Kurld Posted March 24 Share Posted March 24 If you play the game very long you will see it: decoupled boosters or other garbage in map view that dips well into kerbin's atmosphere only to emerge on the other side unscathed, and since they are on rails, their orbits never decay and they don't go away until you bother to go into the tracking station and remove them manually. How low can you go and remain safe? Quote Link to comment Share on other sites More sharing options...
king of nowhere Posted March 25 Share Posted March 25 18 hours ago, Kurld said: If you play the game very long you will see it: decoupled boosters or other garbage in map view that dips well into kerbin's atmosphere only to emerge on the other side unscathed, and since they are on rails, their orbits never decay and they don't go away until you bother to go into the tracking station and remove them manually. How low can you go and remain safe? iirc, it should be 25 km, as long as you're not in physical range Quote Link to comment Share on other sites More sharing options...
Mahnarch Posted March 25 Share Posted March 25 Litter bug! It is one of my mission parameters that all debris deorbits itself. Quote Link to comment Share on other sites More sharing options...
Leganeski Posted March 25 Share Posted March 25 6 hours ago, king of nowhere said: iirc, it should be 25 km, as long as you're not in physical range In general I think it’s 0.01 atm, which on Kerbin is at an altitude of about 23 km. Quote Link to comment Share on other sites More sharing options...
Kurld Posted March 26 Author Share Posted March 26 15 hours ago, Mahnarch said: Litter bug! It is one of my mission parameters that all debris deorbits itself. Mine too I got tired of thinking it was done only to come back and see a pesky spent stage STILL somehow keeping itself aloft. Quote Link to comment Share on other sites More sharing options...
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