Make sure you have a solid bug reporting / feedback system in place during early access I've played a few successful early access games and try to submit bug reports whenever I encounter something.  I'm a verification engineer in real life so I'm already in the habit of simplifying bugs down to an easy-to-replicate base case and capturing useful details.  There's nothing worse than putting in this extra effort (as a player) and feel like you're just dropping your feedback into a void.  Here
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