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to the stars- and back-and maybe to the stars again-and back...


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this challenge has no points but it does have rules.

you are aiming to make a ship that can leave kerbin's orbit, get into orbit around another planet (not mun or minmus) and get back to kerbin orbit, and then do the whole thing again,

you are encouraged to use hyper edit to: get the parts and refuel modules into orbit around kerbin (and rendezvous), but no fuel infinity, otherwise all mods welcome.

i am already underway with CCCP GHERMAN TITOV

feel free to post screenshots.:cool:

also please post about your ship if you are building one for the challenge, and it would be cool if you could update your progress.

Edited by Fastfishy2
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Today I built a deep space transfer shuttle for my crew - has about 13k dV BEFORE refueling when sitting in a 250 km parking orbit. If we say I suck at piloting, which I don't, then we can assume ~ 4,300 dV per round trip to and from Duna means that I should be able to get three round trips out of it BEFORE I refuel, which I could easily do by just leaving another one in Kerbin parking orbit and docking after each trip to top off. Designed it so I could do "regular" and "emergency" crew transfers to and from Moho or Eeloo with a single vehicle without refueling - refueling is nice from a long-term-mission/multiple-mission standpoint and/or if you want to be doing a lot of moving around an SOI, but you have to add in all the support missions to build the refueling infrastructure and that gets tedious for fairly simple go-land-return missions, which is all I have planned for Moho and Eeloo - need some Easter Eggs or interesting geology there to make it really worth my while to visit for more than just a cursory mission.

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Well I'm already building it using the Orion propulsion mod and it is a supply and refit ship so currently its unmanned but a shuttle could dock into it

I don't need to care about dV anymore, I could just point my ship to a planet and thrust continuously

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