LeroyJenkins Posted March 18 Share Posted March 18 Will the ability to Enable/Disable Installed Mods from the ModList Manager at the Main Menu Screen, be added to SpaceWarp/BepInEx? It would be helpful to have for Debugging issues in game. To help determine if it is an issue with the Mod or the Base Game. Instead of having to delete/move the plugin folder in the install drive. I know that some Mod Devs include, mod configuration menu to enable/disable some options of their mod. But I am looking for a enable/disable of the whole mod. Any thoughts on this? Thanks Quote Link to comment Share on other sites More sharing options...
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