Jump to content

Jed's Adventure!


sodopro

Recommended Posts

I tried the demo, and it was pretty good. One thing I have to say though, Jedibiah seems a bit too "slippery", he slides to much after you stop moving.

Yeah, I'll work on that. Right now I'm learning as I'm developing.

Also, have you thought of adding a save system? I was thinking you could add in once this game is in its mid-stages of develpoment

Obviously, there'll be a save system; ATM I don't really think ones needed :P

Link to comment
Share on other sites

Small list of recommendations, maybe a level for every planet/moon where you have to find oxygen to increase your health while it slowly drains while you run back to your ship to escape the planet, and the final level is the sun where you fight the Kraken!

Edited by Simmer22
Yes, I know it is actually Kerbol.
Link to comment
Share on other sites

0.02 Released!

V0.02

-Jumping Animation improved

-World expanded

-You can now "win"

-Jump-through blocks a different color

-Fixed Jed sliding

Known Bugs/Issues

-Jed still has scribbles when running (I'm still working on animations)

-A few platforms are impossible to reach (Put there for testing purposes)

DL in main post.

P.S. Sorry for the lack of updates; I'm kinda busy, but I'll work hard on this.

Edited by sodopro
Link to comment
Share on other sites

Small list of recommendations, maybe a level for every planet/moon where you have to find oxygen to increase your health while it slowly drains while you run back to your ship to escape the planet, and the final level is the sun where you fight the Kraken!

YES JUST YES!

Kraken battle :D

Link to comment
Share on other sites

  • 2 weeks later...

Sorry for the inactivity guys, but I've been REALLY busy (as in not doing any KSP stuff for the past week or so). I'll also be out of town for two weeks starting the 4th... not the greatest for dev standards.

I'll get to work as soon as I get back though, I have been implementing falling blocks and other behind the scenes layouts for game mechanics.

Thanks for the continued support though, I'm really sorry about how it's currently going.

Link to comment
Share on other sites

Also, I think it would be great if when you reached the rocket at the end of the stage you would actually have to fly it to the next stage (In a very, very simplified way). And you would always crash into the next stage.

However it might deviate from the game mechanics, i dont know :)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...