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Array in cfg file?

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So I want to save all my particle path into an array so in the cfg file i put it like this expPath = {NKDR/effects/WaterShock,NKDR/effects/Plume} and in the code the variable is defined as public string[] expPath and then  i loop through it and do stuff in 

foreach(string pathtonuke in expPath)
                    ExplosionFx.CreateExplosion(position, 0, pathtonuke, explSoundPath, Missile = true, bullets = 0, explosivePart = null, direction = default(Vector3));

and It compile thou it does not work which i highly suspect to be the array in cfg file,Any fix?

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