Jump to content

Outward Bound


Recommended Posts

This one\'s simple: achieve Kerbol-escape velocity. As in, an escape trajectory from the sun.

For what it\'s worth, back-of-the-napkin math based on Kerbin\'s orbital parameters says that from Kerbin\'s orbit, escape velocity is 13,130.27 m/s.

If you can do it stock-parts, my hat is off to you. If not, I\'ll understand. I\'ll think somewhat less of you, but I\'ll do it in an understanding manner. ;)

Also, no 'fly through the singularity at the heart of the sun' shenanigans. That\'s not completing a challenge, that\'s exploiting a bug.

Link to comment
Share on other sites

For what it\'s worth, back-of-the-napkin math based on Kerbin\'s orbital parameters says that from Kerbin\'s orbit, escape velocity is 13,130.27 m/s.

That\'s not so bad, really. it already orbits at 9000m/s, escape velocity is around 3300m/s, you only need to find another 1000 or so m/s ontop of that if you aim your escape in the same direction as kerbin is orbiting.

With my stock parts moon rocket i managed to get into a kerbol orbit of 11000m/s by doing a kerbin escape maneuver from its dark side (aiming with the momentum of kerbin basically) and then trust my way to an escape, 13100m/s was the point where i reached escape velocity like you calculated. Got upto 15000m/s, i was getting out of there fast.

Link to comment
Share on other sites

I skipped the launch and low-Kerbin orbital insertion, so the video is only the upper stage: http://youtu.be/UZbZqVci2wk

Huh, I think that\'s the first time I\'ve ever been the first person to watch a video on YouTube.

Anyway, this challenge is one that would be much easier if we had proper launch-window control. The giant stack of SRBs I was using (my self-imposed penance for using mod parts: no LFEs) could only do a direct-ascent profile--the launch stages didn\'t have enough push to get the final stage into an orbit; the last stage went from sub-orbital to Kerbol escape in one burn.

First efforts were two-stage designs basically launched straight up from the pad, which put several pods into Kerbol orbits with very low periapses, because the pad\'s position caused me to leave Kerbin\'s SoI at about 6km/s. I finally had to go from a two-stage design to a three-stage one, and went with a westward launch profile: first stage lifts the rest out of the atmosphere almost straight up and slightly to the west (basically just enough to counter Kerbin\'s rotation); second stage pushes the final stage west into optimal firing position; final stage goes for the gold. The loss from the western launch was made up for by not needing to get the final stage 3/4ths of the way around the planet before firing.

But, yeah, I think this is the first mission since .12 where I\'ve gone with a western launch profile.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...