This thing works kind of like SpaceX's Starship. It is part of a bigger stack, and it would fly back and do a propulsive landing next to the KSC. See that nosecone on the top? It comes from the ReStock+ mod, and it is connected to that Alligator hinge from the BreakingGround DLC. The idea is that this would act similar to the Starship vehicle, and inside that fairing you'd have payload(s), that would be released by opening the nosecone and having them float out that way. The fairing would essentially act like a cargo bay and not deploy. However, the nosecone is just extremely unstable during flight. It moves around and deploying it is a pain. This could be fixed with some struts, but you'd have to disconnect them and have an engineer use the EVA building feature to place struts again, and I'm not planning on making this craft kerbal rated.
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mySynka
Here's an image of a little rocket that I built:
This thing works kind of like SpaceX's Starship. It is part of a bigger stack, and it would fly back and do a propulsive landing next to the KSC. See that nosecone on the top? It comes from the ReStock+ mod, and it is connected to that Alligator hinge from the BreakingGround DLC. The idea is that this would act similar to the Starship vehicle, and inside that fairing you'd have payload(s), that would be released by opening the nosecone and having them float out that way. The fairing would essentially act like a cargo bay and not deploy. However, the nosecone is just extremely unstable during flight. It moves around and deploying it is a pain. This could be fixed with some struts, but you'd have to disconnect them and have an engineer use the EVA building feature to place struts again, and I'm not planning on making this craft kerbal rated.
What can I do?
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