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[WIP][1.12.3] Nuke's Unlimited (NU) v0.9.99.0-prerelease `<Target Acquired>` edition [15 Aug 2022]


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Nuke's Unlimited KSP version License
Curseforge GitHub SpaceDock CKAN

Nuke's Unlimited (NU)

Adds Nuke's Unlimited agent, flags, and common files used in all Nuke's Unlimited's add-ons for Kerbal Space Program.

By zer0Kerbal, inspired by @Nuke

An original creation of KerbSimpleCo

NukesUnlimited Hero

See More

  • Discussions and news on this mod: See Discussions or KSP Forums
  • Changelog Summary for more details of changes: See ChangeLog
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Help Wanted

  • Logo(s) for Kerbal Hacks Ltd
  • More lorem ipsum text for the Agency description
  • Additiona flags
  • Compatibility patches
  • Have a request? Glad to have them, kindly submit through GitHub.


  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

Installation Directions 1

Use CurseForge/OverWolf App (currently does not install dependencies)

CurseForge/OverWolf App






  • agency
  • flag
  • config

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

  • @Nuke for the inspiration to create this mod
  • see Attribution.md for more comprehensive list

Legal Mumbo Jumbo (License provenance)



Original (0) - Author: zer0Kerbal

Forum: Thread - Source: GitHub
License: License License


All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses

see Notices.md for more legal mumbo jumbo

DONATIONS: How to support this and other great mods by zer0Kerbal

Completely voluntary, absolutely amazing, and really does help me out a lot! cybutek@cybutekcreator of Kerbal Engineer

Support Github Sponsor Patreon Buy zer0Kerbal a snack

and it is true.

Connect with me

Track progress: issues here and projects here along with The Short List

zer0Kerbal | kerbalspaceprogram.comzer0Kerbal | CurseForgezer0Kerbal | redditzer0Kerbal | Patreonzer0Kerbal | YouTubezer0Kerbal | Twitchzer0Kerbal | PayPalzer0Kerbal | Buy Me a Coffeezer0Kerbal | Twitter


  1. this isn't a mod. ;P↩︎

  2. may work on other versions (YMMV)↩︎

  3. Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎


Edited by zer0Kerbal
update links and lasso the birds
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good to see this mod still kicking around.

some trivia, i did some research on image used on the flag. figured out that this detonation is the greenhouse-item test. first tritium boosted device, its yield was only 45.5kt. footage of this detonation can bee seen at the end of dr. stangelove, iirc. 

Edited by Nuke
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