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Docking ports rotate or detach randomly in VAB


OWrobel

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KSP Version: 0.1.1.0.21572

Operating System: Windows 11

CPU and GPU models: AMD Ryzen 7 3700X 8-Core Processor, NVIDIA GeForce GTX 1070

Description of the bug: While in VAB and constructing a spacecraft I found a bug that causes the docking ports to randomly rotate or completely detach when a part is attached. It appears to be happening everytime you intentionally rotate the whole spacecraft a few times, and attach a part/attach the spacecraft to another one using workspace "Merge" button. 

Expected Behavior: Docking ports stay attached correctly after rotation of the whole spacecraft

Observed Behavior: Docking ports rotate (e.g. 180*) or detach completely when a new part is attached or the spacecraft is attached to another one via workspace merging.

Steps to Replicate: 1. Build a simple rocket
2. Save it as a workspace
3. Start a new spacecraft with a docking port
4.  Save it as a workspace
5. Merge the two worspaces
6. Intentionally rotate the spacecraft using WSAD
7. Attach it to the rocket
8. Bam! The docking ports are now inverted.

Fixes / Workarounds (if known..): Rotate the docking port for the own need (is annoying with multiple docking ports)

image.png?width=748&height=468

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