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[1.4.5] KerbalKlinic - <1.2.99.0-adoption> - <edition name> [10 Jun 2022]


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KerbalKlinic KSP version License
Curseforge GitHub SpaceDock CKAN
Pages

KerbalKlinic (NRKK)

An addon that introduces a method to resurrect dead kerbals for Kerbal Space Program.

By zer0Kerbal, originally by NepalRAWR

KerbalKlinic Hero

Preamble by NepalRAWR

This mod allows you to resurrect dead Kerbals instead of hiring a new Kerbal. It costs the same anmount of Funds as hiring a new Kerbal so you have no advantages. It is useful if you are playing Career and dont want to revert, but also don't want to loose the veteran Kerbals if something goes wrong.

This is my first addon for KSP so I hope everything works and I did the licensing right.

Features

  • Resurrect Kerbals with the status K.I.A for Funds

  • Resurrection costs

    • as much as hiring a new Kerbal
    • but you can also set it to a custom value

KerbalKlinic Hero

KerbalKlinic Hero


See More

  • Discussions and news on this mod: See Discussions or KSP Forums
  • Changelog Summary for more details of changes : See ChangeLog
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Help Wanted

  • Compatibility patches
  • Marketing Images and Videos such as hero shots, animated gifs, short highlight
  • Have a request? Glad to have them, kindly submit through GitHub.

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!


Installation Directions 1

Use CurseForge/OverWolf App (currently does not install dependencies)

CurseForge/OverWolf App

or CKAN

Dependencies

Supports

Suggests

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

Legal Mumbo Jumbo (License provenance)

 

Spoiler

Current (1) - zer0Kerbal

Forum: Thread - Source: GitHub
License: License License

Disclaimer(s)

All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses

see Notices.md for more legal mumbo jumbo

Original (0) - Author: NepalRAWR

Forum: Thread - Download: SpaceDock - Source: GitHub
License: License License

 


How to support this and other great mods by zer0Kerbal

Support Github Sponsor Patreon Buy zer0Kerbal a snack

 

Connect with me

Track progress: issues here and projects here along with The Short List

 

zer0Kerbal | kerbalspaceprogram.com zer0Kerbal | CurseForge zer0Kerbal | reddit zer0Kerbal | Patreon zer0Kerbal | YouTube zer0Kerbal | Twitch zer0Kerbal | PayPal zer0Kerbal | Buy Me a Coffee zer0Kerbal | Twitter


 
 
 
1 this isn't a mod. ;P
2 may work on other versions (YMMV)
3 Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!

 

Edited by zer0Kerbal
update links and lasso the birds
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  • 2 weeks later...

What if you made it so in career mode it has a slight reputation hit for reviving a kerbal? It would add a little more incentive for keeping kerbals alive IMO.

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3 hours ago, Rutabaga22 said:

What if you made it so in career mode it has a slight reputation hit for reviving a kerbal? It would add a little more incentive for keeping kerbals alive IMO.

I plan on adding the ability to charge :funds:or :rep:or :science: (and) resources like ore.... 

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  • 3 weeks later...

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