Speaking as an indie dev - While I can't literally show you, multiplayer is one of those critical foundational things, and likely why the whole thing took so long to get to just this state. To put it simply, if multiplayer foundations were not already implemented, then they would never be implemented. Its not the sort of thing you can just hammer down in at the end of development. Either its in there, or they're blatantly lying to our face through their teeth. As for why its not on day one,
    • Like
    9