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J404 Panther animation does not match real-life afterburner behavior


psunavy03

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System Info:
Windows 11 Home 22H2 build 22621.1265
Intel Core i9 i9-12900 2.40 GHz
32GB RAM
RTX 3080

KSP2 Build: 0.1.0.0.20892

The J-404 nozzles should animate as follows to mimic real-world engines:  Start out wide open, and then narrow down until max cruise thrust.  On afterburner, the nozzles should be wide open with a flame out the back that varies by throttle position.  See the attached video of an F/A-18 with F-404 engines launching at night.  Note the long flame and wide-open nozzles when the afterburner is staged.

 

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  • 2 weeks later...

- patch 1 (also tested before patch 1)

- Windows 11

- GPU: RTX3070, CPU: AMD ryzen 9 7900 (12 core)

- Expected behavior: switching panther mode to afterburner compresses the nozzle all the way, creates shock diamonds, and then nozzle expands all the way

- Observed behavior: switching mode using the parts manager while in flight makes the nozzle small and starts shock diamonds, but the nozzle will not expand (using action group works as expected)

- to replicate: set up a panther with mode toggle on custom action group and launch. switch to A/B using action group, switch back, and switch to A/B using parts manager (right click on engine and change mode selector)

here is a video that shows the bug happening

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