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Rewind instead of QuickSave - QuickLoad


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Having recorded events on the timeline allows players to rewind instead of using F5-F9.

Of course this works best when on-rails. Doing it during a physics simulation means having reversible physics.. which is harder to do.

But it's doable.

Edited by Vl3d
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Just now, jastrone said:

not very usefull and you would either have to save every position or reverse physics

I guess that's why Scott Manley upgraded his PC with a 5.4 GHz CPU, eh?

Reverse physics it is!

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