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ISV Design Challenge - Design An Interstellar Vehicle


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Jeb Crashed his personal SSTO into the KSC's Planned Interstellar Vehicle, Jeb managed to eject but now the KSC is taking this opportunity to build a more capable ship as opposed to sending kerbals in a cramped ship to another star. The KSC has some requirements for it.

Banned Mechanics

  • Kraken Drives
  • KAL Overclocking

Permitted Parts Mods

  • KSPI-E 
  • Far Future Technologies
  • Near Future Technologies
  • Blueshift - Kerbal FTL (FTL Section ONLY)
  • Kerbal Planetary Base Systems
  • Extraplanetary Launchpads
  • Tweakscale
  • USI Life Support
  • DeepFreeze
  • B9 HX(Reconfig is ALLOWED)
  • KARE

Exploration Ship Requirements

  • Must Carry a Reusable Lander capable of landing on all planets within the target system and returning to orbit
  • Must be able to refuel itself(this capability can be installed on the lander)
  • The Ship and the Lander cannot be the same craft, We can't have our fancy ISV get covered in scorch marks from reentry.
  • Capable of returning to LKO at the end of the mission
  • Main ship must carry
    • Mobile Processing Lab
    • Power Supply
    • Habitat module
    • Life Support Systems
    • Cryopods(If Using Deepfreeze)

Colonization Ship Requirements

  • Must carry Either
    • A self-sufficient colony
    • The Equipment to Build a self-sufficient colony
  • Must Carry a Reusable lander capable of repeated takeoffs and landings from the targeted planet
  • Equipment to keep this Lander Fueled(Can Be Installed on the lander)
  • Must be able to serve as an interplanetary freighter after the colony modules have been dropped off(You can use EL on your colony to build freight modules)
  • Main ship must carry enough kerbals to colonize the system
  • Ship must be capable of providing life support for the duration of the trip
  • Must have a power supply

General Requirements(Both Types)

  • Must be able to go interstellar(GU Or Light Levels, Using Extrasolar, beyond home, or GEP, does not count)
  • Capable of visiting all planets in the target system(No, you cant exclusively focus on a habitable planet, ISVs are expensive after all)
  • You may carry multiple landers designed for different roles if your main lander is not capable of fufilling it(such as landing on a high G body which is basically airless)
  • Play Fair, Dont Cheat, if your ISV is in one category, we will not compare it or say it is better than those in the other categories.

STL Rules

  • No Faster-Than-Light Drives, simple enough right?
  • Otherwise do whatever you want so long as it doesnt break other rules

FTL Rules

  • Must Use Faster-Than-Light drives, Blueshift is allowed for this category
  • Do whatever the love you want so long as it doesnt break other rules

STL Submissions

[Your Name Here] - [Your Ship Type Here]

FTL Submissions

[Your name here] - [Your Ship Type Here]

Edited by kspnerd122
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  • 2 months later...

If you dont have life support mods just ignore any references to LS, any non beyond home interstellar mod is allowed

On 1/2/2023 at 8:32 AM, user544 said:

What if I don't have life support mods?

And my GU systems wont load?

Just dont add it?

 

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No Wormholes, Period, If you do the challenge in Kcal you may not use the wormhole and must travel between star systems normally(as in, travelling through space)

28 minutes ago, Probird_23 said:

Is kcalbeloh allowed for this challenge? I think it's a pretty good interstellar mod

 

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