king of nowhere Posted May 11, 2022 Share Posted May 11, 2022 (edited) Part 0: Introduction and goals Welcome to the fourth iteration of kerbalism grand tours by king of nowhere. The first mission was the first kerbalism grand tour, though it still used some facilitated isru mechanics. it featured an extremely cool mothership, though in retrospect - knowing what I now know - I can see a dozen of mistakes and poor decisions in its construction. The second mission did another grand tour at hard level without isru. It had a fully disposable - and much less ambitious - mothership, which is not as cool. The third mission used the outer planet mods to increase the number and distance of the targets. It lasted 330 in-game years, using nuclear reactors to perform isru with the full kerbalism rules. Now I need something more. After completing a challenge, I want to push farther and outdo the previous mission. What more can I do than a grand tour with OPM? A grand tour of the real solar system (rss), of course. I've always known I'd have to end up there. It's the ultimate goal. The real solar system is a lot bigger than the stock system. This roughly triples the deltaV cost to do anything, as outlined in the deltaV map What does it say about this game that a google search for deltaV map returns hundreds of kerbal maps and only one for the real solar system? Made for the rss mod, not for the actual solar system, at that It also triples travel time, which means more malfunctions, and more resources needed for life support. I've been reluctant to convert to rss because it's generally assumed to go together with realism overhaul. Which gives you more efficient engines and fuel tanks to bring them in line with their real counterparts, but also adds extra nuisances like ullage gases, limited ignitions - how do they mix with kerbalism already limited ignitions? - nerfed reaction wheels, and a lot more stuff that I'm unsure how to cope with. Like, I don't know if I can replenish my ullage gas stockpile by isru, and having to add rcs would require rcs thrusters - with the 6-copies redundancy policy, how many parts would I need to add? What of lag? To keep things simple, I decide to forego realism overhaul and use stock parts. So, the third grand tour, with A'Tuin, was already very complicated. Now I'm trying to do the same, with the same resources, but tripling the deltaV requirements. The one saving grace I have is that it's a lot easier to find water in rss than it was in opm. In the previous mission I had a narrow list of available sites for refueling, this time I can do it almost everywhere. In particular, using the moonlets of mars as refueling station will make exploration of the inner system possible at all. I must foreward eventual readers (wait, is there even someone who actually reads all my excessively lenghty reports?). This is my fourth mission of this kind, and I lean heavily into what I learned in the previous missions. I keep those reports as a kind of diary to myself, first and foremost - but I try to make them accessible to other readers too. It's getting harder as I keep getting more familiar with the mods and taking things for granted. Should I talk in detail about the complicated mechanics of kerbalism isru? How much shall I discuss kerbalism mechanics like part failures and stress? I fear that, even if I do try to explain stuff, a lot of this will come off obscure to someone not familiar with my previous missions - that is, the half dozen people who may have read my reports in full. I also can't explain everything fully again, becase then the narration would become repetitive and boring to someone who already knows those missions. And as I said, I write those reports mostly for myself, I do reread them on occasions, and I don't want to reread stuff I already know all the time. So, a lot of extra details that are explored in my previous reports are not repeated here. I'll still try to make it as readable to someone new as I can Edited November 30, 2022 by king of nowhere Quote Link to comment Share on other sites More sharing options...
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