Jump to content

What did you do in KSP1 today?


Xeldrak

Recommended Posts

Greetings fellow kerbonauts, I've fixed my transmitter! Here's an update:

Spoiler

QOkTfkr.png

I've installed restock, and it's awesome, what I saw online and in my first try made me skeptical, but, I now appreciate the awesomeness of restock! :D 

Jk9ZkPm.png

The stock Ariane 5.

SrJ8uKW.png

0GunfMC.png

gTdFWcl.png

N7KfIkb.png

btG6Zqh.png

De-orbited the poodle, still survived. (45 degree reentry)

9bNsXbk.png

A space station, designed to launch on the Ariane 5, but the merge function never works! So Cheat Debug menu it was!

QIfARb0.png

Engineer Natalya Kermanilov on eva, she is joined on Skylab 1 by Bob Kerman, and Vyacheslav Kerolev.

52AvKt6.png

Yup, I've been reading eyes turned skyward! :D  (Go read it here!)

JV0m2Qy.png

Rendezvous curtesy of debug menu, docking curtesy of trial and error.

e6mCmLe.png

96teA1a.png

36FQLD0.png

To quote Natalya herself: "What can I say, I like to e.v.a."        Backpack curtesy of kerbal heavy exoskeleton kit.

S5vZfEq.png

jZDy9NH.png

AHQoFmb.png

UMwDjcJ.png

Same procedure as last time, including debug menu.

 FWdfj72.png

Iehs2Yu.png

j32yuxp.png

qZgfytx.png

ui1Kb4p.png

 

Link to comment
Share on other sites

7 hours ago, fivefiveaccou said:

guys having trouble with passing asterodi indirect misson 2 locating klaws.

You mean asteroid redirect mission part 2. Yes devs did a bad thing... they used the slang term "The Klaw" and on the next page call it "The Grappling Device". :confused: confusing. The part is actually called Advanced Grabbing Unit.  Right click it and select "arm", then you can go to the next step.

For more tutorial questions there's a better place for this here

Edited by Krazy1
wrong link
Link to comment
Share on other sites

On 9/17/2021 at 2:34 AM, jimmymcgoochie said:

@Krazy1 I didn’t do much of the driving- Bon Voyage drove it out to the foothills north-west of the KSC and there was a tree close by when it got there.

I picked Snarkiverse because it just rearranged the stock system rather than adding anything new, which was ideal because my GPU had just died so I couldn’t really run anything else. It certainly makes a difference having the Mun in such a high inclination orbit, I keep launching equatorial and then realising I’m 62 degrees off! (And if you thought stock Moho was hard to get to…)

Ah driving mod - OK. Snarkiverse  looks good. I was think about something like that. I must have launched for Minmus 100 times, and sometimes I still forget the 6 deg inclination! I get a nice 0.1 deg launch and then it hits me. :/

Link to comment
Share on other sites

I reversed a plane down the side of a mountain.

Spoiler

Why?

piqrmvy.png

That's why.

It wouldn't go down the slope forwards, turns out tricycle landing gear doesn't work so well on steep downhill slopes and tends to end with somersaulting down said slope in a shower of explosions and stray parts, but going backwards allows engine thrust to precisely control the descent velocity and also makes it less likely to tip over and fall upside down with the RUD-y consequences that tends to have on a steep slope half way up a mountain.

I also found the Kerbin randolith; weirdly it was barely 10km from one of the regular monoliths, usually randoliths are nowhere near the other anomalies.

Link to comment
Share on other sites

Today i realized a random thought i had while playing my modded KSP install: Could i modify something in CryoTanks so all tanks can store MonoPropellant?

And so i went through a not really epic journey, learning how CryoTanks work (and breaking it sometimes...) until i finally figured out! After everything was working, i decided to test a launch vehicle with a MonoProp only upper stage! 

And so, the MainLiner Mk1 (yes, very creative name) launches!

Spoiler

qxOxh5T.png

Obligatory Waterfall advertisement:

Spoiler

xTMtxAW.png

Boosters out, rotated 90 deegres and accelerating the upper stage as much as i can!

Spoiler

SorQr1B.png

Upper Stage separation is a success!

Spoiler

aQP7Quk.png

Completing the Orbit... and done!

Spoiler

QiKkI5p.png

Fully fueled, the upper stage has about 7000m/s of DeltaV! And since it uses MonoPropellant, you can easily add RCS into it (although we have LFO+OX RCS, i dont really like them...).

All other tanks (0.625, 1.25, 2.5 and so on) can be fueled with MonoProp too, they also hold more than the standart RCS tank, making them overpowered in comparisson with the standart ones, but i dont really mind, since i never liked the game balance on those.

I hope this post has been interesting for you! Thank you so much for reading!

Link to comment
Share on other sites

I have Mirabilis under development.  With the advent of swjr-swis' Boop-Dock[tm], I am aiming to design a small number of economical, high-volume commuter jets (2 to 3 types).  They will assume/require ground-support for fueling and passenger embarkation/disembarkation.  (See my recent Jet Connect passenger terminal.)

YaWFq6Y.png    fTZgScy.png

I'm in the finishing touches with development, i.e. performing the aerodynamic tuning.  It's an absolute hoot in the cockpit[1] when one gingerly drops the nose on final for landing: a schizophrenic kind of Dr Jekyll / Mr Hyde moment!  Touch-down at 42 m/s and the drag chute should never be required ("but never let a node go to waste!").

886 m/s @ 12 km, (M2.98) for a range of 2,940 km.

[1] wait a minute!?  what cockpit?  forgot to mention that -- rate-cutting and all that -- my commuter fleet will be all-drone...

Edited by Hotel26
Link to comment
Share on other sites

I had KSP open for ...nearly 21 hours!

I spent the better part of that time designing a flashy base that modularly builds out through EL, and designing the several modules, bootstrap landers, ...and getting acquainted with Keridian Dynamics and Angel-125's SandCastle and EVA Repairs (lightweight part failure).

Spoiler

The grand plan is a Jool 5 with JNSQ, colonization, part failure and maybe life support.

TKJMEGh.pngu2LBze5.png

 

Random moment during testing and learning the NFE interface on JNSQ Vall.

Su8jsw1.png

Link to comment
Share on other sites

25 minutes ago, Caerfinon said:

Inspecting the crash of a Missing Aircraft for the United Knations

Biil braves subzero temperatures in the Antarctic to recover valuable data about this recent UK plane crash (good thing he packed his long-johns).

E3joXk3.png

Long johns?

ECB23-A67-A3-F7-4258-BB43-EAD0-E67-EC4-F
Classic treat at timmies.

Edited by Stormpilot
Link to comment
Share on other sites

I made a 100x100px rotating kerbin animation that fits the forum avatar file size restriction(Max file size: 0.25MB).
You can use it as an avatar if you want.
The GIF works, the WebP does not, returning this message:
"Sorry, an unknown server error occurred when uploading this file.
(Error code: imagecreatefromstring(): Couldn't create GD Image Stream out of Data)".


rotating%20kerbin%20avatar.gif?dl=1  GIF

rotating%20kerbin%20avatar.webp?dl=1  WebP

Edited by antipro
Link to comment
Share on other sites

Built the new Chandra-Station around the Mun in four launches - right now still unkerballed.

Some nice cupolas from Nertea's mods and a long docking arm for my SSTOs to dock.

The big centrifuge on the lefthand side is not yet deployed, as therefore two engineers are needed, which are not yet on board. Some Iondrives are installed for Ap/Pe-Corrections after serveral dockings. This thing is powered by a nice 400kW reactor on the lower peak, which generates up to 800kW Waste heat on highest settings - enough power to power all 24 Ion-engines for height control. Solar panels are so vulnerable to little asteroid fragments in munar orbit...

 

 

This thing uses the SSPXr mod and the NF and FF mods from Nertea.

wp3hSTi.png

 

Edited by Rakete
Link to comment
Share on other sites

I took my newly refurbished Delorean Time machine for a drive and a fly to the island, yes it does both, yes it transitions, yes the wheels are also hover jets.

Sadly the license of the original suggests I can't share any derivatives of the original work. I will have a look to see if there is any way but I am not holding my breath.

Spoiler

SU65hHM.pngw3beb88.pnglbUSDWp.pngg5iP6HI.pngT4tUxf0.png

 

Edited by ColdJ
Link to comment
Share on other sites

I have been quite busy continuing work on my new Mun Base, Homestead. It's been quite difficult to focus back near Kerbin SOI with all the flashy interplanetary missions and stuff taking up all my time, but I've managed to refocus (I have to wait for the transfer windows anyway, so why not do something?)

SvgcdFB.png

FJBOWeM.png

6gi1W0C.png

mmm yes waterfall

uD8ovt6.png

4saVfMO.png

7MWkdcs.png

r5TFlle.png

KhOS7Fv.png

V3JRtfm.png

Z9cPvbL.png

u4E2kim.png

HL47t7Z.png

EfsBu2c.png

2rL9Q0J.png

2fl49gp.png

6KLiM2W.png

sjogh59.png

hffXmWe.png

vcYY1uA.png

RtnBJ7i.png

aiihR8T.png

Homestead, just missing the greenhouse module. In total currently there are 4 habitation modules, an aquarium-thing (fish farm) and a laboratory. I am planning to land the greenhouse module after the infrastructure is actually set in place, including a new system of ANTS nuclear tugs and refueling stations. 

I also took a new rover design for a test:

d9CpqZo.png

PS8y4Ix.png

1izCoRP.png

Need that speed. Barely enough to push the rover forward in Kerbin's atmosphere, but hopefully it'll be more helpful on the Mun (and Minmus, we'll see)

HwbuWjY.png

HJEY0U8.png

I absolutely didn't break anything by going at a super high speed and flipping out. Nope, totally not me!

RAUkmMF.png

I might have went a little too fast...

 

Link to comment
Share on other sites

I took a shot at deriving from a flying wing in Star Citizen, and making it a capable Blueshift warp ship. It doesn't intend to be a perfect replica, however it maximizes "blended wing body" and is 2.5m thick and just over 30m long at the root. The lack of elevons and the open wing holes are very major problems in the eyes of anyone who knows and cares about proper aviation, but deep space MMORPG don't give one fat sewer rat about those.

screenshot95.png

screenshot96.png

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...