Cailean_556 Posted March 11 Share Posted March 11 (edited) My theory on the anomalies is that we have them "uncovered" at the moment, as part of the Early Access. Not sure as to the reason for this exactly - but I suspect it's to encourage players to explore (which was stated by Nate Simpson in interviews during the ESA Creator Early Access event). Once we have Science(TM) introduced, I believe we'll see these anomalies covered, at least partially, and we may have more placed in the Kerbol system. We will need to utilise earth moving (either actual or in a similar method to the upgrading of the KSC in KSP1 - using enough science you can "upgrade" the dig site, that is to remove some of the debris) to uncover the anomaly/monument. Once it is fully uncovered, I believe we will need to conduct long-term research on the anomalies in order to yield some kind of narrative direction, thus creating a goal for us. To me, the Mun Arch and its map of the Kerbol system is the "youngest" anomaly. It's in the best condition and is the only one that acts as a map. As the Mun is the closest body to Kerbin, it would make sense that a low-tech spacefaring species would attempt to reach it first - so having a map of the star system on the Mun to give such a race an idea of what's in their solar system makes sense. The Minmus anomaly suggests that Kerbals are not the original inhabitants of Kerbin. The "Krakenoid", as I call them, in the centre represents Kerbin and their form share some similarities with the Kerbals. The larger and smaller circles on the floor of the anomaly represent the Mun and Minmus respectively. The spheres along the outside potentially represent the other major planetary bodies in the star system however it is interesting that they do not differentiate between the planets like the Mun Arch (which leads me to believe the Mun Arch was made *later*, after these Krakenoids built the anomaly on Minmus and after they had explored the star system). The Duna anomaly suggests contact between an advanced species and lesser species OR it could suggest an evolutionary stage in the life cycle of Kerbals (i.e. Kerbals eventually become Krakenoids). Either way, there are (or were) representations of 4 species, 2 we have seen, the other 2 are missing or damaged. One is definitely a Kerbal, the other a "Krakenoid". The head on which they reside appears to be either an older and wiser "Krakenoid" or is viewed as some kind of deity as their features are more defined and less "cartoonish" compared to the Kerbals and the "Krakenoid" figures on that anomaly and as depicted on Minmus. The central planet and its gold device around its circumference, and the fact that its the same colour/material as the anomaly on Minmus suggests it's either referring to Kerbin (as the home to potentially not just two, but perhaps 4 species - or as a place of reverence to all 4 species) or its referring to the planet where this deity resides, or at least resided, as sort of an invitation ("If any of the species find this monument, you can find us on this planet", perhaps). The Tylo anomaly is the odd one out to me, more so than the Duna anomaly. This does not depict your usual Krakenoid, as it appears to have much more defined tentacles than the "cuter" Krakenoids. The eyes are different as is the body shape compared to Kerbals or the Minmus-style Krakenoids. It also appears more like a care-free "Buddha"-type depiction as opposed to the leaner, more serious looking, "Wise Old Krakenoid" on Duna. Which suggests they could be an evolutionary stage, as opposed to another race (Kerbal > Kerbal/Krakenoid > Buddha Krakenoid > Wise Old Krakenoid). If its representative of another race, why are there 3 "Krakenoid" specices and the Kerbals are distinctly not Krakenoid but somehow involved with these species? I do have a theory on this as well, which I will share later in this post. The "Buddha" is hold two stars. I have seen some say this represents a binary star system (in which case it's potentially saying "Find this place, go there"). However I believe it's representative of two different stars. The larger orange one is Kerbol, the other is another star (Debdeb, maybe?) and the Buddha is holding them far apart - perhaps indicating they are very distant to one another. Either way, I believe it's an invitation, or at least an "address" at which you can find the Krakenoids, or what remains of their civilisation. I believe the Krakenoids are a precursor species that, potentially, either evolved on Kerbin alongside the Kerbals or discovered them on Kerbin and visited them. There may have been a technological exchange and these anomalies were all built by a "pre-cataclysm" spacefaring Kerbal species (hepled by the Krakenoids). At some point, Kerbals experienced technological regression (my best guess is some kind of cataclysmic event) and the Kerbals were either abandoned by (or the Krakenoids felt as though they should isolate themselves for some reason), or perhaps the cause of the disappearance of, the Krakenoids. And, until Kerbals began to gain the ability to return to space over a span of time, they have remained forgotten. An alternate theory is that the Krakenoids have devolved (or perhaps evolved) into Kerbals, whether due to time spent in space or some unknown cataclysm, and forgot who they were originally. Perhaps they came from another star system seeking a new home and, while they were exporing Kerbol, discovered Kerbin and decided to stay (or perhaps were forced to, maybe the Krakenoid version of Jeb was a little too eager to land their interstellar ship), over time evolution shaped them into a form that was better suited to Kerbin. I think KSP2 will have a much more pronounced narrative for players to follow in the 'Exploration mode' that functions as KSP2's "career mode". I think it's going to provide us with lore and reasons to explore other planets - more closely than landing in a biome to collect some science points, having a bit of a look around and then leaving again to potentially never return unless you get a mission contract to return or decide to make an outpost on/around said planet at your own cost. I think, by the time we're ready to go interstellar, we'll have an understanding of what we're looking for and why. It's obviously a BIG reason, the resources we'll probably have to amass to develop and produce an interstellar-capable ship will be considerable effort just to say "Hi". At the end of the EA trailer, the veritable armada of interstellar ships suggests either a mass exodus or is a representation of what multiplayer is going to look like. Given that the devs have said KSP2 will not have weapons added, I don't think our Krakenoids are going to be hostile. If anything, they may be extinct. However I feel that, if not on any planets in Kerbol, we are going to discover both lifeforms and intelligent life in KSP2. Thank you for reading. What are your thoughts on the overall "story"/lore of KSP/KSP2? Edited March 11 by Cailean_556 Quote Link to comment Share on other sites More sharing options...
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