Adam-Kerman Posted January 25, 2023 Share Posted January 25, 2023 So, I see Pads and VAB not showing up: https://i.imgur.com/KOlrU42.png KSP: 1.12.5.3190 Dependencies in Gamedata: Tundra Space Center: Check Kerbal-Kontsructs: Check KSRSS Reborn: Check ( Not sure on Version Number ) OSSNTR: Check Aurora Space Center: Check Also. Question: Does the Retro Folder itself go into Instances or does the Configs within Retro Folder go into Instances? Quote Link to comment Share on other sites More sharing options...
EndAllFilms Posted January 26, 2023 Share Posted January 26, 2023 16 hours ago, Adam-Kerman said: So, I see Pads and VAB not showing up: https://i.imgur.com/KOlrU42.png KSP: 1.12.5.3190 Dependencies in Gamedata: Tundra Space Center: Check Kerbal-Kontsructs: Check KSRSS Reborn: Check ( Not sure on Version Number ) OSSNTR: Check Aurora Space Center: Check Also. Question: Does the Retro Folder itself go into Instances or does the Configs within Retro Folder go into Instances? Retro goes into the gamedata Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted January 26, 2023 Share Posted January 26, 2023 16 hours ago, Adam-Kerman said: Does the Retro Folder itself go into Instances or does the Configs within Retro Folder go into Instances? I believe the Retro folder's path should be: GameData/KatnissCapeCanaveral/Instances/Retro. At least that's what works for me. Quote Link to comment Share on other sites More sharing options...
Swaswe Posted February 13, 2023 Share Posted February 13, 2023 On 1/25/2023 at 4:34 PM, Adam-Kerman said: So, I see Pads and VAB not showing up: https://i.imgur.com/KOlrU42.png KSP: 1.12.5.3190 Dependencies in Gamedata: Tundra Space Center: Check Kerbal-Kontsructs: Check KSRSS Reborn: Check ( Not sure on Version Number ) OSSNTR: Check Aurora Space Center: Check Also. Question: Does the Retro Folder itself go into Instances or does the Configs within Retro Folder go into Instances? Having the same issue. All the textures are there but no buildings or functional launchpads. All dependencies are installed. Quote Link to comment Share on other sites More sharing options...
Adventures Posted March 6, 2023 Share Posted March 6, 2023 Same issue. Everything is installed and for the Retro folder, I copied it inside as a folder into the Game data folder, as a folder into the instances, and as each individual file into the instances folder. The thing won't work no matter what I do. Quote Link to comment Share on other sites More sharing options...
Adventures Posted March 6, 2023 Share Posted March 6, 2023 On 2/12/2023 at 7:27 PM, Swaswe said: Having the same issue. All the textures are there but no buildings or functional launchpads. All dependencies are installed. Got it, I installed Custom Barn Kit and redownloaded KSRSS from Gitlab (NOT Github) and I got it working Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 7, 2023 Share Posted March 7, 2023 On 6/2/2022 at 11:45 AM, TruthfulGnome said: Thanks for telling me thing I will try to fix this when I have the time Any update on the runway collider? I have also noticed that half the time I load up into KSP the ground texture is not there and it's just the buildings and pads, and the other half it all loads in fine. What am I doing wrong so I can prevent myself from having to keep loading up the game each time to fix it? Thanks Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted March 7, 2023 Share Posted March 7, 2023 (edited) On 3/6/2023 at 4:59 PM, Adventures said: Got it, I installed Custom Barn Kit and redownloaded KSRSS from Gitlab (NOT Github) and I got it working Was probably the correct download location that fixed this. Even though I know it's listed as a current dependency, I don't have CBK and the Cape works fine for me. edit: typos, like usual. Edited March 8, 2023 by OrbitalManeuvers Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted March 7, 2023 Author Share Posted March 7, 2023 4 hours ago, Jim123 said: Any update on the runway collider? I have also noticed that half the time I load up into KSP the ground texture is not there and it's just the buildings and pads, and the other half it all loads in fine. What am I doing wrong so I can prevent myself from having to keep loading up the game each time to fix it? Thanks There is an actual runway now, do you have KSRSS from GitLab? and do you have any other KK instances mods? Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 8, 2023 Share Posted March 8, 2023 5 hours ago, TruthfulGnome said: There is an actual runway now, do you have KSRSS from GitLab? and do you have any other KK instances mods? Good to know, I downloaded it from GitLab, and as far as I am aware the only KK instance mod I have is the STS Location mod. I am guessing I should try removing the STS location mod? Thanks! Jim Kerman Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted March 8, 2023 Author Share Posted March 8, 2023 16 hours ago, Jim123 said: Good to know, I downloaded it from GitLab, and as far as I am aware the only KK instance mod I have is the STS Location mod. I am guessing I should try removing the STS location mod? Thanks! Jim Kerman Either remove it or edit the instances configs in STS Locations from 'Earth' -> 'Kerbin' Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 8, 2023 Share Posted March 8, 2023 Right thank you will give it a test sometime today! Quote Link to comment Share on other sites More sharing options...
EndAllFilms Posted March 8, 2023 Share Posted March 8, 2023 Any possible Final update for the KSRSS KCC? Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted March 8, 2023 Share Posted March 8, 2023 nice work guys i reallyy enjoy this mod on my laptop Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 8, 2023 Share Posted March 8, 2023 (edited) 1 hour ago, TruthfulGnome said: Either remove it or edit the instances configs in STS Locations from 'Earth' -> 'Kerbin' 1 hour ago, EndAllFilms said: Any possible Final update for the KSRSS KCC? Alright I gave it a shot and no fortune, It's just the satellite imagery of the runway no hitbox, I also checked Kerbal Konstruts and it does not appear to show the Shuttle runway as an option just the default KSC runway. I have put here a log and a screenshot in case that helps https://www.dropbox.com/s/xzxa218t1ewas1y/Player.zip?dl=0 Edited March 8, 2023 by Jim123 Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted March 9, 2023 Author Share Posted March 9, 2023 3 hours ago, Jim123 said: Alright I gave it a shot and no fortune, It's just the satellite imagery of the runway no hitbox, I also checked Kerbal Konstruts and it does not appear to show the Shuttle runway as an option just the default KSC runway. I have put here a log and a screenshot in case that helps https://www.dropbox.com/s/xzxa218t1ewas1y/Player.zip?dl=0 Are you downloading from the master branch or the release version. The master branch is the correct one Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 9, 2023 Share Posted March 9, 2023 (edited) 2 hours ago, TruthfulGnome said: Are you downloading from the master branch or the release version. The master branch is the correct one I believe so I went here to this link clicked the download icon and download it as a Zip file and pasted it into my install. https://gitlab.com/ksrss/KSRSS/-/tree/megapack Edited March 9, 2023 by Jim123 Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted March 9, 2023 Author Share Posted March 9, 2023 14 hours ago, Jim123 said: I believe so I went here to this link clicked the download icon and download it as a Zip file and pasted it into my install. https://gitlab.com/ksrss/KSRSS/-/tree/megapack You need the reborn branch. https://gitlab.com/ksrss/KSRSS/-/tree/reborn Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 9, 2023 Share Posted March 9, 2023 1 hour ago, TruthfulGnome said: You need the reborn branch. https://gitlab.com/ksrss/KSRSS/-/tree/reborn Thank you! Downloading now! Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 10, 2023 Share Posted March 10, 2023 6 hours ago, TruthfulGnome said: You need the reborn branch. https://gitlab.com/ksrss/KSRSS/-/tree/reborn Got it all downloaded and working, however, the new problem now is that while I have the textures and there are no buildings, however after reading some previous posts it seems as if adding Custom Barn Kit fixes the issue. Assuming that fixes the issue (at the time of writing this I am loading up the game) my other question is regarding the Old KSC and New KSC. I looked around in the files and was unable to find either an Old KSC or a new KSC for the retro and modern, is this feature removed or am I having a severe case of operator error? Thank you for the help also on the KSRSS Reborn branch I thought I was using it the entire time only to find out I was not. Also thank you for taking time out of your day to help me with these install issues I really do appreciate it a lot! Jim Kerman Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 10, 2023 Share Posted March 10, 2023 21 minutes ago, Jim123 said: Got it all downloaded and working, however, the new problem now is that while I have the textures and there are no buildings, however after reading some previous posts it seems as if adding Custom Barn Kit fixes the issue. Assuming that fixes the issue (at the time of writing this I am loading up the game) my other question is regarding the Old KSC and New KSC. I looked around in the files and was unable to find either an Old KSC or a new KSC for the retro and modern, is this feature removed or am I having a severe case of operator error? Thank you for the help also on the KSRSS Reborn branch I thought I was using it the entire time only to find out I was not. Also thank you for taking time out of your day to help me with these install issues I really do appreciate it a lot! Jim Kerman To update used the Custom Barn kit mod and that did not fix the issue, here is a screenshot of my gamedata folder Incase I am missing something. Quote Link to comment Share on other sites More sharing options...
EndAllFilms Posted March 11, 2023 Share Posted March 11, 2023 On 3/8/2023 at 5:42 PM, Jim123 said: Alright I gave it a shot and no fortune, It's just the satellite imagery of the runway no hitbox, I also checked Kerbal Konstruts and it does not appear to show the Shuttle runway as an option just the default KSC runway. I have put here a log and a screenshot in case that helps https://www.dropbox.com/s/xzxa218t1ewas1y/Player.zip?dl=0 That was weird when you mentioned me Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted March 11, 2023 Share Posted March 11, 2023 (edited) On 3/9/2023 at 9:48 PM, Jim123 said: To update used the Custom Barn kit mod and that did not fix the issue As someone else with a lot of mods, and who doesn't have a problem with this mod (i.e. it works fine for me), I can give you a (potentially unhelpful) opinion: solar system comes first in a modded install. Meaning, set up the solar system without any other mods present. You're trying to add something into a heavily modded install, and it's not working, so clearly there's a conflict somewhere. You most likely won't find it going backwards. When I set up new installs, it's solar system first, then visuals, then QoL , then parts. In this case, you'd just start with KSRSS and what it requires, and then add in this one. It would be good to prove to yourself it works on your system. The nice thing about KSP mods, you don't need to delete anything - just grab everything "else" and drag it to a temp folder. Also, two things I most definitely do not have: "modulemanagerwatchdog" and B9Config.cfg sitting in the root of GameData (no idea what that file is, but how could it belong there?) Edited March 11, 2023 by OrbitalManeuvers Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 11, 2023 Share Posted March 11, 2023 1 hour ago, OrbitalManeuvers said: As someone else with a lot of mods, and who doesn't have a problem with this mod (i.e. it works fine for me), I can give you a (potentially unhelpful) opinion: solar system comes first in a modded install. Meaning, set up the solar system without any other mods present. You're trying to add something into a heavily modded install, and it's not working, so clearly there's a conflict somewhere. You most likely won't find it going backwards. When I set up new installs, it's solar system first, then visuals, then QoL , then parts. In this case, you'd just start with KSRSS and what it requires, and then add in this one. It would be good to prove to yourself it works on your system. The nice thing about KSP mods, you don't need to delete anything - just grab everything "else" and drag it to a temp folder. Also, two things I most definitely do not have: "modulemanagerwatchdog" and B9Config.cfg sitting in the root of GameData (no idea what that file is, but how could it belong there?) The module manager watch dog is something from tweak scale and the B9config is something Tyler raiz made for me a long time ago. Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted March 30, 2023 Share Posted March 30, 2023 On 6/1/2022 at 2:33 PM, TruthfulGnome said: Katniss'sCapeCanaveral for KSRSS This is a fork to @Katniss218's amazing Cape Canaveral mod massive thanks to them for allowing me to release this! Link to original mod: [1.8.1/1.10.1] Katniss's Cape Canaveral - RSS - Add-on Releases - Kerbal Space Program Forums Everything in this belongs to them! do not thank me for anything This adds the Cape and all of it's pads to the KSRSS system at the right scale Not Compatible with KSC Extended, rogers Cape Kanaveral, or any other KK Mod. Download Truthfulll/KatnisssCapeCanaveral-KSRSS: Katniss's Cape Canaveral for KSRSS Reborn (github.com) Dependencies: Tundra Space Center Kerbal-Konstructs KSRSS Reborn OSSNTR Aurora Space Center Recommended: Modular Launch Pads Variants: Retro: 60s - 90s era of Cape Canaveral Modern: 2010s - 2020s era of Cape Canaveral (Not Finished) Pics credit: @Talverd What mod for that mobile launcher? It doesn't look like the Modular launch pads one. Quote Link to comment Share on other sites More sharing options...
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