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can we have steam achievements?


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15 hours ago, Superfluous J said:

A couple suggestions:

A special kind of talent - Destroy 2 or more KSC buildings in a single crash.
Did you check the map? - Leave Kerbin's SOI without having entered Mun's or Minmus' SOIs

Here's some ideas to add onto yours;.

  •  Achievements involving landing a spacecraft within 7 minutes of entering the atmosphere:
    • Seven Minutes of Discomfort - Land on Duna within 7 minutes of entering the atmosphere.
    • Seven Minutes of Fear - Land on Eve with 7 minutes of entering the atmosphere.
    • Seven Minutes of Terror - Land on Ovin within 7 minutes of entering the atmosphere.
  • Achievements involving putting heavy payloads into LKO:
    • Hercules - Put a +100t payload into LKO in one launch.
    • Ares - Put a +500t payload into LKO in one launch.
    • Zeus - Put a +1000t payload into LKO in one launch.
  • Some 'grand tour' fly-by achievements based on limited DV:
    • Hitchhiker - Use a spacecraft with less than 1000 m/s DV to fly by all of Kerbol's planets and moons.
    • Explorer - Use a spacecraft with less than 500 m/s DV to fly by all of Kerbol's planets and moons.
    • Voyager - Use a spacecraft with less than 250 m/s DV to fly by all of Kerbol's planets and moons.

If anything here seems a bit extreme or not hard enough, then updates to KSP 2 would bring in harder achievements so players push the limits of the game as hard as possible. Of course, they could use cheats, but hopefully the achievements have a check against that.

Edited by intelliCom
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3 hours ago, intelliCom said:

Here's some ideas to add onto yours;.

  •  Achievements involving landing a spacecraft within 7 minutes of entering the atmosphere:
    • Seven Minutes of Discomfort - Land on Duna within 7 minutes of entering the atmosphere.
    • Seven Minutes of Fear - Land on Eve with 7 minutes of entering the atmosphere.
    • Seven Minutes of Terror - Land on Ovin within 7 minutes of entering the atmosphere.

 

  • Achievements involving putting heavy payloads into LKO:
    • Hercules - Put a +100t payload into LKO in one launch.
    • Ares - Put a +500t payload into LKO in one launch.
    • Zeus - Put a +1000t payload into LKO in one launch.
  • Some 'grand tour' fly-by achievements based on limited DV:
    • Hitchhiker - Use a spacecraft with less than 1000 m/s DV to fly by all of Kerbol's planets and moons.
    • Explorer - Use a spacecraft with less than 500 m/s DV to fly by all of Kerbol's planets and moons.
    • Voyager - Use a spacecraft with less than 250 m/s DV to fly by all of Kerbol's planets and moons.

If anything here seems a bit extreme or not hard enough, then updates to KSP 2 would bring in harder achievements so players push the limits of the game as hard as possible. Of course, they could use cheats, but hopefully the achievements have a check against that.

Here's one from me - Battle of the Heroes (or Battle of the Kerbals): Land on Rask and Rusk with the same vessel. 

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7 hours ago, Superfluous J said:

Did you check the map? - Leave Kerbin's SOI without having entered Mun's or Minmus' SOIs

Doing that is usually easier than entering one of the moons' SOIs. I'd say this achievement would involve entering a solar orbit, spending >100 days out then re-entering Kerbin's SOI without having visited another SOI along the way, with the achievement title implying some kind of map-reading ineptitude as the navigator sends the craft in circles.

"Look, there's Kerbin again. Auto, are you sure you..."

"It's a shortcut, Trust me"

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On 8/26/2022 at 3:14 PM, intelliCom said:

Here's some ideas to add onto yours;.

  •  Achievements involving landing a spacecraft within 7 minutes of entering the atmosphere:
    • Seven Minutes of Discomfort - Land on Duna within 7 minutes of entering the atmosphere.
    • Seven Minutes of Fear - Land on Eve with 7 minutes of entering the atmosphere.
    • Seven Minutes of Terror - Land on Ovin within 7 minutes of entering the atmosphere.
  • Achievements involving putting heavy payloads into LKO:
    • Hercules - Put a +100t payload into LKO in one launch.
    • Ares - Put a +500t payload into LKO in one launch.
    • Zeus - Put a +1000t payload into LKO in one launch.
  • Some 'grand tour' fly-by achievements based on limited DV:
    • Hitchhiker - Use a spacecraft with less than 1000 m/s DV to fly by all of Kerbol's planets and moons.
    • Explorer - Use a spacecraft with less than 500 m/s DV to fly by all of Kerbol's planets and moons.
    • Voyager - Use a spacecraft with less than 250 m/s DV to fly by all of Kerbol's planets and moons.

If anything here seems a bit extreme or not hard enough, then updates to KSP 2 would bring in harder achievements so players push the limits of the game as hard as possible. Of course, they could use cheats, but hopefully the achievements have a check against that.

I hope they wouldn't completely disable achievements on a save just for using cheats. If ksp2 is anywhere near as buggy as ksp1, then occasional cheating will be essential to prevent frustrating glitches from ruining hours of gameplay.

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29 minutes ago, joratto said:

I hope they wouldn't completely disable achievements on a save just for using cheats. If ksp2 is anywhere near as buggy as ksp1, then occasional cheating will be essential to prevent frustrating glitches from ruining hours of gameplay.

Buggy or not, most games will disable achievements (for that save) if cheats or mods are used. Most devs only give achievements to players that only play the stock version, with stock rules and assets. 

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4 minutes ago, shdwlrd said:

Buggy or not, most games will disable achievements (for that save) if cheats or mods are used. Most devs only give achievements to players that only play the stock version, with stock rules and assets. 

most mainstream games aren't as buggy and grindy as ksp :(

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1 hour ago, joratto said:

most mainstream games aren't as buggy and grindy as ksp :(

If KSP2 is like that too it will have failed at the only thing it was supposed to do.

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52 minutes ago, Master39 said:

If KSP2 is like that too it will have failed at the only thing it was supposed to do.

I’ll believe it when I see it. I, for one, would realistically consider it a success even if it’s just a parts/planets pack with better graphics and multiplayer.

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