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SPACE STATIONS! Post your pictures here


tsunam1

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As 1.2 upset a lot of thing to me I had to rebuilt Outer Heaven totally. The result is better to me as the first one was a personal mod of a station found on KerbalX, at least this one is my creation.

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Four docking ports.

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Four solar panels and four (again) radiators.

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She can accommodate seven maniacs courageous kerbonauts on a 200x200 km orbit with enough power onboard to keep on the research while being on the dark side. A cargo bay got all the stock instrument to get the science points.

 

I also rebuilt Avalon, still on a polar orbit but this time at 150 km.

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It's just a Zvezda inspired station to study the specific polar science points, with two medium docking port. I launched it with my Proton-like rocket, Neutron. It selfly completed its orbit with four Thud ensuring the propulsion.

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Simple and with a lot of monopropellant and fuel still available.

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I just forget to place at least a simple relay antenna... but a HG-55 is still available.

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Many thanks to RocketPCGaming for getting me KSP, the first shipment of pineapples has arrived:

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all the docking ports on the refueling station does a number on my framerate, especially when docking them together

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These experiments have taught me a lot about how KSP works, and i'm a lot more efficient with parts than a few weeks ago, enjoy

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Aside from science parts (one of each orbital experiment), a couple stock floodlights, and the 2 stock relay antennas, this is entirely SSTU, and Near Future Construction. It's 33 parts, not counting the Orion (which is 2 more parts). That's with 4 lights, 5 science parts, and 2 antennas, so minus that "fluff" it's only 22!

 

 

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On 11/6/2016 at 3:00 PM, eloquentJane said:

The station looks pretty nice. The nice thing about stations, of course, is that you can easily add more modules if you forget something.

 

On 11/6/2016 at 2:59 PM, TheEpicSquared said:

This is SpaceLab, my space station in my KSP Megastructures story. I love Mark One Laboratory Extensions :cool: 

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What mods are you using? 

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"Space Flower" stock parts station before refueling (Mun transfer engines attached)

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take -off (then i suppose to shut down green light... bcause suicide squad can grab this for Joker :)  , it is how lightsources sometimes can kill idea.... ) 

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Edited by *MajorTom*
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I spend around 50 hours into this. Started when 1.2 came out.
Progress:
 

Spoiler

nHSIr5W.pngFirst parts in orbit.

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First shuttle mission to provide supplies.

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Taking shape.

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Some more shapes!

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Getting some nice landings.

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Some more shuttle missions.

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Some more landings.

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Aaand some more landings.

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And some more progress

 

Edited by damonvv
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Nothing Fancy here, stock parts. KER is the only installed mod.

This will be the core of a refuelling station in minmus orbit, planning a second stage with ore tanks and ISRU.

Phase 1

Oh forgot to mention, no crew quarters as the station will be automated. there will be one very lonely engineer in the mining ship to improve drill efficiency.

Edited by Thargrid
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I haven't designed or launched a station since that Mun one right before KSP 1.2.0 released. Codename Linda, it takes a turn that I haven't in a very long time: having no business (yet) with off-world construction...or life support, involving Station Parts Expansion which I haven't touched since 1.0.5, and being launched whole from Kerbin Gael instead of being deployed through Extraplanetary Launchpads.

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Not really a space station; but KSP keeps converting it to a base everytime I dock or undock the probes I use for mining.

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KSS Acropolis is an (almost) self sustainable ship. It has living quarters for up to 4 kerbals, a science lab (both from Planetary Base Systems mod), enough supplies and waste space for a year and a half without any kind of resupplies (TAC life support) and on top of that recycling units for waste water, carbon dioxide and a greenhouse (with algae farms for the fertilizer) so it could theoretically go on up to 4 years before running out of supplies and space for waste. It's powered by 4 atomic engines but to save weight it doesn't pack enough fuel to get back from Duna, that's where the three attached mining drones come in handy.

Since I want to send it over to Duna to act as a mothership (I plan on sending a planetary base and a vessel on the surface to bring back the 4 lucky kerbalnauts to orbit at Duna) I am testing both the mining drones and the life support recycling systems while orbiting Minmus.

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Here still while being assembled on Kerbin low orbit

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And here moving in the one-way landing vehicle for Duna to dock into it's port

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The latest configuration of my ISS-alike 'Pioneer Station', with one of my SR-19A 'Valkyrie' spaceplanes docked.  The KSC can be seen through the cupola as it passes below.  The "aft" section that represents the real-life Russian Orbital Segment modules was detached and re-positioned to Munar orbit as the beginning of a MIR-alike station.

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Edited by Raptor9
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