Klapaucius Posted April 17 Share Posted April 17 (edited) This is my plea to take the maneuver node UI, dispose of it and start over. I apologize, as I know a lot of work has gone into this, but I am very, very frustrated. I've spent most of my time on Kerbin, but on my few adventures to other planets, the game has just had the wind taken out of my sails. I really think the maneurving in KSP2 is a major step backwards. The UI is cluttered and more importantly, it is very difficult to use. I have been trying to fly to Dres. I try, fail, give up and come back thinking things will be better. They are not. I've been recording my play, and from the time I achieved orbit around Kerbol until I gave up trying to get an encounter with Dres, I spent 15 minutes of real time. Wondering if I am just terrible, I opened KSP1. I recorded my progress. It took me 30 seconds to set a maneuver and get an encounter. So, it is not operater error. The system is actively fighting me. Also, compare the readability of KSP2 compared to KSP1. The text in KSP1 is clean, and the whole area does not feel cluttered. Note also how simple and useful the encounter nodes are in KSP1. I have no idea what the 1A and 1B etc are supposed to indicate. Edited April 17 by Klapaucius Quote Link to comment Share on other sites More sharing options...
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