Fractal_UK

[0.25]KSP Interstellar (Magnetic Nozzles, ISRU Revamp) Version 0.13

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Hey, another question :P Mechjeb is telling me I have more delta-v for the vista fusion engine when i am at higher throttles, this is (probably) wrong, so is there any way i can guess my delta v

(I have a ship with 1 3.25 Metre reactor+ generator and 4 tanks of 2.5 metre liquid fuel)

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Fractal_UK, im seeing issues with Plasma Thrusters not producing even thrust, I have been slowly building up a network of relays and reactors and as the amount of power and thrust has increased I have noticed that the craft tends to turn to one side or the other depending on which of the 2 thrusters I placed first, also occurs with symmetry. When looking at the numbers they appear the same yet the craft seems to have a slight turn based on the first engine installed.

In this picture I installed the engine on top(left in VAB) first and the bottom(right in VAB) one second.

QAwbfkW.png

In this picture I installed the engine on the bottom first and the top one second..

XiK7GNJ.png

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Fractal_UK, im seeing issues with Plasma Thrusters not producing even thrust, I have been slowly building up a network of relays and reactors and as the amount of power and thrust has increased I have noticed that the craft tends to turn to one side or the other depending on which of the 2 thrusters I placed first, also occurs with symmetry. When looking at the numbers they appear the same yet the craft seems to have a slight turn based on the first engine installed.

If you're running a ship at 100% power, the plasma engines may get fractionally different quantities of power, the effect is very small - too small even to see on the power management display but when you're dealing with a very large number a tiny change can make a lot of difference.

If you turn your throttle down to 99%, you should see this effect go away.

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If you're running a ship at 100% power, the plasma engines may get fractionally different quantities of power, the effect is very small - too small even to see on the power management display but when you're dealing with a very large number a tiny change can make a lot of difference.

If you turn your throttle down to 99%, you should see this effect go away.

Even at 1/4 throttle I am still seeing it.

Edit...

So I exited game and did a few other things restart the game to play around with it more and now the craft flies alot better, it just barely turns to the side.... :mad:

I have had this same issue with other craft, I have been running tugs for about 2 weeks now doing a large mining operation on the Mun.

Edited by Donziboy2

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Every minute Fractal spends on here answering questions for problems probably already solved in 0.10 is another minute added onto its release. Keep up the good work Fractal this mod is by far my favorite.

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Version 0.10 Released

Yes, it's finally here...


Version 0.10
-Added Thermal Mechanics Helper (toggle with 'T' key in VAB)
-Added Large Fusion Reactors (by AArtisan)
-Added Antimatter Initiated Fission/Fusion reactor (by AArtisan)
-Added Solar Sail (by SasquatchM)
-Added extra fission reactors - particle bed/dusty plasma (by AArtisan)
-Added augmented arcjet electrical thruster (by AArtisan)
-Added IR telescope (with Kerbol gravitational lens experiment capability)
-Added inline refinery
-Added refinery option to produce Uranium Nitride fuel
-Integration with ORS (fixes resource generation/consumption bugs since 0.23)
-Changed accelerometer to new impactor experiment (smash things into planets in the name of science!)
-Changed antimatter factory rates based on tech level, added low tech antimatter bottle to store tiny quantities of antimatter for new reactor
-Hexcans replaced by unique radial tank (by Vaporlynx)
-Fixed second Van Allen belt for radiation detection purposes and added surface radiation levels
-Misc bug fixes
-New water resource maps for the Mun and Minmus (find water in the soil at both these locations, just like on Duna).

Remind me to do smaller, more frequent updates in future because I'm about ready to expire :)

Download links on the first page have been updated.

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A small addendum to the changelog: Linux x64 players noted some issues with loading the previous version. Just before release I conducted a quick test of the latest version using the Linux x64 version and had no issues, so I assume whatever was causing that problem has been resolved in 0.10.

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Seems like a bug in antimatter initiated reactor config:

RESOURCE
{
name = Helium-3
amount = 500
maxAmount = 0
}

This is shown as 0/0 with full bar in resource panel, which seem strange and forced me to search cfg for amount of he3 stored.

Or is this intended?

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Great update! So many new things to tinker with , would love a updated wiki or some info on how the new parts work.

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Quick question, are HexCans being removed (thus breaking ships) or can they still cohabit with the new radial tank for now?

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Fractal_UK , I love you! How much of my tutorials will need to be re-done? Or should I just go and restart the tutorials all together?

Edited by Jivaii

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Steam thrusters were considered but rapidly scrapped because it takes a lot of power to keep water at a boil compared to a monopropellant which uses none and only a few watts to fire. Energy density is also an issue and although I don't have the numbers with me I can guarantee that the specific impulse of hydrazine (the real world monopropellant represented in KSP) is far greater than water. Plus having water inboard is probably much more useful for drinking than flying. Good thoughts bad concept

I'm not so sure about that. If you put water through a NERVA it decomposes to hydrogen and oxygen and gets a higher specific impulse than you'd think, something like 50% of just pure hydrogen. And that's just an example that I was quoting because it's in a book I love.

http://www.projectrho.com/public_html/rocket/enginelist.php# and Ctrl+F for "Solid Core NTR"

But my general point is that, regardless of how it's actually implemented, I find it odd that we have all these futuristic devices and yet we're still burning monopropellant. But as Fractal_UK has said, the problem is less of a want to do it and more of a not finding a good way to code it. I can only hope this changes in the future!

This is quite old, but perhaps it contains sourcecode that can give a nudge in the right direction? http://kerbalspaceprogram.com/ampyear-power-management-ion-rcs-v0-9/

Edited by TomatoSoup

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Great new release it seems ;) Wonderfull. A question about ressources -a are we on the way to officially integrate with other mods by using "common ressoure defnnitions"?

Not been using too much of KSPI so far (more of a career mode + no time thing so I am stuck now trying to set up a kethane mining operation on the mun) but I love the new options ;)

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Your reactor is full of actinides, you need to get rid of those (by reprocessing) before you can refuel.

It will be in the next update.

Thanks for your patience with all these questions. :) I (wrongly) thought that actinides would be transferred into the depletedfuel container. So I will need to first reprocess these actinides into depletedfuel then I can bring the UF4 over.

Maybe to help out people (like me :P), an error could show (maybe with the big centered green text) telling you there's no room in the reactor or something.

Anyway, thanks again for this mod. Even though it's a little complicated at first, I really enjoy all these bits of detail everywhere.

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I noticed you assigned the thermal helper for T, this is the same key StretchyTanks uses to change textures. The thing is probably customizable but just saying anyway.

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Would it be possible for you to implement upgrading parts via the tech tree? Maybe by having a hidden "relock part" and then you unlock a new part?

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Would it be possible for you to implement upgrading parts via the tech tree? Maybe by having a hidden "relock part" and then you unlock a new part?

Not sure what you mean, parts are already upgraded via the tech tree. If you mean parts already on a ship that has to be done on a per-part basis. It would be nice for example to send a new mission there and upgrade it for free as an alternative, but the prices at the moment are very low.

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Hi Fractal_UK,

would you like to have a look at the powermanager? It goes wild with the new fusion-reactors, here is a example vessle:


ship = Rover MWBeam II
version = 0.23.0
description =
type = SPH
PART
{
part = probeStackLarge_4293685926
partName = Part
pos = 0,5,0
rot = 0.7071068,0,0,0.7071068
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = Brayton3_4293685886
link = dockingPort3_4293685370
attN = bottom,Brayton3_4293685886
attN = top,dockingPort3_4293685370
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleCommand
isEnabled = True
controlSrcStatusText =
EVENTS
{
MakeReference
{
active = True
guiActive = True
guiIcon = Control From Here
guiName = Control From Here
category = Control From Here
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RenameVessel
{
active = True
guiActive = True
guiIcon = Rename Vessel
guiName = Rename Vessel
category = Rename Vessel
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
}
}
MODULE
{
name = ModuleReactionWheel
isEnabled = True
stateString = Active
WheelState = Active
EVENTS
{
OnToggle
{
active = True
guiActive = True
guiIcon = Toggle Torque
guiName = Toggle Torque
category = Toggle Torque
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
Activate
{
actionGroup = None
}
Deactivate
{
actionGroup = None
}
Toggle
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleSAS
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleTripLogger
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
Surfaced
{
}
Flew
{
}
FlewBy
{
}
Orbited
{
}
SubOrbited
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = ElectricCharge
amount = 30
maxAmount = 30
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
}
PART
{
part = Brayton3_4293685886
partName = Part
pos = 0,5,-1.592502
rot = 0.7071068,0,0,0.7071068
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = roverWheel3_4293685852
link = roverWheel3_4293685710
link = FusionReactor375_4293685568
link = HexCanHe3Large_4293685260
link = HexCanHe3Large_4293685232
attN = top,probeStackLarge_4293685926
attN = bottom,FusionReactor375_4293685568
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FNGenerator
isEnabled = True
IsEnabled = True
generatorInit = False
isupgraded = True
chargedParticleMode = True
EVENTS
{
ActivateGenerator
{
active = True
guiActive = True
guiIcon = Activate Generator
guiName = Activate Generator
category = Activate Generator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DeactivateGenerator
{
active = False
guiActive = True
guiIcon = Deactivate Generator
guiName = Deactivate Generator
category = Deactivate Generator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetrofitGenerator
{
active = True
guiActive = True
guiIcon = Retrofit
guiName = Retrofit
category = Retrofit
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
EditorSwapType
{
active = True
guiActive = False
guiActiveEditor = True
guiIcon = Swap Type
guiName = Swap Type
category = Swap Type
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ActivateGeneratorAction
{
actionGroup = None
}
DeactivateGeneratorAction
{
actionGroup = None
}
ToggleGeneratorAction
{
actionGroup = None
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Megajoules
amount = 0
maxAmount = 80000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 1000
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
}
PART
{
part = roverWheel3_4293685852
partName = Part
pos = -2.977794,3.406546,-1.585742
rot = 0.0006338886,0.00318686,-1.980902E-06,0.9999948
attRot = 1.040566E-15,0.7071067,-4.214685E-08,-0.7071067
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = roverWheel3_4293685710
srfN = srfAttach,Brayton3_4293685886
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleWheel
isEnabled = True
brakesEngaged = False
steeringLocked = False
isDamaged = False
invertSteering = False
motorEnabled = True
EVENTS
{
UnLockSteering
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Unlock Steering
guiName = Unlock Steering
category = Unlock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
LockSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Lock Steering
guiName = Lock Steering
category = Lock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
EnableMotor
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Enable Motor
guiName = Enable Motor
category = Enable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableMotor
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Disable Motor
guiName = Disable Motor
category = Disable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
InvertSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Invert Steering
guiName = Invert Steering
category = Invert Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RepairWheel
{
active = True
guiActive = False
guiIcon = Repair Wheel
guiName = Repair Wheel
category = Repair Wheel
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
InvertSteeringAction
{
actionGroup = None
}
LockSteeringAction
{
actionGroup = None
}
UnlockSteeringAction
{
actionGroup = None
}
ToggleSteeringAction
{
actionGroup = None
}
ToggleMotorAction
{
actionGroup = None
}
BrakesAction
{
actionGroup = Brakes
}
}
}
MODULE
{
name = FXModuleLookAtConstraint
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}
PART
{
part = roverWheel3_4293685710
partName = Part
pos = 2.977794,3.406546,-1.585742
rot = -1.981067E-06,0.9999948,0.0006338886,0.003186816
attRot = -1.040566E-15,-0.7071067,4.214685E-08,-0.7071067
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = roverWheel3_4293685852
srfN = srfAttach,Brayton3_4293685886
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleWheel
isEnabled = True
brakesEngaged = False
steeringLocked = False
isDamaged = False
invertSteering = False
motorEnabled = True
EVENTS
{
UnLockSteering
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Unlock Steering
guiName = Unlock Steering
category = Unlock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
LockSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Lock Steering
guiName = Lock Steering
category = Lock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
EnableMotor
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Enable Motor
guiName = Enable Motor
category = Enable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableMotor
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Disable Motor
guiName = Disable Motor
category = Disable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
InvertSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Invert Steering
guiName = Invert Steering
category = Invert Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RepairWheel
{
active = True
guiActive = False
guiIcon = Repair Wheel
guiName = Repair Wheel
category = Repair Wheel
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
InvertSteeringAction
{
actionGroup = None
}
LockSteeringAction
{
actionGroup = None
}
UnlockSteeringAction
{
actionGroup = None
}
ToggleSteeringAction
{
actionGroup = None
}
ToggleMotorAction
{
actionGroup = None
}
BrakesAction
{
actionGroup = Brakes
}
}
}
MODULE
{
name = FXModuleLookAtConstraint
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}
PART
{
part = FusionReactor375_4293685568
partName = Part
pos = 0,5,-5.230003
rot = 0.7071068,0,0,0.7071068
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = radiator2_4293685518
link = radiator2_4293685444
link = FNDeuteriumCryostat_4293685332
link = FNDeuteriumCryostat_4293685296
link = HexCanLithium_4293685204
link = Brayton3_4293685176
attN = top,Brayton3_4293685886
attN = bottom,Brayton3_4293685176
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FNFusionReactor
isEnabled = True
fuel_mode = 0
IsEnabled = True
isupgraded = False
breedtritium = True
last_active_time = 0
ongoing_consumption_rate = 0
reactorInit = False
startDisabled = False
EVENTS
{
SwapFuelMode
{
active = False
guiActive = True
guiIcon = Swap Fuel Mode
guiName = Swap Fuel Mode
category = Swap Fuel Mode
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ActivateReactor
{
active = False
guiActive = True
guiIcon = Activate Reactor
guiName = Activate Reactor
category = Activate Reactor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DeactivateReactor
{
active = True
guiActive = True
guiIcon = Deactivate Reactor
guiName = Deactivate Reactor
category = Deactivate Reactor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DeactivateReactorVAB
{
active = True
guiActive = False
guiActiveEditor = True
guiIcon = Disable Reactor
guiName = Disable Reactor
category = Disable Reactor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ActivateReactorVAB
{
active = True
guiActive = False
guiIcon = Enable Reactor
guiName = Enable Reactor
category = Enable Reactor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
BreedTritium
{
active = False
guiActive = True
guiIcon = Enable Tritium Breeding
guiName = Enable Tritium Breeding
category = Enable Tritium Breeding
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
StopBreedTritium
{
active = True
guiActive = True
guiIcon = Disable Tritium Breeding
guiName = Disable Tritium Breeding
category = Disable Tritium Breeding
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetrofitReactor
{
active = True
guiActive = True
guiIcon = Retrofit
guiName = Retrofit
category = Retrofit
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ActivateReactorAction
{
actionGroup = None
}
DeactivateReactorAction
{
actionGroup = None
}
ToggleReactorAction
{
actionGroup = None
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = ThermalPower
amount = 0
maxAmount = 12000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = ChargedParticles
amount = 0
maxAmount = 12000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = WasteHeat
amount = 0
maxAmount = 350000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = Deuterium
amount = 800
maxAmount = 800
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = Tritium
amount = 5
maxAmount = 800
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = Helium-3
amount = 0
maxAmount = 1600
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = Lithium
amount = 800
maxAmount = 800
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
}
PART
{
part = radiator2_4293685518
partName = Part
pos = -1.491007,6.491012,-5.231205
rot = -0.6526033,0.2722296,0.2689689,-0.6539539
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = radiator2_4293685444
srfN = srfAttach,FusionReactor375_4293685568
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FNRadiator
isEnabled = True
radiatorIsEnabled = False
isupgraded = True
radiatorInit = False
EVENTS
{
DeployRadiator
{
active = True
guiActive = True
guiIcon = Deploy Radiator
guiName = Deploy Radiator
category = Deploy Radiator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetractRadiator
{
active = False
guiActive = True
guiIcon = Retract Radiator
guiName = Retract Radiator
category = Retract Radiator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetrofitRadiator
{
active = True
guiActive = True
guiIcon = Retrofit
guiName = Retrofit
category = Retrofit
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployRadiatorAction
{
actionGroup = None
}
RetractRadiatorAction
{
actionGroup = None
}
ToggleRadiatorAction
{
actionGroup = Custom02
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = WasteHeat
amount = 0
maxAmount = 10000000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = radiator2_4293685444
partName = Part
pos = 1.491007,6.491012,-5.231205
rot = -0.2689689,0.653954,0.6526033,-0.2722296
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = radiator2_4293685518
srfN = srfAttach,FusionReactor375_4293685568
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FNRadiator
isEnabled = True
radiatorIsEnabled = False
isupgraded = True
radiatorInit = False
EVENTS
{
DeployRadiator
{
active = True
guiActive = True
guiIcon = Deploy Radiator
guiName = Deploy Radiator
category = Deploy Radiator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetractRadiator
{
active = False
guiActive = True
guiIcon = Retract Radiator
guiName = Retract Radiator
category = Retract Radiator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetrofitRadiator
{
active = True
guiActive = True
guiIcon = Retrofit
guiName = Retrofit
category = Retrofit
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployRadiatorAction
{
actionGroup = None
}
RetractRadiatorAction
{
actionGroup = None
}
ToggleRadiatorAction
{
actionGroup = Custom02
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = WasteHeat
amount = 0
maxAmount = 10000000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = dockingPort3_4293685370
partName = Part
pos = 0,5,0.1900003
rot = 0.7071068,0,0,0.7071068
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
attN = bottom,probeStackLarge_4293685926
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleDockingNode
isEnabled = True
state = Ready
dockUId = 0
dockNodeIdx = 0
EVENTS
{
Undock
{
active = False
guiActive = True
guiIcon = Undock
guiName = Undock
category = Undock
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
UndockSameVessel
{
active = False
guiActive = True
guiIcon = Undock
guiName = Undock
category = Undock
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
Decouple
{
active = False
guiActive = True
guiIcon = Decouple Node
guiName = Decouple Node
category = Decouple Node
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
SetAsTarget
{
active = True
guiActive = False
guiIcon = Set as Target
guiName = Set as Target
category = Set as Target
guiActiveUnfocused = True
unfocusedRange = 200
externalToEVAOnly = False
}
UnsetTarget
{
active = True
guiActive = False
guiIcon = Unset Target
guiName = Unset Target
category = Unset Target
guiActiveUnfocused = True
unfocusedRange = 200
externalToEVAOnly = False
}
EnableXFeed
{
active = False
guiActive = True
guiIcon = Enable Crossfeed
guiName = Enable Crossfeed
category = Enable Crossfeed
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableXFeed
{
active = False
guiActive = True
guiIcon = Disable Crossfeed
guiName = Disable Crossfeed
category = Disable Crossfeed
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
MakeReferenceTransform
{
active = True
guiActive = True
guiIcon = Control from Here
guiName = Control from Here
category = Control from Here
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
UndockAction
{
actionGroup = None
}
DecoupleAction
{
actionGroup = None
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}
PART
{
part = FNDeuteriumCryostat_4293685332
partName = Part
pos = -1.872946,5,-5.230004
rot = -0.001861542,0.002031352,0.7071043,-0.707104
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = FNDeuteriumCryostat_4293685296
srfN = ,FusionReactor375_4293685568
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleElementRadioactiveDecay
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FNModuleCryostat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FNModuleCryostat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Deuterium
amount = 406
maxAmount = 406
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = Tritium
amount = 0
maxAmount = 406
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = FNDeuteriumCryostat_4293685296
partName = Part
pos = 1.872946,5,-5.230004
rot = 0.001861521,0.002031373,0.7071044,0.7071039
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = FNDeuteriumCryostat_4293685332
srfN = ,FusionReactor375_4293685568
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleElementRadioactiveDecay
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FNModuleCryostat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FNModuleCryostat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Deuterium
amount = 406
maxAmount = 406
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = Tritium
amount = 0
maxAmount = 406
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = HexCanHe3Large_4293685260
partName = Part
pos = -0.9663891,6.673841,-1.590908
rot = -0.6136225,0.3516763,0.3554319,-0.6111133
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = HexCanHe3Large_4293685232
srfN = srfAttach,Brayton3_4293685886
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Helium-3
amount = 0
maxAmount = 200
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = HexCanHe3Large_4293685232
partName = Part
pos = 0.9663891,6.673841,-1.590908
rot = -0.355432,0.6111133,0.6136225,-0.3516763
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = HexCanHe3Large_4293685260
srfN = srfAttach,Brayton3_4293685886
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Helium-3
amount = 0
maxAmount = 200
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = HexCanLithium_4293685204
partName = Part
pos = -3.576279E-08,6.928586,-5.223536
rot = -0.5040287,0.4959389,0.5040284,-0.4959388
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
srfN = srfAttach,FusionReactor375_4293685568
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Lithium
amount = 0
maxAmount = 1000
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
}
PART
{
part = Brayton3_4293685176
partName = Part
pos = 0,5,-8.882508
rot = 0.7071068,0,0,0.7071068
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = roverWheel3_4293685142
link = roverWheel3_4293685000
link = structuralIBeam2_4293684820
link = batteryBankLarge_4293667654
attN = top,FusionReactor375_4293685568
attN = bottom,batteryBankLarge_4293667654
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FNGenerator
isEnabled = True
IsEnabled = True
generatorInit = False
isupgraded = True
chargedParticleMode = True
EVENTS
{
ActivateGenerator
{
active = True
guiActive = True
guiIcon = Activate Generator
guiName = Activate Generator
category = Activate Generator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DeactivateGenerator
{
active = False
guiActive = True
guiIcon = Deactivate Generator
guiName = Deactivate Generator
category = Deactivate Generator
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RetrofitGenerator
{
active = True
guiActive = True
guiIcon = Retrofit
guiName = Retrofit
category = Retrofit
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
EditorSwapType
{
active = True
guiActive = False
guiActiveEditor = True
guiIcon = Swap Type
guiName = Swap Type
category = Swap Type
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ActivateGeneratorAction
{
actionGroup = None
}
DeactivateGeneratorAction
{
actionGroup = None
}
ToggleGeneratorAction
{
actionGroup = None
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Megajoules
amount = 0
maxAmount = 80000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 1000
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
}
PART
{
part = roverWheel3_4293685142
partName = Part
pos = -2.977794,3.406546,-8.875749
rot = 0.0006338886,0.00318686,-1.980902E-06,0.9999948
attRot = 1.040566E-15,0.7071067,-4.214685E-08,-0.7071067
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = roverWheel3_4293685000
srfN = srfAttach,Brayton3_4293685176
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleWheel
isEnabled = True
brakesEngaged = False
steeringLocked = False
isDamaged = False
invertSteering = False
motorEnabled = True
EVENTS
{
UnLockSteering
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Unlock Steering
guiName = Unlock Steering
category = Unlock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
LockSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Lock Steering
guiName = Lock Steering
category = Lock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
EnableMotor
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Enable Motor
guiName = Enable Motor
category = Enable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableMotor
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Disable Motor
guiName = Disable Motor
category = Disable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
InvertSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Invert Steering
guiName = Invert Steering
category = Invert Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RepairWheel
{
active = True
guiActive = False
guiIcon = Repair Wheel
guiName = Repair Wheel
category = Repair Wheel
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
InvertSteeringAction
{
actionGroup = None
}
LockSteeringAction
{
actionGroup = None
}
UnlockSteeringAction
{
actionGroup = None
}
ToggleSteeringAction
{
actionGroup = None
}
ToggleMotorAction
{
actionGroup = None
}
BrakesAction
{
actionGroup = Brakes
}
}
}
MODULE
{
name = FXModuleLookAtConstraint
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}
PART
{
part = roverWheel3_4293685000
partName = Part
pos = 2.977794,3.406546,-8.875749
rot = -1.981067E-06,0.9999948,0.0006338886,0.003186816
attRot = -1.040566E-15,-0.7071067,4.214685E-08,-0.7071067
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = roverWheel3_4293685142
srfN = srfAttach,Brayton3_4293685176
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleWheel
isEnabled = True
brakesEngaged = False
steeringLocked = False
isDamaged = False
invertSteering = False
motorEnabled = True
EVENTS
{
UnLockSteering
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Unlock Steering
guiName = Unlock Steering
category = Unlock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
LockSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Lock Steering
guiName = Lock Steering
category = Lock Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
EnableMotor
{
active = False
guiActive = True
guiActiveEditor = True
guiIcon = Enable Motor
guiName = Enable Motor
category = Enable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableMotor
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Disable Motor
guiName = Disable Motor
category = Disable Motor
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
InvertSteering
{
active = True
guiActive = True
guiActiveEditor = True
guiIcon = Invert Steering
guiName = Invert Steering
category = Invert Steering
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RepairWheel
{
active = True
guiActive = False
guiIcon = Repair Wheel
guiName = Repair Wheel
category = Repair Wheel
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
InvertSteeringAction
{
actionGroup = None
}
LockSteeringAction
{
actionGroup = None
}
UnlockSteeringAction
{
actionGroup = None
}
ToggleSteeringAction
{
actionGroup = None
}
ToggleMotorAction
{
actionGroup = None
}
BrakesAction
{
actionGroup = Brakes
}
}
}
MODULE
{
name = FXModuleLookAtConstraint
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}
PART
{
part = structuralIBeam2_4293684820
partName = Part
pos = -1.30546E-05,7.989383,-8.872322
rot = 2.063858E-06,-0.9999949,-0.003187018,-0.0006338645
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
link = microwaveTransmitter_4293684800
srfN = srfAttach,Brayton3_4293685176
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}
PART
{
part = microwaveTransmitter_4293684800
partName = Part
pos = -1.30556E-05,9.554246,-8.90983
rot = 4.310051E-08,-0.8209757,0.5709634,-1.449548E-08
attRot = -0.5735765,0,0,-0.819152
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
srfN = srfAttach,structuralIBeam2_4293684820
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = MicrowavePowerReceiver
isEnabled = True
receiverIsEnabled = False
EVENTS
{
ActivateReceiver
{
active = True
guiActive = True
guiIcon = Activate Receiver
guiName = Activate Receiver
category = Activate Receiver
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableReceiver
{
active = True
guiActive = True
guiIcon = Disable Receiver
guiName = Disable Receiver
category = Disable Receiver
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ActivateReceiverAction
{
actionGroup = None
}
DisableReceiverAction
{
actionGroup = None
}
ToggleReceiverAction
{
actionGroup = None
}
}
}
MODULE
{
name = MicrowavePowerTransmitter
isEnabled = True
IsEnabled = False
relay = False
EVENTS
{
ActivateTransmitter
{
active = True
guiActive = True
guiIcon = Activate Transmitter
guiName = Activate Transmitter
category = Activate Transmitter
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DeactivateTransmitter
{
active = False
guiActive = True
guiIcon = Deactivate Transmitter
guiName = Deactivate Transmitter
category = Deactivate Transmitter
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ActivateRelay
{
active = True
guiActive = True
guiIcon = Activate Relay
guiName = Activate Relay
category = Activate Relay
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DeactivateRelay
{
active = True
guiActive = True
guiIcon = Deactivate Relay
guiName = Deactivate Relay
category = Deactivate Relay
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ActivateTransmitterAction
{
actionGroup = None
}
DeactivateTransmitterAction
{
actionGroup = None
}
ActivateRelayAction
{
actionGroup = None
}
DeactivateRelayAction
{
actionGroup = None
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = Megajoules
amount = 0
maxAmount = 20
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 200
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
RESOURCE
{
name = WasteHeat
amount = 0
maxAmount = 2000
flowState = True
isTweakable = False
hideFlow = False
flowMode = Both
}
}
PART
{
part = batteryBankLarge_4293667654
partName = Part
pos = 0,5,-10.39501
rot = 0.7071068,0,0,0.7071068
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = dockingPort3_4293684858
attN = top,Brayton3_4293685176
attN = bottom,dockingPort3_4293684858
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
RESOURCE
{
name = ElectricCharge
amount = 4000
maxAmount = 4000
flowState = True
isTweakable = True
hideFlow = False
flowMode = Both
}
}
PART
{
part = dockingPort3_4293684858
partName = Part
pos = 0,5,-10.52001
rot = -0.7071068,0,0,0.7071068
attRot = -0.9999999,0,0,0
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
attN = bottom,batteryBankLarge_4293667654
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleDockingNode
isEnabled = True
state = Ready
dockUId = 0
dockNodeIdx = 0
EVENTS
{
Undock
{
active = False
guiActive = True
guiIcon = Undock
guiName = Undock
category = Undock
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
UndockSameVessel
{
active = False
guiActive = True
guiIcon = Undock
guiName = Undock
category = Undock
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
Decouple
{
active = False
guiActive = True
guiIcon = Decouple Node
guiName = Decouple Node
category = Decouple Node
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
SetAsTarget
{
active = True
guiActive = False
guiIcon = Set as Target
guiName = Set as Target
category = Set as Target
guiActiveUnfocused = True
unfocusedRange = 200
externalToEVAOnly = False
}
UnsetTarget
{
active = True
guiActive = False
guiIcon = Unset Target
guiName = Unset Target
category = Unset Target
guiActiveUnfocused = True
unfocusedRange = 200
externalToEVAOnly = False
}
EnableXFeed
{
active = False
guiActive = True
guiIcon = Enable Crossfeed
guiName = Enable Crossfeed
category = Enable Crossfeed
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
DisableXFeed
{
active = False
guiActive = True
guiIcon = Disable Crossfeed
guiName = Disable Crossfeed
category = Disable Crossfeed
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
MakeReferenceTransform
{
active = True
guiActive = True
guiIcon = Control from Here
guiName = Control from Here
category = Control from Here
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
UndockAction
{
actionGroup = None
}
DecoupleAction
{
actionGroup = None
}
}
}
MODULE
{
name = FARBasicDragModel
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}

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Well, this is a pleasant thing to wake up to. Especially stock upscaled fusion reactors. Thanks a bunch!

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would you like to have a look at the powermanager? It goes wild with the new fusion-reactors, here is a example vessle:

I don't know what you mean, I don't see any problem...

Quick question, are HexCans being removed (thus breaking ships) or can they still cohabit with the new radial tank for now?

They should be replaced seemlessly by the new tanks.

Seems like a bug in antimatter initiated reactor config:

RESOURCE
{
name = Helium-3
amount = 500
maxAmount = 0
}

This is shown as 0/0 with full bar in resource panel, which seem strange and forced me to search cfg for amount of he3 stored.

It should be


RESOURCE
{
name = Helium-3
amount = 0
maxAmount = 500
}

I'll post a fixed .cfg file and update the main download, there are one or two typos I need to fix too.

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...

They should be replaced seemlessly by the new tanks.

...

It should be


RESOURCE
{
name = Helium-3
amount = 0
maxAmount = 500
}

I'll post a fixed .cfg file and update the main download, there are one or two typos I need to fix too.

They are changed without any problem on already launched vessels, but i had problems loading saved craft with them (they load, but partially without this containers and without root part) and had to use old version to remove them from the craft.

...

Yes, i've changed this in my cfg, the reactor does not work at all without this change.

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A question about IR telescope:

It's written that G-lens require at least 548 AU. In terms & measures of Kerbol system - how far is it?

Do the satellite dishes from RT2 have enough range to cover this distance for science transfer?

Also, does the science yield from this telescope depend on orbit height or whatever?

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