GusTurbo Posted July 28, 2013 Share Posted July 28, 2013 (edited) [4-7-15: All techniques since 6-16-14 added] [6-16-14: All techniques since 3-7-14 added -- sorry for the long delay!][3-7-14: Updated contributor list to include all new techniques since 2-22 -- Keep the great techniques coming!][2-22-14: Updated contributor list to include all new techniques since 2-5][2-5-14: We now have a badge for contributors to this thread to add to your signature to recognize your contributions, which links back to this thread]Add the following code to your signature. Note: You will need to remove the spaces by the brackets.[ URL="http://goo.gl/eSVjjT" ][ IMG ]http://i.imgur.com/BjDx9zz.png[ /IMG ][ /URL ][2-3-14: Updated main post to include all of your great techniques!][10-16-13: To celebrate being stickied, I've updated this thread for easier navigation]One of the main reasons I frequent the Spacecraft Exchange is to find creative craft that push the game's boundaries in the pursuit of aesthetics. Posters like Mulbin, sgt_flyer, halsfury, and Giggleplex all find new ways to make cool craft. One thing I haven't seen here is a thread dedicated to showing off design and building techniques. A full craft like Mulbin's Munbug IX may incorporate numerous features all combined into a single cohesive design. Sometimes the small details can get overlooked, which is why I would like to devote this thread to sharing the smaller design details that go into a great craft.Construction Techniques by Contributor9t3ndo"Rockomax Turbine" Turbojet + 48-7s Engine; SPHLanding Leg Actuated Cargo BayTwo Clever Ways to Hide Orange Radial EngineAegeasMicro Plane Design; SPHMini-Ufo Using 88-88 Satellite Dishes; VABAmpsterManStack Separator for Radial and Vertical Detachment; VABAppleDavidJeansDetachachable RCS Thrusts Mk2, and other things; VABDetachable RCS Thrusters; VABastropapi1Concealed 1-Man Capsule with Command Seat; VABStreamlined Shock Cone IntakeAzimechLarge Sci-fi Hull Using Mk3 Cargo BaysBlueHidden Capsule Maneuvering Unit with Landing Gear; VABHidden Orbital Maneuvering System for 3.75m Payloads; VABClean-looking Ion Glider; SPHApplication of sgt_flyer's Large Escape Ring Technique; VAB8-Kerbal Landing Pod; VABInverted Decoupler as Engine Shroud; VABMulti-Technique Design Study: Fuel Tanker; VABCaptain SierraDoubleChute System (Drogue + XL Chute); VABLaunch Escape System with Stack Mounted Parachute; VABLower Profile Upper Stage Cluster Engines (using Editor Extensions mod); VABClawRadial Ram Intake Pods; SPHExtra Large Station ModulesLarge Cargo Bay using Landing Leg MethodHelpful Spaceplane TipsCloudsAntenna Fairings; VABDon QuixoteHidden LV-N Applications; VABExoThermosIntegrated Plane Cockpits; SPHFishInferno4x Mainsail Engine Cluster for 3.75m Lower Stages; VABFrancescoHidden Parachutes for Solid Rocket Boosters; VABGiggleplex7772x KR-1 Liquid Booster Engine Assembly for 3.75m Lower Stages (SLS-like); VABMulti-technique Design Study; VABDual-mounted LV-N Engines for Upper Stages; VABShrouded Docking Ports; VABLadder Compartments as Shrouds/FairingGue__1Fairings from I-Beams and Backwards Radial Parachutes; VABRadial Antennas as Nozzle ExtensionsGusTurbo4x KR-1 Liquid Booster Engine Assembly (8 engine cluster) for 3.75m Lower Stages; VABStack Separator as Radial Decoupler Only; VABApplication of sgt_flyer's Spherical Fuel Tanks Technique; VAB5-Kerbal Pod + BZ-52 Radial Attachment Point "Shrouds"; VAB8-Kerbal Pod with Inward-Facing Mk1 Lander Cans; VABRover Wheels as Landing Legs; VABVertical Reinforcement of Radial Boosters using Docking Ports; VABLanding Wheel Actuated Cargo BayKerbal "Elevator"/TeleporterKronal Vessel Viewer ApplicationPontoons and Boat Hulls Using Structural IntakesH20.Ion Ring, Lander, and Nuclear StageHalsfury4x4 KS-25 Engine Cluster for Large Lower Stages (>5m); VABSkin and Bones Technique; VAB"Flame Spitting" Jet Engines; SPHiClarionN-TURBO Engine (Turbojet + LV-N)Color-changing Light Panel (over 3M color combos)iDan122Extra Large Gigantor Solar Panel Arrays; VABinigmaTURAN (Turbojet, Rapier, Nuclear) Engine; SPHJackRyanPLKlaw Stock Cargo Bay Hinge KarmacomaVTOL Engine Mounting; SPHkarolus10Saturn I-style Engine Cluster; VABDocking Port Sr. as Decoupler; VABUniversal Docking Port; VABStreamlined Radial Parachutes; VABEscape Tower with Shielded Docking Port; VABKurotenshi3-Part FairingFlush "Heat Shield" and Shared-node Engine ClustersKyrianBomb Bay Window; SPHLABHOUSECircular Solar PanelsLikeASpaceDog650 I-Beam Fairings; VABSpace Taxi/Rover; VABLitaAlto7x1.25m AdapterMad Rocket ScientistSmooth-appearance Clustered SRBsMajorjimFairing-free Engines with Small Stack Separators (Subassembly); VABEliminate Automatic Engine Fairing with Stack Separator; VABSmooth Fairings using Cubic Struts and Backwards Solar Panels; VABAttaching Docking Ports to Parachutes; VABFlush Stack Attachment to Mk1 Command Pod; VABI-beam Fairings and Applications; VABSingle-use Hinges; VABStock Landing Gear BaysmellojoeQuad Couplers as Landing Feet; VABMesklinSeamless Plane Construction (eliminates part gaps on spaceplane parts); SPHCute Launch Escape SystemWeightless Nose Cone for Command Pod Mk1Improved Mk1 Inline CockpitNASI DirectorRadial Attachment Point Shroud Application; VABnephf3.75m Fairings with Two Halves; VABClipped BACC Solid Rocket Boosters; VABConstellation Program with Multiple Design TecNorcurionRuggedized Wheel Landing Legs; VABO-DocIn-depth Large Spaceplane Tutorial OaurumVTOL Engine Mounting TechniqueOrianCEVCompact Command Module, "Mongouse EKSTV"; VABOverfloaterAdvanced Payload Fairings using Wing Segments; VABparemeciumkidEasy Engine Clipping with Radial Attachment Points; VABNuclear Engine Nacelle Pods; VABFuel Tank "Donut"Ravenchant1x1 Plate Fairing Separation System; VABRadial Booster Configuration for Airplane Tail Engine Cluster Core; VABRedrobinClean Fairing Size Reference Images; VABMultiple Monoprop Engines as Single EngineRevanCoranaAdding Visual Accents Using Clipped Ram IntakesRocketscientistVCryogenic Fuel Boil-off Effect using LV-1R engines; VABRuneTwo Kerbal Lander Ascent Stage, Using 1-Kerbal Lander Cans; VABStock Service Tubes using Rockomax Decouplers and 2.5m ASAS; VABSmooth-looking Engine Side-mounts; VABLANTR Engine Assembly; VABExplanation of Clipping and Fuel FlowMk3 Spaceplane Command Pod Integration Using 2.5m DecouplerSgt. CookieStock Service Tubes with Structural Elements; VABLinear RCS Pod; VABEasy-Make Meganode; VABsgt_flyer: Aesthetics ChampionAdvanced Fuel Flow Techniques (text)Ullage Motor Pods; VABInline Docking Ports as Bracing; VAB/SPHConcealed VTOL Engine with Openable Ducts; SPHLinear Aerospike Engine; VABClipped Clustered Engines; VABSpherical Fuel Tanks; VABAircraft Tails as Engine Mounts; VABLV-N Engine Pods; VABLVT-939 Engine Assembly; VABSmall Engine Pods; VABEscape Ring using Decoupler; VAB2.5m Escape Ring using Large Decoupler; VABLaunch Escape System with Hidden Parachute; VABInterstage Ring GuideHandy Trick to Avoid Accidental Node AttachmentHidden Decoupler Trick for Upper-stage Engine ClustersSippyfrogService Propulsion System (2.5m orbital assembly tug); VBHsoulreaver1981Enhanced Shock Cone IntakeSpace CowboyMultiple Radial Decouplers per Booster; VABtetrydsAdding Attachment Nodes without Clipping or EditorExtensionsThatNoobCool Nuke Engines; VABTheBrisbyMouseHiding Struts in the Black Part of WingsTitan Space AgencySuper Ram IntakeMk 55 Radial Engine as In-line EngineVeeltchBasic Rover ChassisvidboiAircraft Fuselage without Heat Tiles; VABStubby 1.25m NoseconeRadar-style Comms Dish; VABMetal Ring Structures; VAB1.875m Diameter Parts; VABDocking Port Lights using Batteries for Night Docking; VABPodded Vernier Thrusters 'R96'Quad Chamber 2.5m Engine 'LVT-180'; VAB8-Kerbal Pod; VABWhatshtisthisMounting things in front of Mk1 Aircraft Cockpit; SPHWoopertLarger Engine Nozzles Using Multiple Engines for More Power!; VABConcealable Utility Parts Under Docking Port on Capsule; VABYukon0009Bottom-mounted Mk2 Crew Cabin/Expanded NoseShielded Docking Port EnginesPico Cargo Bays Using Midsize AntennaKlaw as Flat Nose ConeZucalImproved Appearance SkipperImproved Appearance PoodleImproved Appearance 2.5m DecouplerRound Lights as Space Station PortholesNuclear Engine PodsFuselage Intakes as Radial Engine PodsProbe Core Nose ConeRadial Intakes as 2.5m Heat ShieldGrey Small SRBs_____________________I'd like to start off with something I discovered recently after updating to .21. I'm always excited when new structural parts come along.Composite Fuel TanksOne popular technique that I've found very useful is what I would called "composite fuel tanks." The basic idea is that by combining different fuel tanks, you can create tanks larger than the game currently offers while still maintaining an attractive form factor. One difficulty I've always found with this technique is properly aligning the tanks so they appear as a single, mostly-smooth object. With .21, I've found an interesting way to solve this problem.Here's the "finished" product:(No debug menu)(Using parts clipping)Using the new 2.5 to 1.5m quad coupler, I've created a mostly round-looking tank that's larger than the stock 2.5m tank. This would have to be an upper stage because it doesn't have a high thrust to weight ratio (TWR). In function and appearance, it's a lot like the S-IVB stage from the Saturn V. One thing to note is that in the pictured configuration, fuel flow does not work properly, so some fuel lines will need to be added. That's easy to do, and more of an engineering solution, so I won't cover it here.How it's done:Clipping version:I started with a decoupler as the root part.Step 1: Place a 2.5m quad coupler underneath the decoupler.Step 2: Add FL-T800 tanks in quad symmetry.Step 3: Hold ALT and click the quad coupler to copy the current assembly.Step 4: Without moving your mouse, hold SHIFT and rotate the assembly 45 degrees (press Q or E 9 times)Step 5: Place a new FL-A10 adapter on the bottom of 4 out of 8 tanks.Step 6: Place a quad coupler on the bottom of the assembly so it covers the bottom of 4 tanks. (Note: this may take a few tries to get it in the right spot and to actually attach. Also note that it will only attach to one out of four nodes, so you will need to secure it with struts)Step 7: Place the Skipper engine on the 2.5m attachment node at the bottom.After that, it should look like the screenshot above.For the non-clipping version, repeat the same steps as above, except as a first step, you'll need to attach a cubic strut below the decoupler. This utilizes the same technique as air-intake stacking for planes. Be sure to get it absolutely centered, but do not use the attachment node of the bottom of the decoupler. If done correctly, you should be able to attach the quad couplers in-line with each other, but they won't be perfectly even.That's all I have for now, but please feel free to try it out yourself or adapt it to your purposes. I hope that you will share your own design techniques so we can all benefit from more aesthetically pleasing rockets. OSCTCA Wiki! Feel free to add your techniques to this wiki page Edited April 7, 2015 by GusTurbo Quote Link to comment Share on other sites More sharing options...
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