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[1.12.5] H-II (H3) Transfer Vehicle 1.0.1


MATVEICH_YT

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H-II (H3) Transfer Vehicle

screenshot79.png?width=1193&height=671

 

Current release includes:

  • H-II Transfer Vehicle (HTV)
  • HTV Return (HTV-R)

 

Future Plans:

No big plans for now as I'm busy finishing college, but hopefully I'll get back into development as soon as things settle down :)

 

Recomended mods:

 

Craft files:

  • HTV (without Habtech2 parts)
  • HTV-R (without Habtech2 parts)
  • HTV (with Habtech2 parts)
  • HTV-R (with Habtech2 parts)

 

Screenshots:

 

Dependencies:

All dependencies are bundled with the release:

  • B9PartSwitch
  • Waterfall
  • Module Manager

 

FAQ:

Q: Does this mod works with *name of LV mod*?

A: IDK. It has standard sizes 1.25, 1.875, 2.5m, so it works with mods that uses standard sizes. You also can use TweakScale.

Q: Do you have plans for HOPE-X?

A: No

Q: Will you do the manned HTV?

A: Well, manned HTV isn't really an HTV. It utilizes some of the HTV technologies but it is not an HTV. So the answer is no.

 

DOWNLOADS

SPACEDOCK

GITHUB

 

Changelog:

Spoiler

v0.6.3

  • Parts added:
    • Avionics Module
    • Service Module
    • Un-Pressurised Logistic Carrier
    • Pressurised Logistic Carrier
    • Linear RCS block
    • Multidirectional RCS block
    • Exposed Pallet (EP)
    • EP Docking Rails
    • Main Thruster
    • Decoupler

 

v1.0.0

  • Parts added:
    • HTV-R Capsule
    • HTV-R Heat Shield
    • HTV-R Main Chutes
    • HTV-R Drogue Chutes
    • HTV-R Capsule Decoupler
    • Power/Data Grapple Fixture moved from previous versions of HabTech2 to this mod
  • Bug fixes:
    • fixed Main Thruster and RCS sound
    • fixed Service Module texture
  • Miscellaneous:
    • Added "Stack" option for top and bottom PLC caps
    • Reworked CBM hatch model and textures (Thanks to Benjee10!)

 

v1.0.1

  • Bug fixes:
    • fixed solar panels on the PLC (did not produce electricity)

License: Creative Commons — Attribution 4.0 International — CC BY 4.0

Edited by MATVEICH_YT
Bug fixes
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16 hours ago, Aussie Toad Stool said:

Do you have a roadmap for the other features planned? I would love to see HTV-X and other derivatives in flight

 

On 11/20/2022 at 6:51 AM, MATVEICH_YT said:

Plans:

HTV-R (HTV-Return) and a few other things for HTV are currently in development. Also I have plans for HTV-X.

 

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Just wanted to let you know that the engines don't seem to produce any sound. Not really a big deal considering you're probably well in the vacuum of space by that point. Also I know this mod is still WIP. That aside this mod is great! Anything that bring JAXA stuff into KSP has my attention!

Edited by Blufor878
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  • 3 weeks later...
  • 2 months later...

Have just installed and tried out the 1.0 release, and wanted to say thank you, and congrats. Everything seems to be working great. I tried one of the sample craft and put it into orbit on an H2, then re-entered with the return vessel. The parachute attachment is slick, and works great.

Thanks for working on this! Looking forward to the H3 :)

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  • 3 weeks later...
  • 2 months later...
On 6/4/2023 at 6:45 PM, zw_45 said:

@MATVEICH_YT

Looks like the suncatcher transform of the solar panel on HTV_PLC is missing. The panel  is not generating electricity whether it is facing sun or not.

Sorry for wait and thanks for feedback, I'll fix it soon.

 

UPD: Fixed.

Edited by MATVEICH_YT
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