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What did you do in KSP1 today?


Xeldrak

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13 minutes ago, Mark Kerbin said:

Today I;

Accidentally Blew Up A Space Station

 

Wow, you too?    I spent >300k funds on building TWO stations to complete a contract worth ~100k.  The first one had a docking port jam then somehow my station root part separated from the rest of the station when I had an engineer go out to try to remove the offending docking ports.  I did get to try my escape system as well - after I launched it to rendezvous with the cloud of station parts. 

Edited by Cavscout74
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21 minutes ago, Cavscout74 said:

Wow, you too?    I spent >300k funds on building TWO stations to complete a contract worth ~100k.  The first one had a docking port jam then somehow my station root part separated from the rest of the station when I had an engineer go out to try to remove the offending docking ports.  I did get to try my escape system as well - after I launched it to rendezvous with the cloud of station parts. 

Oofff. I only accept station contracts when i already need a new station.

5 minutes ago, TeslaPenguin1 said:

I once used MJ and watched with horror as it "docked" into the station. Not really. It exploded :( 

Thank god for Revert

To MJ's credit, i did accidentally put in a negative value. Also It is modeled after jeb sooo

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"Once in a blue moon" they say, well once was today. I did a stream and setup this shipyard.

The first spaceplane delivered 48 tons of RocketParts in 3.75m tanks. I needed to do this 4x but only did it once to prove it, then I cheated the remainder because I stream so rarely and I want to see things get done and places gotten to--and anyone who watched has seen 1000 spaceplane launches by now. For such a great payload it is simply named "The Loader."

Honeyview_screenshot892.jpg

The second plane is codename NOX Crown r6. It only delivered some crew but has plenty room for life support or Equipment if I had the mods for these in this particular install. The station delivered a build but either the two crafts clipped or that I forgot to remove the launch clamps from the build. Everything exploded quite violently-- even annihilated. In a blink, parts were scattered and 10km away and I have to revert to the quicksave I made just in case.
Honeyview_screenshot900.jpg

...I see draws for Stuff, Things, and Stuff and Things! :o 
Honeyview_screenshot901.jpg 

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21 minutes ago, Mark Kerbin said:

Oofff. I only accept station contracts when i already need a new station.

I did - this is a fairly new career, the previous station was a tiny, barely useful low tech mess that I deorbited & when a simple contract popped up for a new station, I figured it was as good a time as any.  Was only asking for 5 crew & 4000 liquid fuel.  Simple, right?  :rolleyes:

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23 minutes ago, Cavscout74 said:

I did - this is a fairly new career, the previous station was a tiny, barely useful low tech mess that I deorbited & when a simple contract popped up for a new station, I figured it was as good a time as any.  Was only asking for 5 crew & 4000 liquid fuel.  Simple, right?  :rolleyes:

yes. very simple. Right up until the kraken notices you.

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Hi folks

Shortly after the dlc hit the servers my internet died and couldn´t be resurrected till yesterday. :mad:

So this post will be about all the things I have done in that period. Don´t worry, I didn´t have much time. I think I flew the same missions as a lot of people did with the new parts. You know, boring stuff.

First, the obligatory Soyuz mission. To celebrate my first launch at the Woomerang site, I added a little bit of stuff around it. So this took me 3 days.

UQraBmJ.png

yngUTII.png

After that I wanted to get used to the new structural panels and thougt of another historic mission...

(I think Jeb didn´t quite understand a crucial part of the mission briefing)

pk7yXwh.png

At least he looks happy, and yes, I´m going to send him to Duna. It´s his own fault!

So another 3 days later I finally started on planning - of course - an Apollo style Mun landing. (I told you, the boring stuff) Here´s the catch. I wanted it to be fairly accurate, and I wanted the LEM to carry a Mun rover. Inside the descent stage. Preferably it should come out of the correct side. And so on. In the last 4 days I´ve been building and throwing away a lot of designs, flew 2 test missions to munar orbit and just above the surface, like the real Apollo program. :rolleyes: And 2 hours ago I finally touched down to test the LEM in its natural habitat.

This is what I came up with. It´s not completely accurate, and it burps out the rover rather than unpacking it gently, but I´m pretty happy with it.

ubBq6p8.gif

I think now I will try to get the crew home, and after that I´ll check out a few of the stock missions. 

Have fun with your endeavours, Cheers Mü

Edited by KerrMü
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3 hours ago, KerrMü said:

Hi folks

Shortly after the dlc hit the servers my internet died and couldn´t be resurrected till yesterday. :mad:

So this post will be about all the things I have done in that period. Don´t worry, I didn´t have much time. I think I flew the same missions as a lot of people did with the new parts. You know, boring stuff.

First, the obligatory Soyuz mission. To celebrate my first launch at the Woomerang site, I added a little bit of stuff around it. So this took me 3 days.

UQraBmJ.png

yngUTII.png

After that I wanted to get used to the new structural panels and thougt of another historic mission...

(I think Jeb didn´t quite understand a crucial part of the mission briefing)

pk7yXwh.png

At least he looks happy, and yes, I´m going to send him to Duna. It´s his own fault!

So another 3 days later I finally started on planning - of course - an Apollo style Mun landing. (I told you, the boring stuff) Here´s the catch. I wanted it to be fairly accurate, and I wanted the LEM to carry a Mun rover. Inside the descent stage. Preferably it should come out of the correct side. And so on. In the last 4 days I´ve been building and throwing away a lot of designs, flew 2 test missions to munar orbit and just above the surface, like the real Apollo program. :rolleyes: And 2 hours ago I finally touched down to test the LEM in its natural habitat.

This is what I came up with. It´s not completely accurate, and it burps out the rover rather than unpacking it gently, but I´m pretty happy with it.

ubBq6p8.gif

I think now I will try to get the crew home, and after that I´ll check out a few of the stock missions. 

Have fun with your endeavours, Cheers Mü

Nice, very nice:wink:

I landed on the mun (moon), I haven't landed on other planets yet, it takes some practice, im planning on landing to the minmus.:)5A4661638F8170928510EBF30BEE29B885AB6CFC

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All I did today was build one singular aircraft replica...:blush:

Time to play guess the aircraft!

28rdYAj.png

If you guess it wrong then that tells me either I did a bad job (which I probably did) or that you have no knowledge at all of aircraft from the early 20th century...

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On 3/28/2018 at 9:16 PM, Azimech said:

Testing 1.4.2.

"All right, you primitive greenheads, listen up! .....

Oh my. That was downright scary. :cool:

 

On 3/29/2018 at 12:29 AM, KevinW42 said:

I sent a probe to collect science from the low space around the Sun situation. It gets a tad warm here. .....

Welcome to the club! @Archgeek and I both are sundivers from way back. Go ahead, push it... you can get closer!

 

11 hours ago, HalcyonSon said:

...
So far, I've only carried a manned science rover to the next continent over.  Building something narrow enough to fit on the Mk3 cargo bay floor was a challenge in itself.  I would build a rover that fit the widest part or the bay, but then couldn't drive out because it wasn't flat on the floor.
...

I had similar problems. I try not to make a habit of clipping parts (although, lately .....), but it was the only way I could get my rover solution to work. One of the problems I had was right after undocking the payload, where the rover(s) would vault up and out (explode) - because of the way they were docked, the wheels had load on them. And then there was backing out of the cargo hold down the ramp. If it wasn't dead-on it was an issue. And getting back up and in was another. :confused:

Hope you do better with it than I did.

Edited by LordFerret
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4 hours ago, KerrMü said:

ubBq6p8.gif

:o That's really cool and I'm having a hard time figuring out how you did it. Specifically, how you built the containing chamber to be structurally sound and to pop open like that.

 

I only have one screenshot for you guys today. I threw together a bare-bones rover to test something very quickly, and apparently it levitates.

Spoiler

37DE5535A1E775B5AF30C140662D9C8B572BBA13

The reason I have nothing to share with you guys is that what little time I spent playing KSP today went into building stuff but not launching anything, in preparation for construction of Tiger's Eye Station. I designed a converter module for the station first. Unfortunately I also noticed that I have indeed deleted the habitation module, which isn't necessary for the Gilly mission but will need to be redesigned for any asteroid-based stations, so I'll do that tomorrow maybe.

The other thing I tried to design was a mission to Gilly, on the logic that if I am waiting for a launch window to go to a moon with only three biomes, I might as well check all the science off my list while I'm at it. I ultimately designed a pretty normal rocket that used the new structural tubes to hold a small disposable lander (since the crew could easily just grab the science out of it and use their jetpacks to return to the orbiting rocket). The plan was to send the orange suits in this rocket during the same launch window as the station parts, get all the science from Gilly, and return home.

I feel like I'm not thinking very clearly today; this week's just been really exhausting. So it was only after completing the rocket that I realized Gilly is so forgiving to land on that I'll probably just wait until I do a proper Eve mission (in the far future) and just land on Gilly on the way out. So I've nixed the Wagon Train Escort idea. Take the cowboy hat off, Jeb.

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I accidently released 9 of the escape pods from my station in orbit of Eve.

There were 10 escape pods.

Each could carry 16 kerbals.

And they were all full because I needed room for the scientists that I was going to send up.

And they burnt up in the atmosphere. This is what I get for trying to put a single-launch station anywhere...

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