in <9d71e4043e394d78a6cf9193ad011698>:0 
  at GamePersistence.LoadGameCfg (ConfigNode node, System.String saveName, System.Boolean nullIfIncompatible, System.Boolean suppressIncompatibleMessage) [0x00030] in <9d71e4043e394d78a6cf9193ad011698>:0 

I'm guessing some value under the PARAMETERS section of your save is supposed to be an integer and isn't. Checking one of my saves, that section is only 171 lines, which is probably short enough to share in a forum post if you can find it, maybe in a spoiler block.

Edited by HebaruSan
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Any chance of sharing the save file itself?  I am wondering if this might be related to an update gone wrong, or something in the save file itself has corrupted that could be corrected with some editing?

Also, any chance of uninstalling those manual mods and installing them through CKAN?

Edited by Scarecrow71
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1 hour ago, Tundra said:

Wow, umm.   That's a lot of mods!:o     Did you try any of the back-ups?

My back ups are from previousversions of the game. I tested them, and they do open, but so much of my game has changed since then that they don't really work properly. Plus theres soooo many missions that I'd lose, I'd rather not have to. But that will be my last fallback if all else fails.

And yes, I restarted my computer :sticktongue:

58 minutes ago, HebaruSan said:

It's throwing that exception during a call to Int32.Parse from GameParameters+ParameterNode.Load:

~snip~

I'm guessing some value under the PARAMETERS section of your save is supposed to be an integer and isn't. Checking one of my saves, that section is only 171 lines, which is probably short enough to share in a forum post if you can find it, maybe in a spoiler block.

I guess that's worth a shot. Do you think that changing that chunk of my save would break anything?

20 minutes ago, Scarecrow71 said:

Any chance of sharing the save file itself?  I am wondering if this might be related to an update gone wrong, or something in the save file itself has corrupted that could be corrected with some editing?

Also, any chance of uninstalling those manual mods and installing them through CKAN?

Here's my entire KSP folder: (link removed)

All the mods that are installed manually are done so because CKAN was giving me problems, so not really.

Edited by RyGuy_McFly
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5 minutes ago, RyGuy_McFly said:

I guess that's worth a shot. Do you think that changing that chunk of my save would break anything?

Don't change anything yet; we need to see it first to find what's wrong.

5 minutes ago, RyGuy_McFly said:

Here's my entire KSP folder

Can you share just the persistent.sfs file? Downloading a .rar file containing the stock game files would be copyright infringement (and take much, much more network and disk).

Edited by HebaruSan
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3 minutes ago, HebaruSan said:

Don't change anything yet; we need to see it first to find what's wrong.

Can you share just the persistent.sfs file? Downloading a .rar file containing the stock game files would be copyright infringement (and take much, much more network and disk).

Oop, my bad. Here's the persistent file: https://drive.google.com/file/d/1jhWftnBs01JGtZe8jzVToAIAZxXaplwT/view?usp=sharing

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