L1L1TH Posted May 8 Share Posted May 8 (edited) This is a mod which adds new minor planets or asteroids to the planet pack "Grannus Expansion Pack" created by Ohiobob. Personally I felt like that there needed to be something new than minor planet expansion which is compatible with a lot of different system replacers to fill in the gaps, but I want to change that and give certain packs more of their own unique worlds than reusing the same pack over and over again. Right now it features 4 unique minor worlds and 1 moon. There is more to follow, this pack isn't finished by any means. Spoilers down below with screenshots. - Cassanite & Saleen Spoiler Retrograde orbiting asteroid inside the inner belt of Grannus, featuring its own moon "Saleen" - Cronos Spoiler Decently large sironan trojan which also features it's own rings. - Stellate Spoiler A minor world in the outer belts of Grannus featuring similarities to the shape of a Dodecahedron. - Halcyon Spoiler Halcyon, a minor planet with it's bulging equator and high orbit. (Images are brightened up a bunch, because it is quite far away.) I also recently made a small trailer if you are interested. For those interested playing with it here is a Github Download This Requires Kopernicus and Grannus Expansion Pack by @OhioBob (Note: This works with both Grannus Expansion Pack Primary and Secondary) Special thanks to @Caps Lock for some of the Shapemap assets and @ballisticfox0 for most of their screenshots to showcase this mod better off. Liscence https://creativecommons.org/licenses/by-nc-nd/4.0/ Edited June 19 by L1L1TH Updated Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted May 8 Share Posted May 8 I love Cronos Also first Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted May 9 Share Posted May 9 @TR_HyDra Your Download is a .rar, not that i mind, im just saying Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted May 9 Share Posted May 9 Yeah... .zip is moar accepted... I guess there *are* people out there who cant open .rar Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted May 9 Author Share Posted May 9 1 hour ago, Stone Blue said: Yeah... .zip is moar accepted... I guess there *are* people out there who cant open .rar I will fix it today when I get to be home. Thanks for letting me know though. Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted May 9 Share Posted May 9 No prob Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted May 9 Author Share Posted May 9 Done, the issue should be solved now. Instead of being a .rar it's a .zip file. Quote Link to comment Share on other sites More sharing options...
Clonos Posted May 9 Share Posted May 9 bueno Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted May 14 Author Share Posted May 14 - Updated GEPMinorWorlds to v0.11 Added full Community Resource Pack compatibility Added Distant Object Enhancement compatibility I added an extra folder with a few little tweaks to Grannus Expansion Pack. On another note, I tested the mod with Principia a little and it should work fairly fine. Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted May 15 Share Posted May 15 Nice principia support exists is also nice Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted May 15 Author Share Posted May 15 It's not really support. I just didn't have to adjust anything because it is already fairly stable. I did go on for about 4500 years of timewarp with Principia installed and I noticed that every 50 - 75 years Cronos moves forth and back in it's trojan position. It's not a big problem though it's just something to take a note of. I will probably keep it this way though because it is interesting for sure. Quote Link to comment Share on other sites More sharing options...
RJVB09 Posted May 15 Share Posted May 15 very epic Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted May 16 Share Posted May 16 17 hours ago, L1L1TH said: It's not really support. I just didn't have to adjust anything because it is already fairly stable. I did go on for about 4500 years of timewarp with Principia installed and I noticed that every 50 - 75 years Cronos moves forth and back in it's trojan position. It's not a big problem though it's just something to take a note of. I will probably keep it this way though because it is interesting for sure. Must have been a pain with all that timewarp I really like this small planet pack Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted May 28 Author Share Posted May 28 (edited) - Updated GEPMinorWorlds to v0.12 Added Halcyon, a new minor planet orbiting very far from Grannus with an overall high eccentricity, at it's furthest it is completely dark, whilst it is very visible at periapsis. (Screenshots in the spoilers, it's as well not completely finished just wanted to finally get some more content into this.) Changes to a few of the CRP configs. (mostly balancing stuff) Spoiler Edited May 28 by L1L1TH Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted May 31 Author Share Posted May 31 - Updated GEPMinorWorlds to v0.13 Revamped Halcyons heightmap entirely, shape stayed the same. Made planets load with .dds OnDemand to reduce RAM usage a little. I have recently been busy with some other stuff so sorry if I am not all that active, but I do tend to bring one update here and there. Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted June 5 Share Posted June 5 On 5/31/2022 at 11:07 PM, L1L1TH said: - Updated GEPMinorWorlds to v0.13 Revamped Halcyons heightmap entirely, shape stayed the same. Made planets load with .dds OnDemand to reduce RAM usage a little. I have recently been busy with some other stuff so sorry if I am not all that active, but I do tend to bring one update here and there. POG for update second its ok life happens Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted June 15 Author Share Posted June 15 (edited) - Updated GEPMinorWorlds to v0.14 Added biomemap for Halcyon Converted normals from .png to .dds Made normals a little more rougher / stronger. I want to note that I don't know what more to release, I probably won't make another minor planet since from what I got to know is that Ohiobob wants to add another small world to GEP themself and I will probably look forward to making something like Parallax support and maybe revamping Cronos some time soon. All of this is quite a bunch of work though so I have no idea when I will get to release it. Edited June 15 by L1L1TH Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted June 16 Share Posted June 16 14 hours ago, L1L1TH said: - Updated GEPMinorWorlds to v0.14 Added biomemap for Halcyon Converted normals from .png to .dds Made normals a little more rougher / stronger. I want to note that I don't know what more to release, I probably won't make another minor planet since from what I got to know is that Ohiobob wants to add another small world to GEP themself and I will probably look forward to making something like Parallax support and maybe revamping Cronos some time soon. All of this is quite a bunch of work though so I have no idea when I will get to release it. - Maybe add Easter eggs - Maybe More Craters on some bodies and/or details to their respective maps - Maybe even some funky science texts - Other Mod Compatibility (PlanetShine and DOE and Research Bodies [Maybe even CRP] would be the best and coolest mods to target to add) (the latter isn't very hard and super cool too, upto you though) Again Really Cool Mod, Love it! Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted June 16 Author Share Posted June 16 7 minutes ago, An Amongus Sussy Player said: - Maybe add Easter eggs - Maybe More Craters on some bodies and/or details to their respective maps - Maybe even some funky science texts - Other Mod Compatibility (PlanetShine and DOE and Research Bodies [Maybe even CRP] would be the best and coolest mods to target to add) (the latter isn't very hard and super cool too, upto you though) Again Really Cool Mod, Love it! CRP configs and DOE are already compatible, science localization is a lot of work but I can introduce the easter egg part that way too. About the craters, that is more of a subjective thing, I could go ahead and add more craters but the issue with that is that it has to be respectable with biomemaps. Because then landing on different biomes other than craters will be hard, the way how much and how large I made them is more of a gameplay decision and I respect that they could have more but I want this to be more balanced, in fact actually. Halcyon has so many craters that it has only 2 biomes and it is hard to just start drawing onto the craters 1 by 1. I can do Research Bodies and Planetshine compatibility for sure though! I also want to revamp maybe Cronos but I don't know, it looks good the way it is. The main focus would now just be to polish a few things and also go look for maybe adding scatters and surface textures. Quote Link to comment Share on other sites More sharing options...
L1L1TH Posted June 19 Author Share Posted June 19 Made a small trailer thingy for this pack. https://www.youtube.com/watch?v=FUFUWKXKKso Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted June 19 Share Posted June 19 4 hours ago, L1L1TH said: Made a small trailer thingy for this pack. https://www.youtube.com/watch?v=FUFUWKXKKso Nice! Quote Link to comment Share on other sites More sharing options...
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