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Auxiliary Amphibious Craft Challenge


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In the light of my new line of Carriers, I experimented with the concept of a well deck as can be seen in the Priest class LHA

0rl9Fqj.png

The challenge is simple, Create an amphibious craft, be it a rover or landing craft capable of launch and recovery from the vessel. The maximum dimensions of the opening deck are roughly 6.5m wide by 3.5m tall so plan your craft accordingly.

I plan on splitting this into two categories:

  • Amphibious Rovers;
    • A wheeled vehicle able to move a modest amount of passengers of cargo, under it's own power, too and from the vessel
    • Max part count of 50 parts

 

  • Landing Craft;
    • A specialised vehicle that is able to move heavier cargo, or light vehicles too and from the shore at high speeds
    • Max part count of 75 parts

Beyond these design specifications you are free to experiment to your hearts content.

Good luck.

 

 

 

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then u think the other way around:a huge deck

i learned how to make a mk2 carrier yesterday(mk2 oil tanks work supereme as wings)

ill make a mk3 one then

also i dont understand how long is a meter on that dimension other then radial(like,how many z400 batteries do u need to make them stack a meter long)

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54 minutes ago, hexeract said:

How long is the bay?

Approximately 20 metres

54 minutes ago, hexeract said:

And what kind of cargo will be carried by the vehicles?

For the amphibious rovers likely just passengers and some deployable stuff, for the landing craft, other vehicles in theory.

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Hmm... Well I just made a light tank for my other challenge (because a fast, rugged, turreted vehicle was necessary for a KAL to pilot it) Making it swim can't be THAT bad, can it?

Edited by Pds314
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  • 3 weeks later...

I just published a small DSRV that might be adapted to fit your categories, or be one of its own.

  • definitely fits within the ramp opening
  • 7 kerbal capacity (modest enough?)
  • amphibious by means of retractable wheels and jet-powered thrust, allowing it to transition from carrier to water to land and back
  • designed primarily for submerged operation, including docking and/or grappling to other craft and bases under the waterline
  • fit for exploration/reconnaissance, research, rescue, or even recreation
  • shallow enough draft to enable it to drive back aboard the deck (worst case, by waiting to extend gear until over the edge)

The SWiS Sub 1D. It doesn't get much more amphibious. :D

Spoiler

iucOc6B.png

51 parts, very compact dimensions. 7 kerbal capacity.

O0sxUus.png

Retractable gear allow it to deploy from land-based hangars, and transition from land to water and vice-versa.

F5tQqny.png

Primary function is obviously as a submersible.

OOj9awR.png

Includes docking/grappling equipment for personnel and resource transfer.

There are a few parts that are mostly decorative, so I could enter an edited version to comply with the stipulated part maximum for the amphibious rover category.

Let me know if it fits what you had in mind.

 

Edited by swjr-swis
tyops
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I made this amphibious aircraft which can carry 6 passengers. Although it isn't exactly an "amphibious rover", it can travel on land and it is amphibious. As a result it doesn't look very good, but it flies surprisingly well. Whatever you do, don't turn on SAS. For some reason, this aircraft will vigorously roll to one side for no reason if SAS is enabled.

mGJpxgX.png

It would barely fit in the cargo bay, but with the landing gear retracted it might be better at doing so.

sTVF0LF.png"Driving" around the KSC to show the "off-road" capabilities.

bsKnGhQ.pngTaking off from the grass.

pnzSFIo.pngFlying around the KSC.

WgoZbxW.pngLanding in the sea near the KSC.

yTGSmMQ.pngDid I mention it can also go underwater?

QsVIYEf.pngNot for long though.

WGnJslp.pngTaking off in the water is slightly harder than usual.

91jtKQd.pngThis is why the aircraft has a pair of wings under the main set of wings. It needs to use those lower wings as a hydrofoil in order to accelerate to takeoff speed.

SilCQ74.png

Taking off from the water.

hxmzrkg.pngReturning to the KSC.

3wCNgLD.pngI almost crashed into the ground in order to take a screenshot of it on final approach.

BKtlwGm.pngSlowing down to a stop.

HSKiBt5.pngEverything appears to be intact.

Edited by hexeract
My entry had slightly too many parts, so I removed 3 parts from the entry to make it valid
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