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Spiritwolf/Hanland Submissions


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Further tests show that it has great recoil force. It can throw an Aeris 3A a couple meters from its original spot and tore it to shreds if the plane is within a meter of the bomb (it should be much more effective in space).

Edited by Giggleplex777
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You should have my submission in an email macey, although you may have to relaunch the craft, it seems that when the persistance file is edited the action groups are lost

- Start turn after about 13km after dumping the two primary boosters, and make sure to jettison the side panels before attaching missles to your ships

AthLabs (ATL) Weapons Division

Edited by Atheu
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Ship- [AI]Sentinel MK13R4 Planetary Seeder

Ship Information- The Sentinel is well-known through the Institution as the last mass-produced exploration craft before the Rift. What it lacks in speed and agility it makes up for by being able to deploy satellites wherever needed, whenever needed, and it's ability to fly both with and without a pilot. As such, it is used widely as a scouting vessel, or to "seed" a planet with tracking satellites.

Company- Argent Institution (Exploratory Division)

Company Bio - Argent Institution, or what remains of it, was a corporation which split its assets into two branches, Military and Exploratory. The two halves worked together in harmony for many years, each assigned it's own orbital station, and the Institute prospered. However, this all changed one day when both the stations were shot down and destroyed, seemingly by the other's missiles. (Hanlan?)

Everything went downhill from there on out, the Institute declaring war on itself. The group crumbled and split, leaving scattered researchers and scientists all over the globe, without the means to restore it's former glory. This event was quickly dubbed, the Rift.

That was 2 years ago. The current Exploratory Division is a ragtag group of people, those that did not fight when the Institute annihilated itself. Those who doubted the scan results saying the missiles were their own. Those, who when fighting was recorded in the Jool system, sent what was left of their ships starward, in hopes that perhaps, at last, they would find out why.

Allegiance- Spiritwolf if possible, Hanlan if not. Works either way.

Part count- 186

Craft And Persistence File- http://www./download/e42qlbvq4k0sq09/%5BAI%5D_Sentinel_MK13R4_-_Seeder.craft

Operation Manual-

1 : Deploy main solar panels

2 : Deploy sub solar panels (backup, or when you want a small silhouette)

3,4 : Deploy orbital satellites, 2 per button

5 : Deploy landing satellites, 2 per button

9 : Toggle ion engines

This ship CAN get to Jool, but due to my incompetence, ended up unable to circularize and stranded. Proof is as follows.

nWycsck.jpg

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Leaving Kerbin's SOI

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de9hyG2.png

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nxrQuDX.png

Jool Encounter Fishing

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Jool Approach

Jw0Gikg.png

And finally, me failing at Jool Capture.;.;

qs3vlEu.png

tQTHUOY.png

DOWNLOAD LINK WILL BE UPLOADED SOON

Edited by Mygnol
Added download link
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This is my submission. Since I still haven't learned how to properly travel to other planets, I'll be on the Hanland side.

This ship is a major step forward in cruiser technology. It has a reduced visual profile, making it a harder target to land hits on, yet doesn't sacrifice it's firepower at the same time. On both sides of the ship, there are three rows of 3x stacked projectiles, which mix torpedo and missile designs to make a compact, yet destructive weapon system capable of fighting the largest of ships, even carriers.

ksp_2013_07_18_01_47_04_45_by_tacowrath-d6e4vga.jpg

ksp_2013_07_18_01_46_49_11_by_tacowrath-d6e4vg5.jpg

ksp_2013_07_18_02_02_31_99_by_tacowrath-d6e4vgc.jpg

"This beauty was going to be called the X-Wing, but the legal department said, "Nooooo, we'd have LEGAL issues if we called it that..." Gir Kerbal, Lead Designer

Ship- GIR-Tec Havok Cruiser

Company- GIR-Tec

Company Bio - GIR-Tec is a relatively new ship developer, who are focused on the creation of heavy weapons for use in space. After being turned down by Spiritwolf, since they were aiming for less destructive ships at the time, Hanland offered them a contract instead. After the less than well-received unveiling of their fuel tanker "superweapon", Hanland asked them to create something more "down to Kerbin", so to speak.

Allegiance- Hanland

Part count- Can't remember (between 200 and 275)

Craft file- http://www./view/k4w752wh1ef95ws/GIR-Tec_-_Havok_Cruiser_v3.craft

Operation Manual - Missiles are staged, since I'm trying to keep this vessel as simple as kerbanly possible.

Edited by GIRLIKESTACOS
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Our Emperor also wishes it be known that our military WILL escort our shipping throughout the Empire, and that all will be flying the neutral Zokesian Flag. We also claim the Duna system for the Zokesian Empire!

Lol three sides in this war, Neutral, Enemy, and Enemy Lol.

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We also claim the Duna system for the Zokesian Empire!
Thats new well at least there`s a frigate out there.YAY for Duna

EDIT:

all ships are lathe capable,but the bayonet is cutting it vanguard close:l

bayonet

ka6IYNU.png?1

mass:60

PARTS:180 odd

m/s IN TANK:5100m/s

MINIMUM EXPOSED IMPACT:15 for winged stern

ARMORMENT:2 reloadable SRB`s,6 AF side missiles

ACTION GROUPS:5 pre-launch,2 SRB 1,1 SRB 2.

http://imgur.com/a/VIO6s

http://www./download/unyz8eq3h4eu3eh/Skysweeper.craft

broadsword

CfLwqmO.png?1

parts:40 unstocked

minimum impact:6 rear engine

d/v:4400

propulsion:1 lv=909,2 pb-ion

company:probe-teK

armorment:6-9 heavy missiles

after the loss of most ispirit pilots during spiritwolf`s lathe engagment an unmanned varient was the perfect thing,why should you endanger your pilots when these guys can engage fearlessly and even ram targets without moral dilemmas

http://imgur.com/a/0Mmg4

http://www./download/ffh2rm239k7hn7b/broadsword.craft

cutlass

3z0ETa9.png?1

minimum impact:15

parts:28

d/v:2300m/s

propulsion:2X pb-ion

armorment:whatever you can fit on

http://imgur.com/a/kV5wy

http://www./download/wmicg0m36zw7p87/cutlass_fighter-blue_squadron.craft

Mjolnir

j7iHLmV.png?1

minimum impact:6(inside hanger tanks)

parts:270

d/v:7900m/s

propulsion:4 nuclear

armorment:1-3 cutlass/mosquito

http://imgur.com/a/pkOIP

http://www./download/cusjbnuwr7z6lqb/carrier(WIP).craft

Edited by Spartwo
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an idea just came to me. a massive orbital bommber! I'll start work tommorow. it's the 19th of juli 2013 today (personal note!) I think I can get it done on the 26th of juli (because I'm not the only one working with this PC) if you guys have any sugestions just say and I'll maybe implement them to make it a better ship!

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Following the recent successful launch of the KerbComm "SpyHub" observation satellite for the Hanland Corporation, KerbComm has been contracted to launch another satellite to Laythe by the Spiritwolf Corporation.

The KC-21 "Reservoir" is one of KerbComm's most successful and popular payloads. It is primarily designed to place a large reserve of fuel and monopropellant into orbit around Kerbin and its natural satellites. However, under specifications provided by Spiritwolf, a standard KC-21 was modified with external nuclear engines and disposable auxiliary tanks in order to provide enough range to reach Laythe without depleting the internal fuel reserves.

The KC-21 is designed for maximum compatibility, allowing it to be used by ships of all sizes with relative ease. In order to achieve this, the KC-21 mounts numerous universal docking ports of all 3 standard sizes, as well as being able to actively rendezvous, dock and refuel immobile or unwieldy targets. The primary docking site of the KC-21 features a set of adapters to modify the size of the forward docking port, each of these adapters contains a secondary drone system with a short battery life designed to independently store unused adapters on one of the unused docking ports.

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Full launch documentation: http://imgur.com/a/KTyWh

http://www./download/pj24mafdarumiy8/Reservoir.craft

Edited by itisdearflinch
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New, from the formerly publicly embarrassed Paradigm Industries, our newest foray into spacefaring vehicles:

Presenting, the PDM-LMMI-01 "Steward" modular logistical vessel.

8UlbH1Al.jpg

Mounted on the side sponsons are a pair of ALFRED (Autonomous Logistical, Freight-Transfer, and Repair Extravehicular Drone) units which will work to attach, detach, and otherwise manipulate modular cargo... modules. The first of these modules is undergoing testing, and will be attached to the fore end of the vessel as a set of "puller" engines. The Steward was brought into orbit in true Spiritwolf fashion, using every last drop of fuel contained in its three tanks. In hindsight, Aerospike engines probably weren't the best choice, but they got the job done after a harrowing adventure (and a few filled spacesickness bags). Crew capacity is 11 Kerbals; eight in two Hitchhiker modules on the aft end of the sponsons, two in the primary command module, and one in the underside observation dome.

In its currently short operational life, the Steward has acquired the pet name of "Noddy" for the tendency of the command pod to bounce and rotate while under torque. There is a good reason why most sane Kerbals mount some form of torque aligned with the center of mass, but here at Paradigm we really just don't care. Truly. (Note: Redact this statement. -Boss)

The Steward should be docking compatible with most orbital fuel depots. Paradigm Industries is not responsible for chips off the old RCS block caused by tight fits during docking procedures.

Reproduction schematics will be released upon completion of drive, fuel, and resupply modules.

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Hmm. It does make it harder to see if your ship does make the cut or not, though. Any of you managed to have a ship cleared?

On the other hand, have an exploded view of the ship I sent.

I have no idea why I made the interior so complex.

8ccEB6d.jpg

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so I was working on a personel ''drop'' ship I have the first leaked immages from the R&D departement

fcAdgw3.png

the deatails are scetchy and it isn't very pretty. though there is a secure communication line if YOU think you have a good idea that needs to be implemented!

Edited by TheSolidRocketBooster
after landing jeb vannished without a trace. and there was no explosion.
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the deatails are scetchy and it isn't very pretty. though there is a secure communication line if YOU think you have a good idea that needs to be implemented!

Looks practical enough to me, but how does it handle in the air? Those wings look a tad tiny, but I could be mistaken.

Then again, I can hardly get my planes off the ground without them suffering high-speed destructive impact...

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