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Could you do an wallpaper with those top secret thingies in red with a lander orbiting the Mun with a space station on it and a base on the Mun?

top secret thingies?? what? you want a lander orbiting the mun attached to a space station and somehow seeing a base all the way down on the mun surface??

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Ok, I'm going to ask you for a picture.

It's a laser spacestation called the "Lewis and Clark" that orbits above Kerbin (That will likely be featured in my fanfic) Should I give you screenshots, or the .craft file?

I wish for the station to be tilted at a angle over the daytime horizontal horizon of Kerbin and for it to be firing its red laser beam and a target on Kerbin

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Ok, I'm going to ask you for a picture.

It's a laser spacestation called the "Lewis and Clark" that orbits above Kerbin (That will likely be featured in my fanfic) Should I give you screenshots, or the .craft file?

I wish for the station to be tilted at a angle over the daytime horizontal horizon of Kerbin and for it to be firing its red laser beam and a target on Kerbin

......................................................

i shall leave the rest of the response up to those who read the front page

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......................................................

i shall leave the rest of the response up to those who read the front page

Surely you would use this lovely picture of Nick Cage to politely explain you aren't doing any requests..

EWz599w.jpg?1

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Even though this is your art thread and have the freedom to post whatever type of art you want, and I must say, it's pretty impressive how well you can blend his face into the picture, I would consider it a type of art... so, you should be allowed to post it, once again, it is YOUR thread...

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apparently its off topic and they removed all the previous posts of him

Yup, that would pretty much sum it up.

Hey, Steering the topic back to 3D stuff, and Kerbals.

You're a master of 3D.

So what can i do to make this scene look more... Realistic?

N6uhyKQ.png

Just, general suggestions, that would transfer from 1 3D program to another.

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Yup, that would pretty much sum it up.

Hey, Steering the topic back to 3D stuff, and Kerbals.

You're a master of 3D.

So what can i do to make this scene look more... Realistic?

N6uhyKQ.png

Just, general suggestions, that would transfer from 1 3D program to another.

Lol, well he looks so depressed... Also it could help if he wasn't frozen in mid-jumping jack.

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Yup, that would pretty much sum it up.

Hey, Steering the topic back to 3D stuff, and Kerbals.

You're a master of 3D.

So what can i do to make this scene look more... Realistic?

N6uhyKQ.png

Just, general suggestions, that would transfer from 1 3D program to another.

erh everything looks like plastic, and i cant tell where the main lightsource is coming from or what it is? seems like the sun is bleeding through the roof

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Lol, well he looks so depressed... Also it could help if he wasn't frozen in mid-jumping jack.

Part of that is the camera angle,

Second is the part that that's a T-Pose, he's not posed, nor are any of his shape-keys active.

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erh everything looks like plastic, and i cant tell where the main lightsource is coming from or what it is? seems like the sun is bleeding through the roof

So to fix that... Apply some general surface noise textures, or would i need something more specific?

Also, i'm guessing the specular amounts are contributing?

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So to fix that... Apply some general surface noise textures, or would i need something more specific?

Also, i'm guessing the specular amounts are contributing?

i dont know how blenders GI system works but if its just the sun illuminating that room then there should be soft GI an AO shadows rather than direct light

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i dont know how blenders GI system works but if its just the sun illuminating that room then there should be soft GI an AO shadows rather than direct light

Well, I'll look into that when i get home today.

It might be the light.

Also, exactly which elements of the picture looked particularly plastic?

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