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United States Air Force Museum Replica Collection

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While I was walking through the National Museum of the United States Air Force last Saturday, I was reminded of all the KSP replicas of those same aircraft. Some of them looked like they can be done with pure stock parts and no DLCs, while others (mostly the older ones) need mods that come with more parts.


So, I started this thread for everyone to showcase their replicas of the aircraft that the four large hangars (plus the Missile Gallery) have on display. The guidelines for this showcase thread are simple:

  • You are free to use any and all parts necessary, including ones that come in DLCs and mods.
  • Vehicle has to be functional.
    • Which means pictures/video of the craft in action.
    • Similar performance stats are a plus.
  • Vehicle has to look as close as possible to whatever real-life craft you're trying to copy.
    • Therefore, it is highly recommended that you have photographs to reference.
  • Build something not yet claimed on the checklist (link below) first.
    • If you want to show something that's already been showcased on this thread, fine - but you don't get credit for it.
  • I don't care if you built the craft 7 minutes or 7 years ago, so long as it's yours.
    • If you have an old stash of aircraft replicas that you're willing to showcase (and can work), great.
  • Weaponry (e.g. guns, bombs, missiles) not necessary, although I won't object to them either.
  • If the original aircraft was manned, so is your replica. If the original aircraft was unmanned, so is your replica.
    • I won't object to a probe core for your manned aircraft if it doesn't deviate too much from the aesthetic, so long as you include the appropriate crew module/s.
  • You don't need to match the passenger/crew capacity of your original aircraft, so long as your replica comes close to looking like its real-life counterpart AND it's functional.
    • e.g. if you use one or more Mk. 3 Passenger Modules for an Air Force One variant, as long as your aircraft makes a convincing replica I don't mind you exceeding or falling behind its real-life counterpart's passenger capacity.
      • Those things weren't designed for carrying a lot of people anyway; just provide comfort for the president and his staff.
      • (SIDE NOTE) Whoever builds the Douglas VC-54C "Skymaster," I'm not requiring you to install an elevator in the back to load polio-stricken passengers in and out. If you do and the plane still flies smoothly, even better.
        • The one housed in the museum was designed specifically to transport then-president Franklin Delano Roosevelt, who needed a wheelchair.
  • Craft files a plus.


Below is the link for the replica checklist:



Here are the instructions on how to use it:

  • Pick an aircraft that has not already been built
    • Like I said earlier, if you want to build something that's already been done here, don't steal credit from the original kerbalnaut
  • Once you're done, write:
    • Column D: Your KSP Forum name
    • Column E: The link to the specific forum post showcasing your replica/s
      • It is acceptable to put more than one craft in the same post. Just leave a link for everyone to find it.
    • Column F: Whatever DLCs you used to make the replica
      • If this doesn't apply to that specific craft, leave it blank
    • Column G: Whatever (parts) mods you used to make the replica
      • If this doesn't apply to that specific craft, leave it blank
    • Column H: (IF YOU WANT TO) Additional notes that other readers may find interesting
      • Please don't modify someone else's notes. If you want to debate/talk to someone about their craft, don't do it on the spreadsheet.

Source for my list: https://en.wikipedia.org/wiki/List_of_aircraft_at_the_National_Museum_of_the_United_States_Air_Force


I'll start us off with my favorite, the SR-71 Blackbird.


  • The SR-71 Blackbird on display in the SPH
  • Picture taken February 2020.



  • Ted Kerman enjoying himself flying at high altitudes at a speed higher than the aircraft's real-life counterpart.


There you have it, folks. Have fun, and I can't wait to see what you got.

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I guess it would be appropriate to start off with, well, the start of it all?


"It's an older model, sir, but it checks out."

Would this qualify? There are some obvious concessions to the likeness, but as pure stock non-DLC replicas go, this is pretty close. Up to you though.


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Posted (edited)
9 hours ago, swjr-swis said:

Would this qualify?

"This aircraft is crude, but it should be adequate to pass off as a replica of the Wright flyer."

  • In other words, yes it qualifies.


Impressive work with making it all-stock and non-DLC, by the way. I never saw that coming. Feel free to write your name in the checklist.

Edited by Mars-Bound Hokie
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8 hours ago, Mars-Bound Hokie said:

Impressive work with making it all-stock and non-DLC, by the way. I never saw that coming. Feel free to write your name in the checklist.

In my defense: it was built in 1.2.2; DLC didn't exist yet so there wasn't much of a choice. Been toying with updating this to at least 1.3.1, so the aero performance is up to date with all the later versions. I just haven't got around to it yet.

The Wright brothers went through a number of different iterations of their Flyer, and record of the differences is sketchy at best, so it's hard to put a finger on exactly what iteration this is most like. I added it under the Wright Flyer "B", because the military version was the one that added a machine gun, I think. I've seen no pictures that show the whole of that one, and I've never been to the museum, so I don't know for sure. If you think it should be otherwise let me know.

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  • 5 months later...

Since I visited the Air Force Museum again yesterday (twice - and yes, twice on the same day) and the Armstrong Air and Space Museum - along with the Waco Air Museum in Troy, OH, I was inspired to play KSP again and revive this thread.


Anyway, here's my next entry: the Boeing YF-118G Bird of Prey.


  • The YF-118G Bird of Prey on display in the SPH.



  • Jeb and Bob circling around the KSP to depart 2-7-0 (west).
  • Afterburner activated.
    • Flight starts in subsonic mode.



  • Successful landing after a nice test flight.



  • Bob golfing performing an experiment on Kerbin's surface upon landing.
  • The Mk. II cockpit has four repair kits and four experiment kits in the cargo bay.
    • I don't know if they stayed in the craft file upon upload.


Can't wait to see what you all come up with. 


On an unrelated note, I recently got the Breaking Ground expansion pack. I wonder what kind of aircraft engines I can come up with now.

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And here I go again. Behold, the Boeing X-45.


  • The Boeing X-45 on display in the SPH.
  • Closest I could get to a functional replica with all stock parts.



  • Flying as close to its real-life counterpart's cruising altitude speed as possible



  • Safe landing.
  • The F3 Menu said that almost 2,000 km was covered, and I had approximately 75 units of fuel left.
    • A little disappointed that I didn't make the real-life counterpart's combat range of 2,400 km. Even so, that's still pretty impressive.


Come on, people. I can't cover the whole museum by myself here (even though I have Breaking Ground). I can't wait to see your all's replicas in action.

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The one pictured was the 2nd attempt, the first one I did was before the DLC s, the electric motors, servos and props of the DLC helped the flight performance of this one greatly, still a little wonky when transitioning to foward flight. Probably one of the tougher builds for me technically because of all the variables.



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