ThE_aMaZInG_pOTatO Posted June 4 Share Posted June 4 (edited) United Kerbal Space Agency Presents: The Khonsu Program Kerbalkind's First Journeys To The Mun Inspired By: The Apollo Program Introduction: Why? Basically because I want to add more lore to my crafts, and I think this is the best way to do it. I will mainly be posting crewed Mun missions, crewed LKO missions, and space station stuff. Mission uploads will be sporadic (I'll try my best, I have lots of other stuff to do) Craft Files: Right Here (Might take a while for the craft files to be uploaded, I don't like making infographics ) Thanks: Thanks to @keanukeno21 for this piece of artwork, used in my UKSA flag. Thanks to @Autochrome for their Hyperion Program, and @AmateurAstronaut1969 for their Space Station Freedom and Artemis Program for inspiring me to make this. Thanks to N9 Gaming for inspiring lots of my crafts And finally thanks to squad for this awesome game. Mod List: As of June 4 2022 Spoiler Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.9.2) AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.5.0) ASET Agency (ASETAgency 1.0) ASET Props (ASETProps 1.5) Astronomer's Visual Pack (AstronomersVisualPack 3:v4.12) Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1.12) B9 Part Switch (B9PartSwitch v2.20.0) Benjee10 Suits (Benjee10Suits v1.0.1) BetterBurnTime (BetterBurnTime 1.10) BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13) BonVoyage (BonVoyage 1:1.4.0) Breaking Ground (BreakingGround-DLC 1.7.1) Chatterer (Chatterer 0.9.99) ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.17) Community Category Kit (CommunityCategoryKit v112.0.1) Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.4) Custom Barn Kit (CustomBarnKit 1.1.22.0) Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1) DE IVAExtension (DE-IVAExtension v1.0.2) Distant Object Enhancement /L (DistantObject v2.1.1.7) Distant Object Enhancement /L default config (DistantObject-default v2.1.1.7) Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0) Easy Vessel Switch (EVS) (EasyVesselSwitch 2.3) Editor Extensions Redux (EditorExtensionsRedux 3.4.3.5) Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.6.1) HyperEdit (HyperEdit 1.5.8.0) Kabrams Sun Flare Blue Low (KabramsSunFlaresPack-Blue-Low 001) Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.0) Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.6.1) Kerbal Konstructs (KerbalKonstructs v1.8.3.0) Kerbal Renamer (KerbalRenamer v1.5.0) Kerbal Reusability Expansion (SpaceXLegs 2.9.2) Kopernicus Expansion Continued - Common (KopernicusExpansionContinued-Common release-1.7.1-5) Kopernicus Expansion Continued - EVA Footprints (KopernicusExpansionContinued-EVAFootprints release-1.7.1-5) Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-98) kOS: Scriptable Autopilot System (kOS 1:1.3.2.0) KS3P (KS3P V6.1)KSC Extended (KSCExtended 3.0.2) KSP Recall (KSP-Recall v0.2.2.3) LightsOut Relit (LightsOutRelit v0.3.0.2) Making History (MakingHistory-DLC 1.12.1) MechJeb 2 (MechJeb2 2.14.1.0) ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0) Module Manager (ModuleManager 4.2.1) Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12) Outer Planets Mod (OuterPlanetsMod 2:2.2.10) Parachutes? Let's Use Maths! (PLUM 1:1.1.1) Parallax (Parallax 1.3.1) Parallax - Stock Planet Textures (Parallax-StockTextures 1.3.1) Parallax for OPM (Parallax-OuterPlanetsMod v1.0) PlanetShine (PlanetShine 0.2.6.6) PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.6) RecoveryController (RecoveryController 0.0.4.1) Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1) Scatterer (Scatterer 3:v0.0835) Scatterer Default Config (Scatterer-config 3:v0.0835) Ship Manifest (ShipManifest 6.0.6.0) SpaceTux Library (SpaceTuxLibrary 0.0.8.4) Staged Animation (StagedAnimation v2.0) Stock Waterfall Effects (StockWaterfallEffects 0.6.3) TextureReplacer (TextureReplacer v4.5.3) Textures Unlimited (TexturesUnlimited 1.5.10.25) The Janitor's Closet (JanitorsCloset 0.3.7.8) Toolbar Controller (ToolbarController 1:0.1.9.6) Trajectories (Trajectories v2.4.3) Tundra's Space Center (TundraSpaceCenter 2.0.2) TweakScale - Rescale Everything! (TweakScale v2.4.6.15b) TweakScale Redistributable (TweakScale-Redist v2.4.6.15b) VesselMover Continued (VesselMoverContinued v1.12.0) WasdEditorCameraContinued (WasdEditorCameraContinued 0.7.3.3) Waterfall Core (Waterfall 0.8.1) Zero MiniAVC (ZeroMiniAVC 1:1.1.2.4) Crafts: Spoiler Launch Vehicles: Spoiler Seth 1: Seth 1B: Crew Transport: Spoiler Khonsu Block 1 Resupply Craft: Spoiler Sphinx Block 1: Missions: Spoiler Color Code: Red - Not planned (Craft file(s) not built), not complete. Yellow - Planned (Craft file(s) built), not complete. Green - Planned (Craft file(s) built), complete. Phase 1 - Testing Of Systems: Seth 1 first stage static fire - Static fire of a Seth 1 first stage. Khonsu pad abort test - A Khonsu block 1 capsule will perform an abort off the launch pad, landing nearby. Seth 1X - A Seth 1 first stage with a dummy seconded stage, a dummy Khonsu service module, and an uncrewed Khonsu capsule. The Launch will be performed as a regular Khonsu - Seth 1 launch would be up until first stage separation where the Khonsu capsule aborts, reenters, and lands. Seth 1Y - A uncrewed test flight of the Seth 1 rocket and the Khonsu block 1 spacecraft. Osiris EM-5 - First crewed Khonsu mission, fifth crewed Osiris mission. Sphinx 1 - The first flight of the Sphinx resupply vehicle and the Seth 1B, to resupply The Osiris space station. Phase 2 - LKO Operations & First Mun Missions: Osiris EM-6 - The sixth crewed Osiris mission, preparing for Osiris expansion. MEM-1 - A lunar flyby using the Khonsu capsule. Osiris expansion - A new space station module is docked with Osiris. MEM 2 - A descent to about 1000m above the Munar surface, then a return to kerbin. Osiris EM-7 - The seventh crewed Osiris mission. Note 1: Feedback is welcome as long as it is helpful Note 2: Italics means a kerbal is talking Edit 1: Green completed missions now link under missions Edited Friday at 06:56 PM by ThE_aMaZInG_pOTatO Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 5 Author Share Posted June 5 Seth 1 first stage static fire UKSA will conducted a static fire test to verify all systems on Seth 1's first stage are ready for operation. The Seth 1 first stage sits suspended above the horizontal test stand where many rockets have sat before, and more rocket will surely follow. "Horizontal test stand clear" "Ignition" With the static fire going perfectly, ground control tests the gimbals of the five engines. The fuel exhausted, the engine shuts down and concludes its 124-second burn. Quote Link to comment Share on other sites More sharing options...
Autochrome Posted June 5 Share Posted June 5 (edited) I can see where you got your inspiration from my series! Everything looks great so far, good luck! Edited June 18 by Autochrome Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 11 Author Share Posted June 11 Btw I'm accepting kerbal name applications. Quote Link to comment Share on other sites More sharing options...
Maria Sirona Posted June 11 Share Posted June 11 Podfield Kerman? I had that name pop up once and i really loved it Quote Link to comment Share on other sites More sharing options...
Watermel00n Posted June 11 Share Posted June 11 Meloony Kerman? Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 18 Author Share Posted June 18 (edited) Khonsu Block 1 Pad Abort Before the UKSA can fly crew, it must verify the abort capacity of the Khonsu capsule, this the first of two tests. The Khonsu capsule sits on the launch pad, supported by an improvised test stand. The capsule fires it launch abort tower, pulling the spacecraft away. The launch abort tower flies away from the spacecraft, coming dangerously close to pulling the capsule into the ground All the parachutes deploy, and the heat shield falls away to maximize drag and minimizes mass. The capsule lands not a dozen meters away, with no significate damage to the spacecraft. (I am done with finals, so hopefully I will have more time now) Edited June 21 by ThE_aMaZInG_pOTatO Quote Link to comment Share on other sites More sharing options...
Maria Sirona Posted June 18 Share Posted June 18 I think the capsule lands dangerously too close, slapping some seperatrons would probably help Quote Link to comment Share on other sites More sharing options...
Autochrome Posted June 18 Share Posted June 18 Do you mind if I steal borrow the design of the Seth 1’s first stage? I’ll credit you. Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 18 Author Share Posted June 18 1 hour ago, Autochrome said: Do you mind if I steal borrow the design of the Seth 1’s first stage? I’ll credit you. As long as you credit me it's fine. Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 18 Author Share Posted June 18 (edited) Finally finished the Seth 1 Infographic, up on KerbalX now. Edited June 18 by ThE_aMaZInG_pOTatO Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 19 Author Share Posted June 19 Sneak peek (Wip) Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 20 Author Share Posted June 20 Seth 1X In preparation for the first Khonsu crewed flight UKSA must test the inflight abort capability of the capsule. The Seth 1 sits on the launch pad, fully fueled. All engines are preforming nominally. Liftoff! Go for staging MECO Successful abort. Launch escape tower jettison. Reorienting for reentry. Drogue chute deployment Fully deployed. Main chutes deployed. Splashdown! Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 20 Author Share Posted June 20 (edited) Seth 1Y With the first crewed flight looming UKSA must conduct one final test, a complete uncrewed mission. (I'm going to start hiding longer missions, as they take up a lot of space) Spoiler Ignition. Liftoff. "Go for staging" Stage separation. "Ignition" Launch escape tower jettison. Orbit achieved. Testing RCS. Slowing down. Bye. Deorbit burn. Servies module jettison. It's getting a little warm. It's getting a lot warm!!! Drogue chute deployment Main chutes Fully deployed Splashdown! And with that the Khonsu Capsule is fully certified for crewed flight. Osiris EM-5 Crew: Commander: Meloony Kerman Pilot: Podfield Kerman Mission Specialist: Samming Kerman Edited June 21 by ThE_aMaZInG_pOTatO Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted June 21 Author Share Posted June 21 (edited) Osiris EM-5 The first semi-long deration test of the Khonsu capsule, and a return of crew to the Osiris space station. Crew: Commander: Meloony Kerman Pilot: Podfield Kerman Mission Specialist: Samming Kerman Spoiler Ignition Liftoff MECO Ignition of the J-2... I mean RE-12 Engine. SECO Circularizing In orbit "Hello Osiris" "It's cramped, but better than the capsule" The crew will spend two months on board, conducting research, improving the life support, and repairing a sticky RCS port. Next up: Sphinx 1 Edited June 21 by ThE_aMaZInG_pOTatO Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted Tuesday at 07:16 PM Author Share Posted Tuesday at 07:16 PM Sphinx 1 The first of many missions like it, a Sphinx resupply craft is launched a top a Seth 1B rocket. Spoiler Ignition! Liftoff Booster separation MECO SECO Circularizing "Finally, some new food. I've been eating rehydrated potatoes for the last week" Next up: EVA repairs, and EM-5 departure Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted Tuesday at 09:31 PM Author Share Posted Tuesday at 09:31 PM Should I make a prequel? Quote Link to comment Share on other sites More sharing options...
Maria Sirona Posted Wednesday at 06:58 AM Share Posted Wednesday at 06:58 AM 9 hours ago, ThE_aMaZInG_pOTatO said: Should I make a prequel? Sure, if you want Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted Thursday at 09:44 PM Author Share Posted Thursday at 09:44 PM EM-5 EVA And Departure Samming Kerman will conduct an EVA to repair an RCS thruster on the Osiris space station. Spoiler Samming depressurizes the space station and exits. Conducing repairers... Summoning the kraken (Ksp is being weird, ignore the weirdness) 2 weeks later.... The EM-5 crew departs Deorbit Back on Kerbin Another sneak peak Quote Link to comment Share on other sites More sharing options...
Maria Sirona Posted Friday at 06:46 AM Share Posted Friday at 06:46 AM What abojt the Mun missions Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted Friday at 06:49 PM Author Share Posted Friday at 06:49 PM 12 hours ago, Maria Sirona said: What abojt the Mun missions I'm working on it Quote Link to comment Share on other sites More sharing options...
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